Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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expandResourceDatabase.hpp
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31 
32 #ifndef expandResourceDatabase_INCLUDE_ONCE
33 #define expandResourceDatabase_INCLUDE_ONCE
34 
36 
37 namespace vl
38 {
39  class ResourceDatabase;
41  VLGRAPHICS_EXPORT void expandResourceDatabase(ResourceDatabase* db);
42 }
43 
44 #endif
Visualization Library main namespace.
VLGRAPHICS_EXPORT void expandResourceDatabase(ResourceDatabase *db)
Extracts and sorts Shaders, Effects, Renderables, RenderStates, Transforms etc. from their parent obj...