Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vlX::VLXClassWrapper_GLSLProgram Member List

This is the complete list of members for vlX::VLXClassWrapper_GLSLProgram, including all inherited members.

as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
decReference()vl::Objectinline
exportGLSLProgram(VLXSerializer &s, const vl::GLSLProgram *obj, VLXStructure *vlx)vlX::VLXClassWrapper_GLSLPrograminline
exportVLX(VLXSerializer &s, const vl::Object *obj)vlX::VLXClassWrapper_GLSLPrograminlinevirtual
importGLSLProgram(VLXSerializer &s, const VLXStructure *vlx, vl::GLSLProgram *obj)vlX::VLXClassWrapper_GLSLPrograminline
importVLX(VLXSerializer &s, const VLXStructure *vlx)vlX::VLXClassWrapper_GLSLPrograminlinevirtual
incReference() constvl::Objectinline
mAutomaticDeletevl::Objectprotected
mObjectNamevl::Objectprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
~Object()vl::Objectprotectedvirtual