Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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This is the complete list of members for vl::DaeLoader, including all inherited members.
bindMaterials(Dae::Node *dae_node, Dae::Mesh *dae_mesh, domBind_materialRef bind_material) | vl::DaeLoader | protected |
DaeLoader() | vl::DaeLoader | |
generateGeometry(Dae::Primitive *primitive, const char *name) | vl::DaeLoader | protected |
getSemantic(const char *semantic) | vl::DaeLoader | protectedstatic |
getSemanticString(Dae::EInputSemantic semantic) | vl::DaeLoader | protectedstatic |
getSource(daeElement *source_el) | vl::DaeLoader | protected |
load(VirtualFile *file) | vl::DaeLoader | |
loadImages(const domImage_Array &images) | vl::DaeLoader | protected |
loadOptions() const | vl::DaeLoader | inline |
mAssumeOpaque | vl::DaeLoader | protected |
mDAE | vl::DaeLoader | protected |
mDaeNewParams | vl::DaeLoader | protected |
mDefaultFX | vl::DaeLoader | protected |
mEffects | vl::DaeLoader | protected |
mFilePath | vl::DaeLoader | protected |
mImages | vl::DaeLoader | protected |
mInvertTransparency | vl::DaeLoader | protected |
mLights | vl::DaeLoader | protected |
mLoadOptions | vl::DaeLoader | protected |
mMaterials | vl::DaeLoader | protected |
mMeshes | vl::DaeLoader | protected |
mNodes | vl::DaeLoader | protected |
mResources | vl::DaeLoader | protected |
mScene | vl::DaeLoader | protected |
mSources | vl::DaeLoader | protected |
mUpMatrix | vl::DaeLoader | protected |
parseAsset(domElement *root) | vl::DaeLoader | protected |
parseColor(const domProfile_COMMON *common, const T_color_or_texture &color_or_texture, Dae::ColorOrTexture *out_col) | vl::DaeLoader | protected |
parseEffects(daeElement *library) | vl::DaeLoader | protected |
parseGeometry(daeElement *geometry) | vl::DaeLoader | protected |
parseImages(daeElement *library) | vl::DaeLoader | protected |
parseInputs(Dae::Primitive *dae_primitive, const domInputLocalOffset_Array &input_arr, const std::vector< ref< Dae::Input > > &vertex_inputs) | vl::DaeLoader | protected |
parseLight(domLight *, Transform *) | vl::DaeLoader | protected |
parseMaterials(daeElement *library) | vl::DaeLoader | protected |
parseNode(daeElement *el, Dae::Node *parent) | vl::DaeLoader | protected |
percentDecode(const char *uri) | vl::DaeLoader | protectedstatic |
prepareTexture2D(Dae::Sampler2D *sampler2D) | vl::DaeLoader | protected |
reset() | vl::DaeLoader | protected |
resources() const | vl::DaeLoader | inline |
resources() | vl::DaeLoader | inline |
setLoadOptions(const LoadWriterDae::LoadOptions *options) | vl::DaeLoader | inline |
setup_vl_Effect(Dae::Material *mat) | vl::DaeLoader | protected |
setupLights() | vl::DaeLoader | protected |
translateSampleFilter(domFx_sampler_filter_common filter) | vl::DaeLoader | protectedstatic |
translateWrapMode(domFx_sampler_wrap_common wrap) | vl::DaeLoader | protectedstatic |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:49.
© Copyright Michele Bosi. All rights reserved.