Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::LightModel Member List

This is the complete list of members for vl::LightModel, including all inherited members.

ambientColor() constvl::LightModelinline
apply(int index, const Camera *, OpenGLContext *ctx) constvl::LightModelvirtual
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
clone() constvl::LightModelinlinevirtual
colorControl() constvl::LightModelinline
decReference()vl::Objectinline
incReference() constvl::Objectinline
LightModel()vl::LightModelinline
localViewer() constvl::LightModelinline
mAmbientColorvl::LightModelprotected
mAutomaticDeletevl::Objectprotected
mColorControlvl::LightModelprotected
mLocalViewervl::LightModelprotected
mObjectNamevl::Objectprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mTwoSidevl::LightModelprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
RenderState()vl::RenderStateinline
RenderStateNonIndexed()vl::RenderStateNonIndexedinline
setAmbientColor(const fvec4 &ambientcolor)vl::LightModelinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setColorControl(EColorControl colorcontrol)vl::LightModelinline
setLocalViewer(bool localviewer)vl::LightModelinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setTwoSide(bool twoside)vl::LightModelinline
twoSide() constvl::LightModelinline
type() constvl::LightModelinlinevirtual
~Object()vl::Objectprotectedvirtual