Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlWin32/Win32Context.hpp File Reference

#include <vlWin32/link_config.hpp>
#include <vlGraphics/OpenGLContext.hpp>

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class  vlWin32::Win32Context
 The Win32Context class implements an OpenGLContext using the Win32 API. More...


namespace  vlWin32

The Win32 bindings namespace.


VLWIN32_EXPORT int vlWin32::choosePixelFormat (const vl::OpenGLContextFormat &fmt, bool verbose=true)

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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