Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlGraphics/DepthSortCallback.hpp File Reference

#include <vlGraphics/Actor.hpp>
#include <vlGraphics/Geometry.hpp>
#include <vlGraphics/Camera.hpp>

Go to the source code of this file.


class  vl::DepthSortCallback
 DepthSortCallback sorts the primitives of the Geometry bound to the Actor in which the callback is installed. More...
class  vl::DepthSortCallback::Point< T >
class  vl::DepthSortCallback::Line< T >
class  vl::DepthSortCallback::Triangle< T >
class  vl::DepthSortCallback::Quad< T >
class  vl::DepthSortCallback::PrimitiveZ
class  vl::DepthSortCallback::Sorter_Back_To_Front
class  vl::DepthSortCallback::Sorter_Front_To_Back


namespace  vl

Visualization Library namespace.

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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