Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::MultiDrawElementsUByte Member List

This is the complete list of members for vl::MultiDrawElementsUByte, including all inherited members.
applyPatchParameters() const vl::DrawCall [inline, protected]
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
baseVertices() const vl::MultiDrawElementsBase [inline]
baseVertices()vl::MultiDrawElementsBase [inline]
bufferObjectPointerVector() constvl::MultiDrawElements< ArrayUByte1 > [inline]
bufferObjectPointerVector()vl::MultiDrawElements< ArrayUByte1 > [inline]
clone() constvl::MultiDrawElements< ArrayUByte1 > [inline, virtual]
computeBufferObjectPointerVector()vl::MultiDrawElements< ArrayUByte1 > [inline, virtual]
computePointerVector()vl::MultiDrawElements< ArrayUByte1 > [inline, virtual]
countIndices() const vl::DrawCall [inline]
countTriangles() const vl::DrawCall [inline]
countVector() const vl::MultiDrawElementsBase [inline]
countVector()vl::MultiDrawElementsBase [inline]
decReference()vl::Object [inline]
deleteBufferObject()vl::MultiDrawElements< ArrayUByte1 > [inline, virtual]
DrawCall()vl::DrawCall [inline]
finalizeSetup()vl::MultiDrawElementsBase [inline]
incReference() const vl::Object [inline]
index_type typedefvl::MultiDrawElements< ArrayUByte1 >
indexBuffer()vl::MultiDrawElements< ArrayUByte1 > [inline]
indexBuffer() constvl::MultiDrawElements< ArrayUByte1 > [inline]
indexIterator() constvl::MultiDrawElements< ArrayUByte1 > [inline, virtual]
instances() const vl::DrawCall [inline, virtual]
isEnabled() const vl::DrawCall [inline]
mAutomaticDeletevl::Object [protected]
mBaseVerticesvl::MultiDrawElementsBase [protected]
mBufferObjectPointerVectorvl::MultiDrawElements< ArrayUByte1 > [protected]
mCountVectorvl::MultiDrawElementsBase [protected]
mEnabledvl::DrawCall [protected]
mIndexBuffervl::MultiDrawElements< ArrayUByte1 > [protected]
mObjectNamevl::Object [protected]
mPatchParametervl::DrawCall [protected]
mPointerVectorvl::MultiDrawElements< ArrayUByte1 > [protected]
mPrimitiveRestartEnabledvl::MultiDrawElementsBase [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mTypevl::DrawCall [protected]
MultiDrawElements(EPrimitiveType primitive=PT_TRIANGLES)vl::MultiDrawElements< ArrayUByte1 > [inline]
MultiDrawElementsUByte(EPrimitiveType primitive=PT_TRIANGLES)vl::MultiDrawElementsUByte [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const MultiDrawElements &other)vl::MultiDrawElements< ArrayUByte1 > [inline]
vl::MultiDrawElementsBase::operator=(const DrawCall &other)vl::DrawCall [inline]
vl::Object::operator=(const Object &other)vl::Object [inline]
patchParameter()vl::DrawCall [inline]
patchParameter() const vl::DrawCall [inline]
pointerVector() constvl::MultiDrawElements< ArrayUByte1 > [inline]
pointerVector()vl::MultiDrawElements< ArrayUByte1 > [inline]
primitive_restart_indexvl::MultiDrawElements< ArrayUByte1 > [static]
primitiveRestartEnabled() const vl::MultiDrawElementsBase [inline, virtual]
primitiveRestartIndex()vl::MultiDrawElements< ArrayUByte1 > [inline, virtual]
primitiveType() const vl::DrawCall [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
render(bool use_bo) constvl::MultiDrawElements< ArrayUByte1 > [inline, virtual]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setBaseVertices(const std::vector< GLint > &base_verts)vl::MultiDrawElementsBase [inline]
setCountVector(const std::vector< GLsizei > &vcount)vl::MultiDrawElementsBase [inline]
setCountVector(const GLsizei *vcount, size_t size)vl::MultiDrawElementsBase [inline]
setEnabled(bool enable)vl::DrawCall [inline]
setIndexBuffer(ArrayUByte1 *index_buffer)vl::MultiDrawElements< ArrayUByte1 > [inline]
setObjectName(const char *name)vl::Object [inline]
setPatchParameter(PatchParameter *patch_param)vl::DrawCall [inline]
setPrimitiveRestartEnabled(bool enabled)vl::MultiDrawElementsBase [inline]
setPrimitiveType(EPrimitiveType type)vl::DrawCall [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
triangleIterator() constvl::MultiDrawElements< ArrayUByte1 > [virtual]
updateDirtyBufferObject(EBufferObjectUpdateMode mode)vl::MultiDrawElements< ArrayUByte1 > [inline, virtual]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:10.
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