Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlGraphics/Actor.hpp>
#include <vlGraphics/Geometry.hpp>
#include <vlGraphics/Camera.hpp>
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Classes | |
class | vl::DepthSortCallback |
DepthSortCallback sorts the primitives of the Geometry bound to the Actor in which the callback is installed. More... | |
class | vl::DepthSortCallback::Point< T > |
class | vl::DepthSortCallback::Line< T > |
class | vl::DepthSortCallback::Triangle< T > |
class | vl::DepthSortCallback::Quad< T > |
class | vl::DepthSortCallback::PrimitiveZ |
class | vl::DepthSortCallback::Sorter_Back_To_Front |
class | vl::DepthSortCallback::Sorter_Front_To_Back |
Namespaces | |
namespace | vl |
Visualization Library namespace. |