Visualization Library 2.0.0-b5
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <algorithm>
#include <deque>
#include <list>
#include <map>
#include <string>
#include <vector>
#include "TriStrip_graph_array.h"
#include "TriStrip_heap_array.h"
Go to the source code of this file.
Namespaces | |
triangle_stripper | |
triangle_stripper::common_structures | |
Typedefs | |
typedef unsigned int | triangle_stripper::indice |
Functions | |
template<class nodetype , class arctype > | |
void | triangle_stripper::common_structures::unmark_nodes (graph_array< nodetype, arctype > &G) |
template<class nodetype , class arctype > | |
void | triangle_stripper::common_structures::unmark_arcs_from_node (typename graph_array< nodetype, arctype >::node &N) |
template<class nodetype , class arctype > | |
void | triangle_stripper::common_structures::unmark_arcs (graph_array< nodetype, arctype > &G) |
Visualization Library 2.0.0-b5 Reference Documentation
Updated on Mon Feb 10 2020 03:45:59.
© Copyright Michele Bosi. All rights reserved.