Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <vlCore/vlnamespace.hpp>
#include <vlCore/Object.hpp>
#include <vlCore/Vector4.hpp>
#include <vlCore/Matrix4.hpp>
#include <vlGraphics/OpenGL.hpp>
#include <cstring>
#include <map>
#include <vector>
#include <algorithm>
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Classes | |
class | vl::Uniform |
Wraps an OpenGL Shading Language uniform to be associated to a GLSLProgram (see vl::GLSLProgram documentation). More... | |
Namespaces | |
vl | |
Visualization Library main namespace. | |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:43.
© Copyright Michele Bosi. All rights reserved.