Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Uniform.hpp File Reference
#include <vlCore/vlnamespace.hpp>
#include <vlCore/Object.hpp>
#include <vlCore/Vector4.hpp>
#include <vlCore/Matrix4.hpp>
#include <vlGraphics/OpenGL.hpp>
#include <cstring>
#include <map>
#include <vector>
#include <algorithm>

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Classes

class  vl::Uniform
 Wraps an OpenGL Shading Language uniform to be associated to a GLSLProgram (see vl::GLSLProgram documentation). More...
 

Namespaces

 vl
 Visualization Library main namespace.