Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::Viewport Member List

This is the complete list of members for vl::Viewport, including all inherited members.
activate() const vl::Viewport
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
center() const vl::Viewport [inline]
clearColor() const vl::Viewport [inline]
clearColorInt() const vl::Viewport [inline]
clearColorMode() const vl::Viewport [inline]
clearColorUInt() const vl::Viewport [inline]
clearDepth() const vl::Viewport [inline]
clearFlags() const vl::Viewport [inline]
clearStencil() const vl::Viewport [inline]
decReference()vl::Object [inline]
enableScissorSetup(bool enable)vl::Viewport
height() const vl::Viewport [inline]
incReference() const vl::Object [inline]
isPointInside(int x, int y, int framebuffer_height) const vl::Viewport
mAutomaticDeletevl::Object [protected]
mClearColorvl::Viewport [protected]
mClearColorIntvl::Viewport [protected]
mClearColorModevl::Viewport [protected]
mClearColorUIntvl::Viewport [protected]
mClearDepthvl::Viewport [protected]
mClearFlagsvl::Viewport [protected]
mClearStencilvl::Viewport [protected]
mHeightvl::Viewport [protected]
mObjectNamevl::Object [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mSetupScissorvl::Viewport [protected]
mWidthvl::Viewport [protected]
mXvl::Viewport [protected]
mYvl::Viewport [protected]
null()vl::Viewport [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
rect() const vl::Viewport [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
set(int x, int y, int w, int h)vl::Viewport [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setClearColor(float r, float g, float b, float a)vl::Viewport [inline]
setClearColor(const fvec4 &color)vl::Viewport [inline]
setClearColorInt(int r, int g, int b, int a)vl::Viewport [inline]
setClearColorInt(const ivec4 &color)vl::Viewport [inline]
setClearColorMode(EClearColorMode mode)vl::Viewport [inline]
setClearColorUInt(unsigned int r, unsigned int g, unsigned int b, unsigned int a)vl::Viewport [inline]
setClearColorUInt(const uvec4 &color)vl::Viewport [inline]
setClearDepth(real depth)vl::Viewport [inline]
setClearFlags(EClearFlags clear_flags)vl::Viewport [inline]
setClearStencil(int stencil)vl::Viewport [inline]
setHeight(int height)vl::Viewport [inline]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setWidth(int width)vl::Viewport [inline]
setX(int x)vl::Viewport [inline]
setY(int y)vl::Viewport [inline]
Viewport(int x, int y, int w, int h)vl::Viewport
width() const vl::Viewport [inline]
x() const vl::Viewport [inline]
y() const vl::Viewport [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:12.
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