Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::Portal Member List

This is the complete list of members for vl::Portal, including all inherited members.

as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
computeNormal()vl::Portalprotected
decReference()vl::Objectinline
geometry()vl::Portalinline
geometry() constvl::Portalinline
incReference() constvl::Objectinline
isOpen() constvl::Portalinline
mAutomaticDeletevl::Objectprotected
mIsOpenvl::Portalprotected
mNormalvl::Portalprotected
mObjectNamevl::Objectprotected
mPortalGeometryvl::Portalprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mTargetSectorvl::Portalprotected
mVisitTickvl::Portalprotected
normal() constvl::Portalinlineprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
Portal()vl::Portalinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
SceneManagerPortals classvl::Portalfriend
setAutomaticDelete(bool autodel_on)vl::Objectinline
setIsOpen(bool is_open)vl::Portalinline
setNormal(const fvec3 &n)vl::Portalinlineprotected
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setTargetSector(Sector *sector)vl::Portalinline
targetSector()vl::Portalinline
targetSector() constvl::Portalinline
~Object()vl::Objectprotectedvirtual