Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlCore/Object.hpp>
#include <vlCore/String.hpp>
#include <vector>
#include <algorithm>
Go to the source code of this file.
Classes | |
class | vl::ResourceDatabase |
The ResourceDatabase class contains and manipulates a set of resources. More... | |
Namespaces | |
namespace | vl |
Visualization Library namespace. | |
Functions | |
VLCORE_EXPORT bool | vl::canLoad (const String &path) |
Short version of defLoadWriterManager()->canLoad(path). | |
VLCORE_EXPORT bool | vl::canWrite (const String &path) |
Short version of defLoadWriterManager()->canWrite(path). | |
VLCORE_EXPORT bool | vl::canLoad (VirtualFile *file) |
Short version of defLoadWriterManager()->canLoad(file). | |
VLCORE_EXPORT bool | vl::canWrite (VirtualFile *file) |
Short version of defLoadWriterManager()->canWrite(file). | |
VLCORE_EXPORT ref < ResourceDatabase > | vl::loadResource (const String &path, bool quick=true) |
Short version of defLoadWriterManager()->loadResource(path, quick). | |
VLCORE_EXPORT ref < ResourceDatabase > | vl::loadResource (VirtualFile *file, bool quick=true) |
Short version of defLoadWriterManager()->loadResource(file, quick). | |
VLCORE_EXPORT bool | vl::writeResource (const String &path, ResourceDatabase *resource) |
Short version of defLoadWriterManager()->writeResource(path, resource). | |
VLCORE_EXPORT bool | vl::writeResource (VirtualFile *file, ResourceDatabase *resource) |
Short version of defLoadWriterManager()->writeResource(file, resource). |