Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlGraphics/Texture.hpp File Reference

#include <vlCore/String.hpp>
#include <vlCore/Vector4.hpp>
#include <vlCore/Image.hpp>
#include <vlGraphics/BufferObject.hpp>

Go to the source code of this file.

Classes

class  vl::TexParameter
 Wraps the OpenGL function glTexParameter(), see also http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml for more information. More...
class  vl::Texture
 Wraps an OpenGL texture object representing and managing all the supported texture types. More...
class  vl::Texture::SetupParams
 SetupParams wraps all the parameters needed to crate a Texture. More...

Namespaces

namespace  vl
 

Visualization Library namespace.



Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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