Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

VL     Star     Watch     Fork     Issue

[Download] [Tutorials] [All Classes] [Grouped Classes]
Classes | Namespaces | Typedefs | Functions

/home/master/UCL/VisualizationLibrary/src/vlCore/Matrix3.hpp File Reference

#include <vlCore/Vector3.hpp>
#include <vlCore/Matrix2.hpp>

Go to the source code of this file.

Classes

class  vl::Matrix3< T_Scalar >
 The Matrix3 class is a template class that implements a generic 3x3 matrix, see also vl::dmat3, vl::fmat3, vl::umat3, vl::imat3. More...

Namespaces

namespace  vl
 

Visualization Library namespace.


Typedefs

typedef Matrix3< double > vl::dmat3
 A 3x3 matrix using double precision.
typedef Matrix3< float > vl::fmat3
 A 3x3 matrix using float precision.
typedef Matrix3< int > vl::imat3
 A 3x3 matrix using int precision.
typedef Matrix3< unsigned int > vl::umat3
 A 3x3 matrix using unsigned int precision.
typedef fmat3 vl::mat3
 Defined as: 'typedef fmat3 mat3'. See also VL_PIPELINE_PRECISION.

Functions

template<typename T_Scalar >
Matrix3< T_Scalar > vl::operator* (const Matrix3< T_Scalar > &p, const Matrix3< T_Scalar > &q)
template<typename T_Scalar >
Matrix3< T_Scalar > vl::operator+ (T_Scalar d, const Matrix3< T_Scalar > &m)
template<typename T_Scalar >
Matrix3< T_Scalar > vl::operator* (T_Scalar d, const Matrix3< T_Scalar > &m)
template<typename T_Scalar >
Vector3< T_Scalar > vl::operator* (const Matrix3< T_Scalar > &m, const Vector3< T_Scalar > &v)
 Post multiplication: matrix * column vector.
template<typename T_Scalar >
Vector2< T_Scalar > vl::operator* (const Matrix3< T_Scalar > &m, const Vector2< T_Scalar > &v)
 Post multiplication: matrix * column vector The incoming vector is considered a Vector3<T_Scalar> with the component z = 0.
template<typename T_Scalar >
Vector3< T_Scalar > vl::operator* (const Vector3< T_Scalar > &v, const Matrix3< T_Scalar > &m)
 pre-multiplication: row vector * matrix
template<typename T_Scalar >
Vector2< T_Scalar > vl::operator* (const Vector2< T_Scalar > &v, const Matrix3< T_Scalar > &m)
 pre-multiplication: row vector * matrix The incoming vector is considered a Vector3<T_Scalar> with the component z = 0

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
Permission is granted to use this page to write and publish articles regarding Visualization Library.