Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Win32Context.hpp File Reference
#include <vlWin32/link_config.hpp>
#include <vlGraphics/OpenGLContext.hpp>

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Classes

class  vlWin32::Win32Context
 The Win32Context class implements an OpenGLContext using the Win32 API. More...
 

Namespaces

 vlWin32
 The Win32 bindings namespace.
 

Functions

VLWIN32_EXPORT int vlWin32::choosePixelFormat (const vl::OpenGLContextFormat &fmt, bool verbose=true)