Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::EdgeExtractor Member List

This is the complete list of members for vl::EdgeExtractor, including all inherited members.

addEdge(std::set< EdgeExtractor::Edge > &edges, const EdgeExtractor::Edge &e, const fvec3 &n)vl::EdgeExtractorprotected
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
creaseAngle() constvl::EdgeExtractorinline
decReference()vl::Objectinline
EdgeExtractor()vl::EdgeExtractorinline
edges() constvl::EdgeExtractorinline
edges()vl::EdgeExtractorinline
extractEdges(Geometry *geom)vl::EdgeExtractor
extractEdges(Actor *actor)vl::EdgeExtractor
extractEdges(ActorCollection *actors)vl::EdgeExtractor
extractEdges(SceneManager *scenemanager)vl::EdgeExtractor
extractEdges(Rendering *rendering)vl::EdgeExtractor
generateEdgeGeometry() constvl::EdgeExtractor
incReference() constvl::Objectinline
mAutomaticDeletevl::Objectprotected
mCreaseAnglevl::EdgeExtractorprotected
mEdgesvl::EdgeExtractorprotected
mObjectNamevl::Objectprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mWarnNonManifoldvl::EdgeExtractorprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
reset()vl::EdgeExtractorinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setCreaseAngle(float a)vl::EdgeExtractorinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setWarnNonManifold(bool warn_on)vl::EdgeExtractorinline
warnNonManifold() constvl::EdgeExtractorinline
~Object()vl::Objectprotectedvirtual