Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

VL     Star     Watch     Fork     Issue

[Download] [Tutorials] [All Classes] [Grouped Classes]

vl::Portal Member List

This is the complete list of members for vl::Portal, including all inherited members.
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
computeNormal()vl::Portal [protected]
decReference()vl::Object [inline]
geometry()vl::Portal [inline]
geometry() const vl::Portal [inline]
incReference() const vl::Object [inline]
isOpen() const vl::Portal [inline]
mAutomaticDeletevl::Object [protected]
mIsOpenvl::Portal [protected]
mNormalvl::Portal [protected]
mObjectNamevl::Object [protected]
mPortalGeometryvl::Portal [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mTargetSectorvl::Portal [protected]
mVisitTickvl::Portal [protected]
normal() const vl::Portal [inline, protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
Portal()vl::Portal [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
SceneManagerPortals classvl::Portal [friend]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setIsOpen(bool is_open)vl::Portal [inline]
setNormal(const fvec3 &n)vl::Portal [inline, protected]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setTargetSector(Sector *sector)vl::Portal [inline]
targetSector()vl::Portal [inline]
targetSector() const vl::Portal [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
Permission is granted to use this page to write and publish articles regarding Visualization Library.