Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vlX::VLTTokenizer Member List

This is the complete list of members for vlX::VLTTokenizer, including all inherited members.

as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
BufferedStream()vl::BufferedStream< char, 128 *1024 >inline
bufferEmpty()vl::BufferedStream< char, 128 *1024 >inline
decReference()vl::Objectinline
fillBuffer()vl::BufferedStream< char, 128 *1024 >inline
getRawtextBlock(VLTToken &token)vlX::VLTTokenizer
getToken(VLTToken &token)vlX::VLTTokenizer
incReference() constvl::Objectinline
inputFile()vl::BufferedStream< char, 128 *1024 >inline
inputFile() constvl::BufferedStream< char, 128 *1024 >inline
isEndOfFile() constvl::BufferedStream< char, 128 *1024 >inline
lineNumber() constvlX::VLTTokenizerinline
mAutomaticDeletevl::Objectprotected
mBuffervl::BufferedStream< char, 128 *1024 >protected
mInputFilevl::BufferedStream< char, 128 *1024 >protected
mIsEndOfFilevl::BufferedStream< char, 128 *1024 >protected
mObjectNamevl::Objectprotected
mPtrvl::BufferedStream< char, 128 *1024 >protected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mSizevl::BufferedStream< char, 128 *1024 >protected
mUngetBuffervl::BufferedStream< char, 128 *1024 >protected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
readTextChar(char &ch)vl::BufferedStream< char, 128 *1024 >inline
readToken(char *token)vl::BufferedStream< char, 128 *1024 >inline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
seek(long long pos)vl::BufferedStream< char, 128 *1024 >inline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setInputFile(VirtualFile *file)vl::BufferedStream< char, 128 *1024 >inline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
ungetToken(const char &token)vl::BufferedStream< char, 128 *1024 >inline
VLTTokenizer()vlX::VLTTokenizerinline
~Object()vl::Objectprotectedvirtual