Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::GhostCameraManipulator Member List

This is the complete list of members for vl::GhostCameraManipulator, including all inherited members.

addedListenerEvent(OpenGLContext *)vl::GhostCameraManipulatorinlinevirtual
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
camera()vl::GhostCameraManipulator
camera() constvl::GhostCameraManipulator
decReference()vl::Objectinline
destroyEvent()vl::GhostCameraManipulatorinlinevirtual
enableEvent(bool enabled)vl::GhostCameraManipulatorvirtual
fileDroppedEvent(const std::vector< String > &)vl::GhostCameraManipulatorinlinevirtual
GhostCameraManipulator()vl::GhostCameraManipulator
incReference() constvl::Objectinline
initEvent()vl::GhostCameraManipulatorinlinevirtual
isEnabled() constvl::UIEventListenerinline
keyPressEvent(unsigned short, EKey)vl::GhostCameraManipulatorinlinevirtual
keyReleaseEvent(unsigned short, EKey)vl::GhostCameraManipulatorinlinevirtual
mAutomaticDeletevl::Objectprotected
mCameravl::GhostCameraManipulatorprotected
mKeysBackwardvl::GhostCameraManipulatorprotected
mKeysDownvl::GhostCameraManipulatorprotected
mKeysForwardvl::GhostCameraManipulatorprotected
mKeysLeftvl::GhostCameraManipulatorprotected
mKeysRightvl::GhostCameraManipulatorprotected
mKeysUpvl::GhostCameraManipulatorprotected
mLastTimevl::GhostCameraManipulatorprotected
mMovementSpeedvl::GhostCameraManipulatorprotected
mObjectNamevl::Objectprotected
mouseDownEvent(EMouseButton, int, int)vl::GhostCameraManipulatorinlinevirtual
mouseMoveEvent(int x, int y)vl::GhostCameraManipulatorvirtual
mouseUpEvent(EMouseButton, int, int)vl::GhostCameraManipulatorinlinevirtual
mouseWheelEvent(int)vl::GhostCameraManipulatorinlinevirtual
movementSpeed() constvl::GhostCameraManipulatorinline
mPositionvl::GhostCameraManipulatorprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mRotationSpeedvl::GhostCameraManipulatorprotected
mXDegreesvl::GhostCameraManipulatorprotected
mYDegreesvl::GhostCameraManipulatorprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
openglContext()vl::UIEventListener
openglContext() constvl::UIEventListener
operator=(const Object &other)vl::Objectinline
position() constvl::GhostCameraManipulatorinlineprotected
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
removedListenerEvent(OpenGLContext *)vl::GhostCameraManipulatorinlinevirtual
resizeEvent(int, int)vl::GhostCameraManipulatorinlinevirtual
rotationSpeed() constvl::GhostCameraManipulatorinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setCamera(Camera *camera)vl::GhostCameraManipulator
setEnabled(bool enabled)vl::UIEventListenerinlinevirtual
setKeysBackward(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulatorinline
setKeysDown(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulatorinline
setKeysForward(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulatorinline
setKeysLeft(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulatorinline
setKeysRight(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulatorinline
setKeysUp(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulatorinline
setMovementSpeed(real speed)vl::GhostCameraManipulatorinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setPosition(vec3 position)vl::GhostCameraManipulatorinlineprotected
setRefCountMutex(IMutex *mutex)vl::Objectinline
setRotationSpeed(real speed)vl::GhostCameraManipulatorinline
setXDegrees(real degree)vl::GhostCameraManipulatorinlineprotected
setYDegrees(real degree)vl::GhostCameraManipulatorinlineprotected
UIEventListener()vl::UIEventListenerinline
updateEvent()vl::GhostCameraManipulatorvirtual
visibilityEvent(bool)vl::GhostCameraManipulatorinlinevirtual
xDegrees()vl::GhostCameraManipulatorinlineprotected
yDegrees()vl::GhostCameraManipulatorinlineprotected
~Object()vl::Objectprotectedvirtual