Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Protected Attributes | List of all members
vl::FileSystem Class Reference

Manages multiple VirtualDirectory objects. More...

#include <FileSystem.hpp>

+ Inheritance diagram for vl::FileSystem:

Public Member Functions

 FileSystem ()
 
virtual ref< VirtualFilelocateFile (const String &full_path, const String &alternate_path=String()) const
 Looks for a VirtualFile on the disk and in the currently active FileSystem. More...
 
virtual ref< VirtualDirectorylocateDirectory (const String &name) const
 
virtual void listFilesRecursive (std::vector< String > &file_list) const
 Returns the names of all the files contained in the previously added Directories. More...
 
virtual void listFilesRecursive (std::vector< String > &file_list, const String &match) const
 Returns the names of all the files matching the given filter. More...
 
std::vector< ref< VirtualDirectory > > & directories ()
 Returns the list of VirtualDirectory objects added to a FileSystem. More...
 
const std::vector< ref< VirtualDirectory > > & directories () const
 Returns the list of VirtualDirectory objects added to a FileSystem. More...
 
- Public Member Functions inherited from vl::Object
 Object ()
 Constructor. More...
 
 Object (const Object &other)
 Copy constructor: copies the name, ref count mutex and user data. More...
 
Objectoperator= (const Object &other)
 Copy operator: copies the object's name, ref count mutex and user data. More...
 
const std::string & objectName () const
 The name of the object, by default set to the object's class name. More...
 
void setObjectName (const char *name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setObjectName (const std::string &name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setRefCountMutex (IMutex *mutex)
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
IMutexrefCountMutex ()
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
const IMutexrefCountMutex () const
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
int referenceCount () const
 Returns the number of references of an object. More...
 
void incReference () const
 Increments the reference count of an object. More...
 
void decReference ()
 Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More...
 
void setAutomaticDelete (bool autodel_on)
 If set to true the Object is deleted when its reference count reaches 0. More...
 
bool automaticDelete () const
 If set to true the Object is deleted when its reference count reaches 0. More...
 
template<class T >
T * as ()
 Casts an Object to the specified class. More...
 
template<class T >
const T * as () const
 Casts an Object to the specified class. More...
 

Protected Attributes

std::vector< ref< VirtualDirectory > > mDirectories
 
- Protected Attributes inherited from vl::Object
std::string mObjectName
 
IMutexmRefCountMutex
 
int mReferenceCount
 
bool mAutomaticDelete
 

Additional Inherited Members

- Protected Member Functions inherited from vl::Object
virtual ~Object ()
 

Detailed Description

Manages multiple VirtualDirectory objects.

Useful when you want to query more than one VirtualDirectory from a single point.

See also

Definition at line 58 of file FileSystem.hpp.

Constructor & Destructor Documentation

◆ FileSystem()

vl::FileSystem::FileSystem ( )
inline

Definition at line 63 of file FileSystem.hpp.

References vl::locateFile().

Member Function Documentation

◆ directories() [1/2]

std::vector< ref<VirtualDirectory> >& vl::FileSystem::directories ( )
inline

Returns the list of VirtualDirectory objects added to a FileSystem.

Definition at line 84 of file FileSystem.hpp.

Referenced by vl::VisualizationLibrary::isCoreInitialized(), listFilesRecursive(), locateDirectory(), and locateFile().

◆ directories() [2/2]

const std::vector< ref<VirtualDirectory> >& vl::FileSystem::directories ( ) const
inline

Returns the list of VirtualDirectory objects added to a FileSystem.

Definition at line 87 of file FileSystem.hpp.

◆ listFilesRecursive() [1/2]

void FileSystem::listFilesRecursive ( std::vector< String > &  file_list) const
virtual

Returns the names of all the files contained in the previously added Directories.

Files from different Directories but with the same name appear more than once in 'file_list'. Use carefully this function as it enumerates recursively all the files in the directory trees.

Definition at line 115 of file FileSystem.cpp.

References directories().

◆ listFilesRecursive() [2/2]

void FileSystem::listFilesRecursive ( std::vector< String > &  file_list,
const String match 
) const
virtual

Returns the names of all the files matching the given filter.

Use carefully this function since it enumerates recursively all the files in the directory trees. The match parameter must be of the type "*abc" or "*abc*" or "abc*".

Definition at line 129 of file FileSystem.cpp.

References directories().

◆ locateDirectory()

ref< VirtualDirectory > FileSystem::locateDirectory ( const String name) const
virtual

Definition at line 96 of file FileSystem.cpp.

References directories(), vl::DiskDirectory::exists(), and NULL.

Referenced by vl::loadImagesFromDir().

◆ locateFile()

ref< VirtualFile > FileSystem::locateFile ( const String full_path,
const String alternate_path = String() 
) const
virtual

Looks for a VirtualFile on the disk and in the currently active FileSystem.

If more than a file exists with the same name the VirtualFile returned is the one found in the VirtualDirectory added the latest.

This means that a VirtualDirectory overrides the ones added before if duplicate file name exists. If a file with the given name exists in the "." directory it will be located and returned immediately.

Visualization Library locates a file scanning the following paths (in the specified order):

  • first split full_path into file_path and file_name
  • look for the following file paths:
    1. ./file_path/file_name
    2. /fs/file_path/file_name
    3. ./alternate_path/file_path/file_name
    4. /fs/alternate_path/file_path/file_name
    5. ./file_name
    6. /fs/file_name
    7. ./alternate_path/file_name
    8. /fs/alternate_path/file_name

"/fs" stays for Visualization Library currently mounted FileSystems.

Definition at line 61 of file FileSystem.cpp.

References directories(), vl::String::empty(), vl::DiskFile::exists(), vl::String::extractFileName(), and NULL.

Referenced by vl::LoadWriterDae::load(), vl::load3DS(), vl::loadAC3D(), vl::loadBMP(), vl::loadDAT(), vl::loadDDS(), vl::loadDICOM(), vl::loadImage(), vl::loadJPG(), vl::loadMD2(), vl::loadMHD(), vl::loadOBJ(), vl::ObjLoader::loadOBJ(), vl::loadPLY(), vl::loadPNG(), vl::loadSTL(), vl::String::loadText(), vl::loadTGA(), vl::loadTIFF(), vl::locateFile(), vl::A3DSLoader::readMapChunk(), and vl::ZippedDirectory::ZippedDirectory().

Member Data Documentation

◆ mDirectories

std::vector< ref<VirtualDirectory> > vl::FileSystem::mDirectories
protected

Definition at line 90 of file FileSystem.hpp.


The documentation for this class was generated from the following files: