Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Quaternion.hpp File Reference
#include <vlCore/glsl_math.hpp>

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Classes

class  vl::Quaternion< T_Scalar >
 Implements a Quaternion usually used to represent rotations and orientations. More...
 

Namespaces

 vl
 Visualization Library main namespace.
 

Typedefs

typedef Quaternion< float > vl::fquat
 
typedef Quaternion< double > vl::dquat
 
typedef Quaternion< real > vl::quat
 

Functions

template<typename T_Scalar >
Quaternion< T_Scalar > vl::operator* (T_Scalar r, const Quaternion< T_Scalar > &q)
 
template<typename T_Scalar >
Quaternion< T_Scalar > vl::operator* (const Quaternion< T_Scalar > &q1, const Quaternion< T_Scalar > &q2)
 
template<typename T_Scalar >
Vector3< T_Scalar > vl::operator* (const Quaternion< T_Scalar > &q, const Vector3< T_Scalar > &v)
 
template<typename T_Scalar >
Vector4< T_Scalar > vl::operator* (const Quaternion< T_Scalar > &q, const Vector4< T_Scalar > &v)