Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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ioSTL.hpp
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31 
32 #if !defined(LoadSTL_INCLUDE_ONCE)
33 #define LoadSTL_INCLUDE_ONCE
34 
35 #include <vlGraphics/Geometry.hpp>
38 
39 namespace vl
40 {
41  class VirtualFile;
42  class TextStream;
43 }
44 
45 namespace vl
46 {
47 //-----------------------------------------------------------------------------
48  VLGRAPHICS_EXPORT ref<ResourceDatabase> loadSTL(VirtualFile* file);
49  VLGRAPHICS_EXPORT ref<ResourceDatabase> loadSTL(const String& path);
50 //---------------------------------------------------------------------------
51 // LoadWriterSTL
52 //---------------------------------------------------------------------------
57  {
59 
60  public:
61  LoadWriterSTL(): ResourceLoadWriter("|stl|", "|stl|") {}
62 
64  {
65  return loadSTL(path);
66  }
67 
69  {
70  return loadSTL(file);
71  }
72 
74  bool writeResource(const String& /*path*/, ResourceDatabase* /*resource*/) const
75  {
76  return false;
77  }
78 
80  bool writeResource(VirtualFile* /*file*/, ResourceDatabase* /*resource*/) const
81  {
82  return false;
83  }
84  };
85 //-----------------------------------------------------------------------------
86 // STLLoader
87 //-----------------------------------------------------------------------------
92  {
93  public:
96  ref<ResourceDatabase> loadAscii(VirtualFile* file);
97  ref<ResourceDatabase> loadBinary(VirtualFile* file);
98  };
99 };
100 
101 #endif
102 
VLGRAPHICS_EXPORT ref< ResourceDatabase > loadSTL(VirtualFile *file)
Definition: ioSTL.cpp:59
An abstract class representing a file.
Definition: VirtualFile.hpp:60
The String class implements an advanced UTF16 (Unicode BMP) string manipulation engine.
Definition: String.hpp:62
#define VL_INSTRUMENT_CLASS(ClassName, BaseClass)
Definition: TypeInfo.hpp:122
Visualization Library main namespace.
ref< ResourceDatabase > loadResource(const String &path) const
Definition: ioSTL.hpp:63
bool writeResource(const String &, ResourceDatabase *) const
Not supported yet.
Definition: ioSTL.hpp:74
bool writeResource(VirtualFile *, ResourceDatabase *) const
Not supported yet.
Definition: ioSTL.hpp:80
ref< ResourceDatabase > loadResource(VirtualFile *file) const
Definition: ioSTL.hpp:68
Loads an STL file.
Definition: ioSTL.hpp:91
The ref<> class is used to reference-count an Object.
Definition: Object.hpp:55
The LoadWriterSTL class is a ResourceLoadWriter capable of reading STL files.
Definition: ioSTL.hpp:56
The ResourceLoadWriter class is an abstract class used to implement read/write support for one or mor...
The ResourceDatabase class contains and manipulates a set of resources.