Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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VLTTokenizer.hpp
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31 
32 #ifndef VLTTokenizer_INCLUDE_ONCE
33 #define VLTTokenizer_INCLUDE_ONCE
34 
35 #include <vlX/link_config.hpp>
37 
38 namespace vlX
39 {
41  class VLTToken
42  {
43  public:
44  typedef enum
45  {
48 
57  Equals, // =
58  String, // "nel mezzo del cammin di nostra vita\n"
59  ID, // #unique_id123
60  Identifier, // Identifier_123
61  Boolean, // true | false
62  Integer, // +123
63  real, // +123.456e+10
64  TagHeader, // <TagHeader>
65  RawtextBlock, // {< blabla >}
66 
67  } EType;
68 
70 
71  std::string mString;
72  EType mType;
73  };
74  //-----------------------------------------------------------------------------
76  class VLTTokenizer: public vl::BufferedStream<char, 128*1024>
77  {
79 
80  public:
81  VLTTokenizer(): mLineNumber(1), mRawtextBlock(false) {}
82 
83  VLX_EXPORT bool getToken(VLTToken& token);
84 
85  VLX_EXPORT bool getRawtextBlock(VLTToken& token);
86 
87  int lineNumber() const { return mLineNumber; }
88 
89  private:
90  int mLineNumber;
91  bool mRawtextBlock;
92  };
93 }
94 
95 #endif
#define VL_GROUP(...)
Definition: TypeInfo.hpp:77
The BufferedStream class is a template class that that performs a buffered read of Element_Type data ...
int lineNumber() const
std::string mString
#define VL_INSTRUMENT_CLASS(ClassName, BaseClass)
Definition: TypeInfo.hpp:122
A token of information as defined by VLT specification.
Tokenizer used to parse VLT files.