Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Classes | Namespaces | Typedefs | Functions
Matrix3.hpp File Reference
#include <vlCore/Vector3.hpp>
#include <vlCore/Matrix2.hpp>

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Classes

class  vl::Matrix3< T_Scalar >
 The Matrix3 class is a template class that implements a generic 3x3 matrix, see also vl::dmat3, vl::fmat3, vl::umat3, vl::imat3. More...
 

Namespaces

 vl
 Visualization Library main namespace.
 

Typedefs

typedef Matrix3< double > vl::dmat3
 A 3x3 matrix using double precision. More...
 
typedef Matrix3< float > vl::fmat3
 A 3x3 matrix using float precision. More...
 
typedef Matrix3< int > vl::imat3
 A 3x3 matrix using int precision. More...
 
typedef Matrix3< unsigned int > vl::umat3
 A 3x3 matrix using unsigned int precision. More...
 
typedef fmat3 vl::mat3
 Defined as: 'typedef fmat3 mat3'. See also VL_PIPELINE_PRECISION. More...
 

Functions

template<typename T_Scalar >
Matrix3< T_Scalar > vl::operator* (const Matrix3< T_Scalar > &p, const Matrix3< T_Scalar > &q)
 
template<typename T_Scalar >
Matrix3< T_Scalar > vl::operator+ (T_Scalar d, const Matrix3< T_Scalar > &m)
 
template<typename T_Scalar >
Matrix3< T_Scalar > vl::operator* (T_Scalar d, const Matrix3< T_Scalar > &m)
 
template<typename T_Scalar >
Vector3< T_Scalar > vl::operator* (const Matrix3< T_Scalar > &m, const Vector3< T_Scalar > &v)
 Post multiplication: matrix * column vector. More...
 
template<typename T_Scalar >
Vector2< T_Scalar > vl::operator* (const Matrix3< T_Scalar > &m, const Vector2< T_Scalar > &v)
 Post multiplication: matrix * column vector The incoming vector is considered a Vector3<T_Scalar> with the component z = 0. More...
 
template<typename T_Scalar >
Vector3< T_Scalar > vl::operator* (const Vector3< T_Scalar > &v, const Matrix3< T_Scalar > &m)
 pre-multiplication: row vector * matrix More...
 
template<typename T_Scalar >
Vector2< T_Scalar > vl::operator* (const Vector2< T_Scalar > &v, const Matrix3< T_Scalar > &m)
 pre-multiplication: row vector * matrix The incoming vector is considered a Vector3<T_Scalar> with the component z = 0 More...