Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <vlCore/String.hpp>
#include <vlCore/Vector4.hpp>
#include <vlCore/Image.hpp>
#include <vlGraphics/BufferObject.hpp>
Go to the source code of this file.
Classes | |
class | vl::TexParameter |
Wraps the OpenGL function glTexParameter(), see also http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml for more information. More... | |
class | vl::Texture |
Wraps an OpenGL texture object representing and managing all the supported texture types. More... | |
class | vl::Texture::SetupParams |
SetupParams wraps all the parameters needed to crate a Texture. More... | |
Namespaces | |
vl | |
Visualization Library main namespace. | |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:43.
© Copyright Michele Bosi. All rights reserved.