Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::Buffer Member List

This is the complete list of members for vl::Buffer, including all inherited members.

alignedFree(void *ptr)vl::Bufferinlinestatic
alignedMalloc(size_t bytes, size_t alignment)vl::Bufferinlinestatic
alignment() constvl::Bufferinline
allocationMode() constvl::Bufferinline
as()vl::Objectinline
as() constvl::Objectinline
AutoAllocatedBuffer enum valuevl::Buffer
automaticDelete() constvl::Objectinline
Buffer()vl::Bufferinline
Buffer(const Buffer &other)vl::Bufferinline
bytesUsed() constvl::Bufferinline
clear()vl::Bufferinline
decReference()vl::Objectinline
EAllocationMode enum namevl::Buffer
empty() constvl::Bufferinline
incReference() constvl::Objectinline
mAlignmentvl::Bufferprotected
mAllocationModevl::Bufferprotected
mAutomaticDeletevl::Objectprotected
mByteCountvl::Bufferprotected
mObjectNamevl::Objectprotected
mPtrvl::Bufferprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Buffer &other)vl::Bufferinline
vl::Object::operator=(const Object &other)vl::Objectinline
ptr()vl::Bufferinline
ptr() constvl::Bufferinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
resize(size_t byte_count, size_t alignment=0)vl::Bufferinline
setAllocationMode(EAllocationMode mode)vl::Bufferinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setUserAllocatedBuffer(void *ptr, size_t bytes)vl::Bufferinline
swap(Buffer &other)vl::Bufferinline
UserAllocatedBuffer enum valuevl::Buffer
~Buffer()vl::Bufferinline
~Object()vl::Objectprotectedvirtual