Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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TrackballManipulator.hpp File Reference
#include <vlGraphics/UIEventListener.hpp>
#include <vlGraphics/Camera.hpp>
#include <vlCore/Vector3.hpp>

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Classes

class  vl::TrackballManipulator
 This class lets you rotate a Camera or a Transform node using a virtual trackball. More...
 

Namespaces

 vl
 Visualization Library main namespace.