activate(EFramebufferBind target=FBB_FRAMEBUFFER) | vl::Framebuffer | inline |
addColorAttachment(EAttachmentPoint attach_point, FBOColorBufferAttachment *attachment) | vl::FramebufferObject | |
addDepthAttachment(FBOAbstractAttachment *attachment) | vl::FramebufferObject | |
addDepthStencilAttachment(FBOAbstractAttachment *attachment) | vl::FramebufferObject | |
addStencilAttachment(FBOAbstractAttachment *attachment) | vl::FramebufferObject | |
addTextureAttachment(EAttachmentPoint attach_point, FBOAbstractTextureAttachment *attachment) | vl::FramebufferObject | |
as() | vl::Object | inline |
as() const | vl::Object | inline |
automaticDelete() const | vl::Object | inline |
bindDrawBuffers() const | vl::Framebuffer | |
bindFramebuffer(EFramebufferBind target=FBB_FRAMEBUFFER) | vl::FramebufferObject | virtual |
bindReadBuffer() | vl::Framebuffer | |
checkDrawBuffers() const | vl::Framebuffer | |
checkFramebufferStatus() | vl::FramebufferObject | |
createFBO() | vl::FramebufferObject | |
decReference() | vl::Object | inline |
deleteFBO() | vl::FramebufferObject | |
drawBuffers() | vl::Framebuffer | inline |
fboAttachments() const | vl::FramebufferObject | inline |
Framebuffer(OpenGLContext *ctx, int w, int h, EReadDrawBuffer draw_buffer, EReadDrawBuffer read_buffer) | vl::Framebuffer | inline |
handle() const | vl::FramebufferObject | inlinevirtual |
height() const | vl::Framebuffer | inline |
incReference() const | vl::Object | inline |
mAutomaticDelete | vl::Object | protected |
mFBOAttachments | vl::FramebufferObject | |
mHandle | vl::FramebufferObject | |
mObjectName | vl::Object | protected |
mRefCountMutex | vl::Object | protected |
mReferenceCount | vl::Object | mutableprotected |
Object() | vl::Object | inline |
Object(const Object &other) | vl::Object | inline |
objectName() const | vl::Object | inline |
OpenGLContext class | vl::FramebufferObject | friend |
openglContext() | vl::Framebuffer | inline |
openglContext() const | vl::Framebuffer | inline |
vl::Framebuffer::operator=(const Object &other) | vl::Object | inline |
printFramebufferError(GLenum status) const | vl::FramebufferObject | |
readBuffer() const | vl::Framebuffer | inline |
refCountMutex() | vl::Object | inline |
refCountMutex() const | vl::Object | inline |
referenceCount() const | vl::Object | inline |
removeAllAttachments() | vl::FramebufferObject | |
removeAttachment(FBOAbstractAttachment *attachment) | vl::FramebufferObject | |
removeAttachment(EAttachmentPoint attach_point) | vl::FramebufferObject | |
setAutomaticDelete(bool autodel_on) | vl::Object | inline |
setDrawBuffer(EReadDrawBuffer draw_buffer) | vl::Framebuffer | inline |
setDrawBuffers(EReadDrawBuffer draw_buffer1, EReadDrawBuffer draw_buffer2) | vl::Framebuffer | inline |
setDrawBuffers(EReadDrawBuffer draw_buffer1, EReadDrawBuffer draw_buffer2, EReadDrawBuffer draw_buffer3) | vl::Framebuffer | inline |
setDrawBuffers(EReadDrawBuffer draw_buffer1, EReadDrawBuffer draw_buffer2, EReadDrawBuffer draw_buffer3, EReadDrawBuffer draw_buffer4) | vl::Framebuffer | inline |
setDrawBuffers(const std::vector< EReadDrawBuffer > &draw_buffers) | vl::Framebuffer | inline |
setHandle(GLuint handle) | vl::FramebufferObject | inline |
setHeight(int height) | vl::Framebuffer | inline |
setObjectName(const char *name) | vl::Object | inline |
setObjectName(const std::string &name) | vl::Object | inline |
setReadBuffer(EReadDrawBuffer read_buffer) | vl::Framebuffer | inline |
setRefCountMutex(IMutex *mutex) | vl::Object | inline |
setWidth(int width) | vl::Framebuffer | inline |
width() const | vl::Framebuffer | inline |
~FramebufferObject() | vl::FramebufferObject | inline |
~Object() | vl::Object | protectedvirtual |