Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlCore/ResourceDatabase.hpp File Reference

#include <vlCore/Object.hpp>
#include <vlCore/String.hpp>
#include <vector>
#include <algorithm>

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Classes

class  vl::ResourceDatabase
 The ResourceDatabase class contains and manipulates a set of resources. More...

Namespaces

namespace  vl
 

Visualization Library namespace.


Functions

VLCORE_EXPORT bool vl::canLoad (const String &path)
 Short version of defLoadWriterManager()->canLoad(path).
VLCORE_EXPORT bool vl::canWrite (const String &path)
 Short version of defLoadWriterManager()->canWrite(path).
VLCORE_EXPORT bool vl::canLoad (VirtualFile *file)
 Short version of defLoadWriterManager()->canLoad(file).
VLCORE_EXPORT bool vl::canWrite (VirtualFile *file)
 Short version of defLoadWriterManager()->canWrite(file).
VLCORE_EXPORT ref
< ResourceDatabase
vl::loadResource (const String &path, bool quick=true)
 Short version of defLoadWriterManager()->loadResource(path, quick).
VLCORE_EXPORT ref
< ResourceDatabase
vl::loadResource (VirtualFile *file, bool quick=true)
 Short version of defLoadWriterManager()->loadResource(file, quick).
VLCORE_EXPORT bool vl::writeResource (const String &path, ResourceDatabase *resource)
 Short version of defLoadWriterManager()->writeResource(path, resource).
VLCORE_EXPORT bool vl::writeResource (VirtualFile *file, ResourceDatabase *resource)
 Short version of defLoadWriterManager()->writeResource(file, resource).

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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