Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::ObjTexture Member List

This is the complete list of members for vl::ObjTexture, including all inherited members.

blendU() constvl::ObjTextureinline
blendV() constvl::ObjTextureinline
bm() constvl::ObjTextureinline
cc() constvl::ObjTextureinline
clamp() constvl::ObjTextureinline
imfchan() constvl::ObjTextureinline
mBlendUvl::ObjTextureprotected
mBlendVvl::ObjTextureprotected
mBMvl::ObjTextureprotected
mCCvl::ObjTextureprotected
mClampvl::ObjTextureprotected
mFileNamevl::ObjTextureprotected
mImfchanvl::ObjTextureprotected
mm_Base() constvl::ObjTextureinline
mm_Gain() constvl::ObjTextureinline
mMM_Basevl::ObjTextureprotected
mMM_Gainvl::ObjTextureprotected
mO_UVWvl::ObjTextureprotected
mS_UVWvl::ObjTextureprotected
mT_UVWvl::ObjTextureprotected
mTexres_Valuevl::ObjTextureprotected
o_UVW() constvl::ObjTextureinline
ObjTexture()vl::ObjTexture
parseLine(const String &line, const String &file)vl::ObjTexture
path() constvl::ObjTextureinline
print()vl::ObjTexture
s_UVW() constvl::ObjTextureinline
setBlendU(bool on)vl::ObjTextureinline
setBlendV(bool on)vl::ObjTextureinline
setBM(float bm)vl::ObjTextureinline
setCC(bool on)vl::ObjTextureinline
setClamp(bool on)vl::ObjTextureinline
setImfchan(char val)vl::ObjTextureinline
setMM_Base(float base)vl::ObjTextureinline
setMM_Gain(float gain)vl::ObjTextureinline
setO_UVW(const fvec3 &o_uvw)vl::ObjTextureinline
setPath(const String &filename)vl::ObjTextureinline
setS_UVW(const fvec3 &s_uvw)vl::ObjTextureinline
setT_UVW(const fvec3 &t_uvw)vl::ObjTextureinline
setTexres_Value(float value)vl::ObjTextureinline
t_UVW() constvl::ObjTextureinline
texres_Value() constvl::ObjTextureinline
valid() constvl::ObjTextureinline