as() | vl::Object | [inline] |
as() const | vl::Object | [inline] |
automaticDelete() const | vl::Object | [inline] |
clearFlags() const | vl::RendererAbstract | [inline] |
decReference() | vl::Object | [inline] |
dispatchOnRendererFinished() | vl::RendererAbstract | [inline] |
dispatchOnRendererStarted() | vl::RendererAbstract | [inline] |
enableMask() const | vl::RendererAbstract | [inline] |
framebuffer() const | vl::OcclusionCullRenderer | [virtual] |
framebuffer() | vl::OcclusionCullRenderer | [virtual] |
frameClock() const | vl::RendererAbstract | [inline] |
incReference() const | vl::Object | [inline] |
incrementRenderTick() | vl::RendererAbstract | [inline] |
isEnabled(unsigned int mask) | vl::Renderer | [inline] |
mAutomaticDelete | vl::Object | [protected] |
mClearFlags | vl::RendererAbstract | [protected] |
mCulledRenderQueue | vl::OcclusionCullRenderer | [protected] |
mDummyEnables | vl::Renderer | [protected] |
mDummyStateSet | vl::Renderer | [protected] |
mEnableMask | vl::RendererAbstract | [protected] |
mFramebuffer | vl::Renderer | [protected] |
mFrameClock | vl::RendererAbstract | [protected] |
mObjectName | vl::Object | [protected] |
mOcclusionShader | vl::OcclusionCullRenderer | [protected] |
mOcclusionThreshold | vl::OcclusionCullRenderer | [protected] |
mOnFinishedCallbacks | vl::RendererAbstract | [protected] |
mOnStartedCallbacks | vl::RendererAbstract | [protected] |
mOverriddenDefaultRenderStates | vl::Renderer | [protected] |
mPrevWrapRenderer | vl::OcclusionCullRenderer | [protected] |
mProjViewTransfCallback | vl::Renderer | [protected] |
mRefCountMutex | vl::Object | [protected] |
mReferenceCount | vl::Object | [mutable, protected] |
mRenderTick | vl::RendererAbstract | [protected] |
mShaderOverrideMask | vl::Renderer | [protected] |
mStatsOccludedObjects | vl::OcclusionCullRenderer | [protected] |
mStatsTotalObjects | vl::OcclusionCullRenderer | [protected] |
mWrappedRenderer | vl::OcclusionCullRenderer | [protected] |
Object() | vl::Object | [inline] |
Object(const Object &other) | vl::Object | [inline] |
objectName() const | vl::Object | [inline] |
OcclusionCullRenderer() | vl::OcclusionCullRenderer | |
occlusionShader() | vl::OcclusionCullRenderer | [inline] |
occlusionShader() const | vl::OcclusionCullRenderer | [inline] |
occlusionThreshold() const | vl::OcclusionCullRenderer | [inline] |
onFinishedCallbacks() | vl::RendererAbstract | [inline] |
onFinishedCallbacks() const | vl::RendererAbstract | [inline] |
onStartedCallbacks() | vl::RendererAbstract | [inline] |
onStartedCallbacks() const | vl::RendererAbstract | [inline] |
operator=(const RendererAbstract &other) | vl::RendererAbstract | [inline] |
vl::Object::operator=(const Object &other) | vl::Object | [inline] |
overriddenDefaultRenderStates() | vl::Renderer | [inline] |
overriddenDefaultRenderStates() const | vl::Renderer | [inline] |
projViewTransfCallback() const | vl::Renderer | [inline] |
projViewTransfCallback() | vl::Renderer | [inline] |
refCountMutex() | vl::Object | [inline] |
refCountMutex() const | vl::Object | [inline] |
referenceCount() const | vl::Object | [inline] |
render(const RenderQueue *in_render_queue, Camera *camera, real frame_clock) | vl::OcclusionCullRenderer | [virtual] |
render_pass1(const RenderQueue *in_render_queue) | vl::OcclusionCullRenderer | [protected] |
render_pass2(const RenderQueue *in_render_queue, Camera *camera) | vl::OcclusionCullRenderer | [protected] |
Renderer() | vl::Renderer | |
RendererAbstract() | vl::RendererAbstract | [inline] |
renderTick() const | vl::RendererAbstract | [inline] |
setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
setClearFlags(EClearFlags clear_flags) | vl::RendererAbstract | [inline] |
setEnableMask(unsigned int mask) | vl::RendererAbstract | [inline] |
setFramebuffer(Framebuffer *framebuffer) | vl::Renderer | [inline] |
setFrameClock(real t) | vl::RendererAbstract | [inline] |
setObjectName(const char *name) | vl::Object | [inline] |
setOcclusionShader(Shader *occ_sh) | vl::OcclusionCullRenderer | [inline] |
setOcclusionThreshold(int threshold) | vl::OcclusionCullRenderer | [inline] |
setProjViewTransfCallback(ProjViewTransfCallback *callback) | vl::Renderer | [inline] |
setRefCountMutex(IMutex *mutex) | vl::Object | [inline] |
setWrappedRenderer(Renderer *renderer) | vl::OcclusionCullRenderer | |
shaderOverrideMask() const | vl::Renderer | [inline] |
shaderOverrideMask() | vl::Renderer | [inline] |
statsOccludedObjects() const | vl::OcclusionCullRenderer | [inline] |
statsTotalObjects() const | vl::OcclusionCullRenderer | [inline] |
wrappedRenderer() const | vl::OcclusionCullRenderer | [inline] |
wrappedRenderer() | vl::OcclusionCullRenderer | [inline] |
~Object() | vl::Object | [protected, virtual] |
~Renderer() | vl::Renderer | [inline, virtual] |