as() | vl::Object | [inline] |
as() const | vl::Object | [inline] |
automaticDelete() const | vl::Object | [inline] |
clearCache() | vl::EdgeRenderer | [inline] |
clearFlags() const | vl::RendererAbstract | [inline] |
creaseAngle() const | vl::EdgeRenderer | [inline] |
declareActor(Actor *act, const fvec4 &color) | vl::EdgeRenderer | |
declareActor(Actor *act) | vl::EdgeRenderer | |
decReference() | vl::Object | [inline] |
defaultLineColor() const | vl::EdgeRenderer | [inline] |
dispatchOnRendererFinished() | vl::RendererAbstract | [inline] |
dispatchOnRendererStarted() | vl::RendererAbstract | [inline] |
EdgeRenderer() | vl::EdgeRenderer | [inline] |
enableMask() const | vl::RendererAbstract | [inline] |
framebuffer() const | vl::Renderer | [inline, virtual] |
framebuffer() | vl::Renderer | [inline, virtual] |
frameClock() const | vl::RendererAbstract | [inline] |
incReference() const | vl::Object | [inline] |
incrementRenderTick() | vl::RendererAbstract | [inline] |
isEnabled(unsigned int mask) | vl::Renderer | [inline] |
lineWidth() const | vl::EdgeRenderer | [inline] |
mActorCache | vl::EdgeRenderer | [protected] |
mAutomaticDelete | vl::Object | [protected] |
mClearFlags | vl::RendererAbstract | [protected] |
mCreaseAngle | vl::EdgeRenderer | [protected] |
mDefaultLineColor | vl::EdgeRenderer | [protected] |
mDummyEnables | vl::Renderer | [protected] |
mDummyStateSet | vl::Renderer | [protected] |
mEnableMask | vl::RendererAbstract | [protected] |
mFramebuffer | vl::Renderer | [protected] |
mFrameClock | vl::RendererAbstract | [protected] |
mLineWidth | vl::EdgeRenderer | [protected] |
mObjectName | vl::Object | [protected] |
mOnFinishedCallbacks | vl::RendererAbstract | [protected] |
mOnStartedCallbacks | vl::RendererAbstract | [protected] |
mOverriddenDefaultRenderStates | vl::Renderer | [protected] |
mPolygonOffsetFactor | vl::EdgeRenderer | [protected] |
mPolygonOffsetUnits | vl::EdgeRenderer | [protected] |
mProjViewTransfCallback | vl::Renderer | [protected] |
mRefCountMutex | vl::Object | [protected] |
mReferenceCount | vl::Object | [mutable, protected] |
mRenderTick | vl::RendererAbstract | [protected] |
mShaderOverrideMask | vl::Renderer | [protected] |
mShowCreases | vl::EdgeRenderer | [protected] |
mShowHiddenLines | vl::EdgeRenderer | [protected] |
mSmoothLines | vl::EdgeRenderer | [protected] |
mVisibleActors | vl::EdgeRenderer | [protected] |
Object() | vl::Object | [inline] |
Object(const Object &other) | vl::Object | [inline] |
objectName() const | vl::Object | [inline] |
onFinishedCallbacks() | vl::RendererAbstract | [inline] |
onFinishedCallbacks() const | vl::RendererAbstract | [inline] |
onStartedCallbacks() | vl::RendererAbstract | [inline] |
onStartedCallbacks() const | vl::RendererAbstract | [inline] |
operator=(const RendererAbstract &other) | vl::RendererAbstract | [inline] |
vl::Object::operator=(const Object &other) | vl::Object | [inline] |
overriddenDefaultRenderStates() | vl::Renderer | [inline] |
overriddenDefaultRenderStates() const | vl::Renderer | [inline] |
polygonOffsetFactor() const | vl::EdgeRenderer | [inline] |
polygonOffsetUnits() const | vl::EdgeRenderer | [inline] |
projViewTransfCallback() const | vl::Renderer | [inline] |
projViewTransfCallback() | vl::Renderer | [inline] |
refCountMutex() | vl::Object | [inline] |
refCountMutex() const | vl::Object | [inline] |
referenceCount() const | vl::Object | [inline] |
render(const RenderQueue *in_render_queue, Camera *camera, real frame_clock) | vl::EdgeRenderer | [virtual] |
Renderer() | vl::Renderer | |
RendererAbstract() | vl::RendererAbstract | [inline] |
renderLines(Camera *camera) | vl::EdgeRenderer | [protected] |
renderSolids(Camera *camera, real frame_clock) | vl::EdgeRenderer | [protected] |
renderTick() const | vl::RendererAbstract | [inline] |
setActorDirty(Actor *actor) | vl::EdgeRenderer | [inline] |
setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
setClearFlags(EClearFlags clear_flags) | vl::RendererAbstract | [inline] |
setCreaseAngle(float degrees) | vl::EdgeRenderer | [inline] |
setDefaultLineColor(const fvec4 &c) | vl::EdgeRenderer | [inline] |
setEnableMask(unsigned int mask) | vl::RendererAbstract | [inline] |
setFramebuffer(Framebuffer *framebuffer) | vl::Renderer | [inline] |
setFrameClock(real t) | vl::RendererAbstract | [inline] |
setLineWidth(float width) | vl::EdgeRenderer | [inline] |
setObjectName(const char *name) | vl::Object | [inline] |
setPolygonOffsetFactor(float factor) | vl::EdgeRenderer | [inline] |
setPolygonOffsetUnits(float units) | vl::EdgeRenderer | [inline] |
setProjViewTransfCallback(ProjViewTransfCallback *callback) | vl::Renderer | [inline] |
setRefCountMutex(IMutex *mutex) | vl::Object | [inline] |
setShowCreases(bool show) | vl::EdgeRenderer | [inline] |
setShowHiddenLines(bool show) | vl::EdgeRenderer | [inline] |
setSmoothLines(bool smooth) | vl::EdgeRenderer | [inline] |
shaderOverrideMask() const | vl::Renderer | [inline] |
shaderOverrideMask() | vl::Renderer | [inline] |
showCreases() const | vl::EdgeRenderer | [inline] |
showHiddenLines() const | vl::EdgeRenderer | [inline] |
smoothLines() const | vl::EdgeRenderer | [inline] |
~Object() | vl::Object | [protected, virtual] |
~Renderer() | vl::Renderer | [inline, virtual] |