Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlCore/Object.hpp File Reference

#include <vlCore/checks.hpp>
#include <vlCore/IMutex.hpp>
#include <vlCore/TypeInfo.hpp>
#include <string>

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Classes

class  vl::Object
 The base class for all the reference counted objects. More...
class  vl::ref< T >
 The ref<> class is used to reference-count an Object. More...

Namespaces

namespace  vl
 

Visualization Library namespace.


Functions

template<class T1 , class T2 >
bool vl::operator== (const ref< T1 > &o1, const ref< T2 > &o2)
template<class T1 , class T2 >
bool vl::operator!= (const ref< T1 > &o1, const ref< T2 > &o2)
template<class T1 , class T2 >
bool vl::operator== (const ref< T1 > &o1, T2 *o2)
template<class T1 , class T2 >
bool vl::operator!= (const ref< T1 > &o1, T2 *o2)
template<class T1 , class T2 >
bool vl::operator== (T1 *o1, const ref< T2 > &o2)
template<class T1 , class T2 >
bool vl::operator!= (T1 *o1, const ref< T2 > &o2)

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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