Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::Viewport Member List

This is the complete list of members for vl::Viewport, including all inherited members.

activate() constvl::Viewport
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
center() constvl::Viewportinline
clearColor() constvl::Viewportinline
clearColorInt() constvl::Viewportinline
clearColorMode() constvl::Viewportinline
clearColorUInt() constvl::Viewportinline
clearDepth() constvl::Viewportinline
clearFlags() constvl::Viewportinline
clearStencil() constvl::Viewportinline
decReference()vl::Objectinline
height() constvl::Viewportinline
incReference() constvl::Objectinline
isPointInside(int x, int y, int framebuffer_height) constvl::Viewport
isScissorEnabled() constvl::Viewportinline
mAutomaticDeletevl::Objectprotected
mClearColorvl::Viewportprotected
mClearColorIntvl::Viewportprotected
mClearColorModevl::Viewportprotected
mClearColorUIntvl::Viewportprotected
mClearDepthvl::Viewportprotected
mClearFlagsvl::Viewportprotected
mClearStencilvl::Viewportprotected
mHeightvl::Viewportprotected
mObjectNamevl::Objectprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mScissorEnabledvl::Viewportprotected
mWidthvl::Viewportprotected
mXvl::Viewportprotected
mYvl::Viewportprotected
null()vl::Viewportinline
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
rect() constvl::Viewportinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
set(int x, int y, int w, int h)vl::Viewportinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setClearColor(float r, float g, float b, float a)vl::Viewportinline
setClearColor(const fvec4 &color)vl::Viewportinline
setClearColorInt(int r, int g, int b, int a)vl::Viewportinline
setClearColorInt(const ivec4 &color)vl::Viewportinline
setClearColorMode(EClearColorMode mode)vl::Viewportinline
setClearColorUInt(unsigned int r, unsigned int g, unsigned int b, unsigned int a)vl::Viewportinline
setClearColorUInt(const uvec4 &color)vl::Viewportinline
setClearDepth(real depth)vl::Viewportinline
setClearFlags(EClearFlags clear_flags)vl::Viewportinline
setClearStencil(int stencil)vl::Viewportinline
setHeight(int height)vl::Viewportinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setScissorEnabled(bool enable)vl::Viewportinline
setWidth(int width)vl::Viewportinline
setX(int x)vl::Viewportinline
setY(int y)vl::Viewportinline
Viewport()vl::Viewport
Viewport(int x, int y, int w, int h)vl::Viewport
width() constvl::Viewportinline
x() constvl::Viewportinline
y() constvl::Viewportinline
~Object()vl::Objectprotectedvirtual