Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <vlCore/Object.hpp>
#include <vlGraphics/UIEventListener.hpp>
#include <vlGraphics/FramebufferObject.hpp>
#include <vlGraphics/RenderState.hpp>
#include <vlGraphics/NaryQuickMap.hpp>
#include <vlGraphics/GLSL.hpp>
#include <vector>
#include <set>
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Classes | |
class | vl::OpenGLContextFormat |
The OpenGLContextFormat class encapsulates the settings of an OpenGL rendering context. More... | |
class | vl::OpenGLContext |
Represents an OpenGL context, possibly a widget or a pbuffer, which can also respond to keyboard, mouse or system events. More... | |
Namespaces | |
vl | |
Visualization Library main namespace. | |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:43.
© Copyright Michele Bosi. All rights reserved.