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Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <vlCore/String.hpp>#include <vlCore/Vector4.hpp>#include <vlCore/Image.hpp>#include <vlGraphics/BufferObject.hpp>Go to the source code of this file.
Classes | |
| class | vl::TexParameter |
| Wraps the OpenGL function glTexParameter(), see also http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml for more information. More... | |
| class | vl::Texture |
| Wraps an OpenGL texture object representing and managing all the supported texture types. More... | |
| class | vl::Texture::SetupParams |
| SetupParams wraps all the parameters needed to crate a Texture. More... | |
Namespaces | |
| vl | |
| Visualization Library main namespace. | |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:43.
© Copyright Michele Bosi. All rights reserved.