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Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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This is the complete list of members for vl::Sphere, including all inherited members.
| center() const | vl::Sphere | inline |
| includes(const Sphere &other) const | vl::Sphere | inline |
| isNull() const | vl::Sphere | inline |
| isPoint() const | vl::Sphere | inline |
| mCenter | vl::Sphere | protected |
| mRadius | vl::Sphere | protected |
| operator!=(const Sphere &other) const | vl::Sphere | inline |
| operator+(const Sphere &other) | vl::Sphere | inline |
| operator+=(const Sphere &other) | vl::Sphere | inline |
| operator=(const AABB &aabb) | vl::Sphere | inline |
| operator==(const Sphere &other) const | vl::Sphere | inline |
| radius() const | vl::Sphere | inline |
| setCenter(const vec3 ¢er) | vl::Sphere | inline |
| setNull() | vl::Sphere | inline |
| setRadius(real radius) | vl::Sphere | inline |
| Sphere() | vl::Sphere | inline |
| Sphere(const vec3 ¢er, real radius) | vl::Sphere | inline |
| Sphere(const AABB &aabb) | vl::Sphere | inline |
| transformed(Sphere &out, const mat4 &mat) const | vl::Sphere | inline |
| transformed(const mat4 &mat) const | vl::Sphere | inline |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:54.
© Copyright Michele Bosi. All rights reserved.