Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlGraphics/Shader.hpp>
#include <vlCore/vlnamespace.hpp>
#include <vector>
#include <map>
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Classes | |
class | vl::ShaderNode |
The ShaderNode class is used to conveniently manage complex hierarchies of Shader[s]. More... | |
struct | vl::ShaderNode::EnableInfo |
ShaderNode's representation of an enable. More... | |
struct | vl::ShaderNode::RenderStateInfo |
ShaderNode's representation of a RenderState. More... | |
struct | vl::ShaderNode::UniformInfo |
ShaderNode's representation of a Uniform. More... | |
Namespaces | |
namespace | vl |
Visualization Library namespace. |