Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

VL     Star     Watch     Fork     Issue

[Download] [Tutorials] [All Classes] [Grouped Classes]
Classes | Namespaces | Functions

/home/master/UCL/VisualizationLibrary/src/vlWin32/Win32Context.hpp File Reference

#include <vlWin32/link_config.hpp>
#include <vlGraphics/OpenGLContext.hpp>

Go to the source code of this file.

Classes

class  vlWin32::Win32Context
 The Win32Context class implements an OpenGLContext using the Win32 API. More...

Namespaces

namespace  vlWin32
 

The Win32 bindings namespace.


Functions

VLWIN32_EXPORT int vlWin32::choosePixelFormat (const vl::OpenGLContextFormat &fmt, bool verbose=true)

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
Permission is granted to use this page to write and publish articles regarding Visualization Library.