Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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This is the complete list of members for vl::Framebuffer, including all inherited members.
activate(EFramebufferBind target=FBB_FRAMEBUFFER) | vl::Framebuffer | inline |
as() | vl::Object | inline |
as() const | vl::Object | inline |
automaticDelete() const | vl::Object | inline |
bindDrawBuffers() const | vl::Framebuffer | |
bindFramebuffer(EFramebufferBind target=FBB_FRAMEBUFFER) | vl::Framebuffer | inlinevirtual |
bindReadBuffer() | vl::Framebuffer | |
checkDrawBuffers() const | vl::Framebuffer | |
decReference() | vl::Object | inline |
drawBuffers() | vl::Framebuffer | inline |
Framebuffer(OpenGLContext *ctx, int w, int h, EReadDrawBuffer draw_buffer, EReadDrawBuffer read_buffer) | vl::Framebuffer | inline |
handle() const | vl::Framebuffer | inlinevirtual |
height() const | vl::Framebuffer | inline |
incReference() const | vl::Object | inline |
mAutomaticDelete | vl::Object | protected |
mObjectName | vl::Object | protected |
mRefCountMutex | vl::Object | protected |
mReferenceCount | vl::Object | mutableprotected |
Object() | vl::Object | inline |
Object(const Object &other) | vl::Object | inline |
objectName() const | vl::Object | inline |
openglContext() | vl::Framebuffer | inline |
openglContext() const | vl::Framebuffer | inline |
OpenGLContext class | vl::Framebuffer | friend |
operator=(const Object &other) | vl::Object | inline |
readBuffer() const | vl::Framebuffer | inline |
refCountMutex() | vl::Object | inline |
refCountMutex() const | vl::Object | inline |
referenceCount() const | vl::Object | inline |
setAutomaticDelete(bool autodel_on) | vl::Object | inline |
setDrawBuffer(EReadDrawBuffer draw_buffer) | vl::Framebuffer | inline |
setDrawBuffers(EReadDrawBuffer draw_buffer1, EReadDrawBuffer draw_buffer2) | vl::Framebuffer | inline |
setDrawBuffers(EReadDrawBuffer draw_buffer1, EReadDrawBuffer draw_buffer2, EReadDrawBuffer draw_buffer3) | vl::Framebuffer | inline |
setDrawBuffers(EReadDrawBuffer draw_buffer1, EReadDrawBuffer draw_buffer2, EReadDrawBuffer draw_buffer3, EReadDrawBuffer draw_buffer4) | vl::Framebuffer | inline |
setDrawBuffers(const std::vector< EReadDrawBuffer > &draw_buffers) | vl::Framebuffer | inline |
setHeight(int height) | vl::Framebuffer | inline |
setObjectName(const char *name) | vl::Object | inline |
setObjectName(const std::string &name) | vl::Object | inline |
setReadBuffer(EReadDrawBuffer read_buffer) | vl::Framebuffer | inline |
setRefCountMutex(IMutex *mutex) | vl::Object | inline |
setWidth(int width) | vl::Framebuffer | inline |
width() const | vl::Framebuffer | inline |
~Object() | vl::Object | protectedvirtual |
Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:08.
© Copyright Michele Bosi. All rights reserved.