Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <vlGraphics/UIEventListener.hpp>
#include <vlGraphics/Camera.hpp>
#include <vlCore/Vector3.hpp>
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Classes | |
class | vl::TrackballManipulator |
This class lets you rotate a Camera or a Transform node using a virtual trackball. More... | |
Namespaces | |
vl | |
Visualization Library main namespace. | |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:43.
© Copyright Michele Bosi. All rights reserved.