Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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OpenGLContext.hpp File Reference
#include <vlCore/Object.hpp>
#include <vlGraphics/UIEventListener.hpp>
#include <vlGraphics/FramebufferObject.hpp>
#include <vlGraphics/RenderState.hpp>
#include <vlGraphics/NaryQuickMap.hpp>
#include <vlGraphics/GLSL.hpp>
#include <vector>
#include <set>

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Classes

class  vl::OpenGLContextFormat
 The OpenGLContextFormat class encapsulates the settings of an OpenGL rendering context. More...
 
class  vl::OpenGLContext
 Represents an OpenGL context, possibly a widget or a pbuffer, which can also respond to keyboard, mouse or system events. More...
 

Namespaces

 vl
 Visualization Library main namespace.