Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Public Attributes | List of all members
vl::Dae::Primitive Struct Reference

COLLADA primitive. More...

#include <DaeHelpers.hpp>

+ Inheritance diagram for vl::Dae::Primitive:

Public Member Functions

 Primitive ()
 
- Public Member Functions inherited from vl::Object
 Object ()
 Constructor. More...
 
 Object (const Object &other)
 Copy constructor: copies the name, ref count mutex and user data. More...
 
Objectoperator= (const Object &other)
 Copy operator: copies the object's name, ref count mutex and user data. More...
 
const std::string & objectName () const
 The name of the object, by default set to the object's class name. More...
 
void setObjectName (const char *name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setObjectName (const std::string &name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setRefCountMutex (IMutex *mutex)
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
IMutexrefCountMutex ()
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
const IMutexrefCountMutex () const
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
int referenceCount () const
 Returns the number of references of an object. More...
 
void incReference () const
 Increments the reference count of an object. More...
 
void decReference ()
 Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More...
 
void setAutomaticDelete (bool autodel_on)
 If set to true the Object is deleted when its reference count reaches 0. More...
 
bool automaticDelete () const
 If set to true the Object is deleted when its reference count reaches 0. More...
 
template<class T >
T * as ()
 Casts an Object to the specified class. More...
 
template<class T >
const T * as () const
 Casts an Object to the specified class. More...
 

Public Attributes

Dae::EPrimitiveType mType
 
std::string mMaterial
 
std::vector< ref< Dae::Input > > mChannels
 
size_t mCount
 
std::vector< domPRef > mP
 
size_t mIndexStride
 
ref< GeometrymGeometry
 

Additional Inherited Members

- Protected Member Functions inherited from vl::Object
virtual ~Object ()
 
- Protected Attributes inherited from vl::Object
std::string mObjectName
 
IMutexmRefCountMutex
 
int mReferenceCount
 
bool mAutomaticDelete
 

Detailed Description

COLLADA primitive.

Definition at line 257 of file DaeHelpers.hpp.

Constructor & Destructor Documentation

◆ Primitive()

vl::Dae::Primitive::Primitive ( )
inline

Definition at line 259 of file DaeHelpers.hpp.

References vl::Dae::PT_UNKNOWN.

Member Data Documentation

◆ mChannels

std::vector< ref<Dae::Input> > vl::Dae::Primitive::mChannels

Definition at line 268 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::generateGeometry(), and vl::DaeLoader::parseInputs().

◆ mCount

size_t vl::Dae::Primitive::mCount

Definition at line 269 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::parseGeometry().

◆ mGeometry

ref<Geometry> vl::Dae::Primitive::mGeometry

Definition at line 272 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::generateGeometry().

◆ mIndexStride

size_t vl::Dae::Primitive::mIndexStride

◆ mMaterial

std::string vl::Dae::Primitive::mMaterial

Definition at line 267 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::parseGeometry().

◆ mP

std::vector<domPRef> vl::Dae::Primitive::mP

◆ mType

Dae::EPrimitiveType vl::Dae::Primitive::mType

The documentation for this struct was generated from the following file: