Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlGraphics/Actor.hpp File Reference

#include <vlGraphics/link_config.hpp>
#include <vlCore/Collection.hpp>
#include <vlCore/Sphere.hpp>
#include <vlCore/AABB.hpp>
#include <vlCore/Transform.hpp>
#include <vlGraphics/Effect.hpp>
#include <vlGraphics/Renderable.hpp>
#include <vlGraphics/LODEvaluator.hpp>
#include <vlGraphics/UniformSet.hpp>
#include <vlGraphics/Scissor.hpp>

Go to the source code of this file.


class  vl::ActorEventCallback
 The ActorEventCallback class defines a callback object to react to Actor-related events. More...
class  vl::Actor
 Associates a Renderable object to an Effect and Transform. More...
class  vl::ActorCollection
 Defined as a simple subclass of Collection<Actor>, see Collection for more information. More...


namespace  vl

Visualization Library namespace.

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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