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Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <vlCore/vlnamespace.hpp>#include <vlCore/Object.hpp>#include <vlCore/Vector4.hpp>#include <vlCore/Matrix4.hpp>#include <vlGraphics/OpenGL.hpp>#include <cstring>#include <map>#include <vector>#include <algorithm>Go to the source code of this file.
Classes | |
| class | vl::Uniform |
| Wraps an OpenGL Shading Language uniform to be associated to a GLSLProgram (see vl::GLSLProgram documentation). More... | |
Namespaces | |
| vl | |
| Visualization Library main namespace. | |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:43.
© Copyright Michele Bosi. All rights reserved.