Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

VL     Star     Watch     Fork     Issue

[Download] [Tutorials] [All Classes] [Grouped Classes]
vl::Extrusions Member List

This is the complete list of members for vl::Extrusions, including all inherited members.

as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
colorPath() constvl::Extrusionsinline
colorPath()vl::Extrusionsinline
decReference()vl::Objectinline
extrude(bool compatibilityProfile=true)vl::Extrusions
Extrusions()vl::Extrusionsinline
fillBottom() constvl::Extrusionsinline
fillTop() constvl::Extrusionsinline
incReference() constvl::Objectinline
mAutomaticDeletevl::Objectprotected
mColorPathvl::Extrusionsprotected
mFillBottomvl::Extrusionsprotected
mFillTopvl::Extrusionsprotected
mObjectNamevl::Objectprotected
mPositionPathvl::Extrusionsprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mRotationPathvl::Extrusionsprotected
mScalingPathvl::Extrusionsprotected
mSilhouettevl::Extrusionsprotected
mSilhouetteModevl::Extrusionsprotected
mSilhouettesvl::Extrusionsprotected
mSmoothvl::Extrusionsprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
positionPath() constvl::Extrusionsinline
positionPath()vl::Extrusionsinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
rotationPath() constvl::Extrusionsinline
rotationPath()vl::Extrusionsinline
scalingPath() constvl::Extrusionsinline
scalingPath()vl::Extrusionsinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setFillBottom(bool fill)vl::Extrusionsinline
setFillTop(bool fill)vl::Extrusionsinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setSilhouette(const std::vector< vl::fvec2 > &silhouette)vl::Extrusionsinline
setSilhouetteMode(ESilhouetteMode mode)vl::Extrusionsinline
setSilhouettes(const std::vector< unsigned int > &silhouettes)vl::Extrusionsinline
setSmooth(bool smooth)vl::Extrusionsinline
silhouette() constvl::Extrusionsinline
silhouette()vl::Extrusionsinline
silhouetteMode() constvl::Extrusionsinline
silhouettes() constvl::Extrusionsinline
silhouettes()vl::Extrusionsinline
smooth() constvl::Extrusionsinline
~Object()vl::Objectprotectedvirtual