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Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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This is the complete list of members for vl::DaeLoader, including all inherited members.
| bindMaterials(Dae::Node *dae_node, Dae::Mesh *dae_mesh, domBind_materialRef bind_material) | vl::DaeLoader | protected |
| DaeLoader() | vl::DaeLoader | |
| generateGeometry(Dae::Primitive *primitive, const char *name) | vl::DaeLoader | protected |
| getSemantic(const char *semantic) | vl::DaeLoader | protectedstatic |
| getSemanticString(Dae::EInputSemantic semantic) | vl::DaeLoader | protectedstatic |
| getSource(daeElement *source_el) | vl::DaeLoader | protected |
| load(VirtualFile *file) | vl::DaeLoader | |
| loadImages(const domImage_Array &images) | vl::DaeLoader | protected |
| loadOptions() const | vl::DaeLoader | inline |
| mAssumeOpaque | vl::DaeLoader | protected |
| mDAE | vl::DaeLoader | protected |
| mDaeNewParams | vl::DaeLoader | protected |
| mDefaultFX | vl::DaeLoader | protected |
| mEffects | vl::DaeLoader | protected |
| mFilePath | vl::DaeLoader | protected |
| mImages | vl::DaeLoader | protected |
| mInvertTransparency | vl::DaeLoader | protected |
| mLights | vl::DaeLoader | protected |
| mLoadOptions | vl::DaeLoader | protected |
| mMaterials | vl::DaeLoader | protected |
| mMeshes | vl::DaeLoader | protected |
| mNodes | vl::DaeLoader | protected |
| mResources | vl::DaeLoader | protected |
| mScene | vl::DaeLoader | protected |
| mSources | vl::DaeLoader | protected |
| mUpMatrix | vl::DaeLoader | protected |
| parseAsset(domElement *root) | vl::DaeLoader | protected |
| parseColor(const domProfile_COMMON *common, const T_color_or_texture &color_or_texture, Dae::ColorOrTexture *out_col) | vl::DaeLoader | protected |
| parseEffects(daeElement *library) | vl::DaeLoader | protected |
| parseGeometry(daeElement *geometry) | vl::DaeLoader | protected |
| parseImages(daeElement *library) | vl::DaeLoader | protected |
| parseInputs(Dae::Primitive *dae_primitive, const domInputLocalOffset_Array &input_arr, const std::vector< ref< Dae::Input > > &vertex_inputs) | vl::DaeLoader | protected |
| parseLight(domLight *, Transform *) | vl::DaeLoader | protected |
| parseMaterials(daeElement *library) | vl::DaeLoader | protected |
| parseNode(daeElement *el, Dae::Node *parent) | vl::DaeLoader | protected |
| percentDecode(const char *uri) | vl::DaeLoader | protectedstatic |
| prepareTexture2D(Dae::Sampler2D *sampler2D) | vl::DaeLoader | protected |
| reset() | vl::DaeLoader | protected |
| resources() const | vl::DaeLoader | inline |
| resources() | vl::DaeLoader | inline |
| setLoadOptions(const LoadWriterDae::LoadOptions *options) | vl::DaeLoader | inline |
| setup_vl_Effect(Dae::Material *mat) | vl::DaeLoader | protected |
| setupLights() | vl::DaeLoader | protected |
| translateSampleFilter(domFx_sampler_filter_common filter) | vl::DaeLoader | protectedstatic |
| translateWrapMode(domFx_sampler_wrap_common wrap) | vl::DaeLoader | protectedstatic |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:49.
© Copyright Michele Bosi. All rights reserved.