Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::ZippedFile Member List

This is the complete list of members for vl::ZippedFile, including all inherited members.

as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
clone() constvl::ZippedFilevirtual
close()vl::ZippedFilevirtual
crc32()vl::VirtualFile
decReference()vl::Objectinline
endOfFile() constvl::VirtualFileinline
exists() constvl::ZippedFilevirtual
extract(char *destination, bool check_sum=true)vl::ZippedFile
fillUncompressedBuffer()vl::ZippedFileprotectedvirtual
incReference() constvl::Objectinline
isOpen() constvl::ZippedFilevirtual
load(std::vector< char > &data)vl::VirtualFile
load(void *buffer, long long max=-1)vl::VirtualFile
mAutomaticDeletevl::Objectprotected
md5()vl::VirtualFile
mObjectNamevl::Objectprotected
mPathvl::VirtualFileprotected
mReadBytesvl::ZippedFileprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mUncompressedBuffervl::ZippedFileprotected
mUncompressedBufferPtrvl::ZippedFileprotected
mZipBufferInvl::ZippedFileprotected
mZipBufferOutvl::ZippedFileprotected
mZippedFileInfovl::ZippedFileprotected
mZStreamvl::ZippedFileprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
open(EOpenMode mode)vl::ZippedFilevirtual
operator=(const ZippedFile &other)vl::ZippedFileinline
vl::VirtualFile::operator=(const VirtualFile &other)vl::VirtualFileinline
vl::Object::operator=(const Object &other)vl::Objectinline
path() constvl::VirtualFileinline
peek(void *buffer, long long byte_count)vl::VirtualFile
position() constvl::VirtualFile
position_Implementation() constvl::ZippedFileinlineprotectedvirtual
read(void *buffer, long long byte_count)vl::VirtualFile
read16(void *buffer, long long count, bool little_endian_data=true)vl::VirtualFileprotected
read16(void *buffer, bool little_endian_data=true)vl::VirtualFileprotected
read32(void *buffer, long long count, bool little_endian_data=true)vl::VirtualFileprotected
read32(void *buffer, bool little_endian_data=true)vl::VirtualFileprotected
read64(void *buffer, long long count, bool little_endian_data=true)vl::VirtualFileprotected
read64(void *buffer, bool little_endian_data=true)vl::VirtualFileprotected
read_Implementation(void *buffer, long long bytes_to_read)vl::ZippedFileprotectedvirtual
readDouble(bool little_endian_data=true)vl::VirtualFile
readDouble(double *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readFloat(bool little_endian_data=true)vl::VirtualFile
readFloat(float *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readSInt16(bool little_endian_data=true)vl::VirtualFile
readSInt16(short *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readSInt32(bool little_endian_data=true)vl::VirtualFile
readSInt32(int *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readSInt64(bool little_endian_data=true)vl::VirtualFile
readSInt64(long long *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readSInt8()vl::VirtualFile
readSInt8(char *buffer, long long count)vl::VirtualFile
readUInt16(bool little_endian_data=true)vl::VirtualFile
readUInt16(unsigned short *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readUInt32(bool little_endian_data=true)vl::VirtualFile
readUInt32(unsigned int *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readUInt64(bool little_endian_data=true)vl::VirtualFile
readUInt64(unsigned long long *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readUInt8()vl::VirtualFile
readUInt8(unsigned char *buffer, long long count)vl::VirtualFile
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
resetStream()vl::ZippedFile
seekCur(long long offset)vl::VirtualFile
seekEnd(long long offset)vl::VirtualFile
seekSet(long long offset)vl::VirtualFile
seekSet_Implementation(long long)vl::ZippedFileprotectedvirtual
setAutomaticDelete(bool autodel_on)vl::Objectinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setPath(const String &name)vl::VirtualFileinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setZippedFileInfo(ZippedFileInfo *info)vl::ZippedFile
size() constvl::ZippedFilevirtual
VirtualFile(const VirtualFile &other)vl::VirtualFileinlineprotected
VirtualFile()vl::VirtualFileinline
write(const void *buffer, long long byte_count)vl::VirtualFile
write16(const void *buffer, long long count, bool little_endian_data=true)vl::VirtualFileprotected
write16(const void *buffer, bool little_endian_data=true)vl::VirtualFileprotected
write32(const void *buffer, long long count, bool little_endian_data=true)vl::VirtualFileprotected
write32(const void *buffer, bool little_endian_data=true)vl::VirtualFileprotected
write64(const void *buffer, long long count, bool little_endian_data=true)vl::VirtualFileprotected
write64(const void *buffer, bool little_endian_data=true)vl::VirtualFileprotected
write_Implementation(const void *, long long)vl::ZippedFileinlineprotectedvirtual
writeDouble(double data, bool little_endian_data=true)vl::VirtualFile
writeDouble(const double *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeFloat(float data, bool little_endian_data=true)vl::VirtualFile
writeFloat(const float *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeSInt16(short data, bool little_endian_data=true)vl::VirtualFile
writeSInt16(const short *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeSInt32(int data, bool little_endian_data=true)vl::VirtualFile
writeSInt32(const int *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeSInt64(long long data, bool little_endian_data=true)vl::VirtualFile
writeSInt64(const long long *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeSInt8(char data)vl::VirtualFile
writeSInt8(const char *buffer, long long count)vl::VirtualFile
writeUInt16(unsigned short data, bool little_endian_data=true)vl::VirtualFile
writeUInt16(const unsigned short *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeUInt32(unsigned int data, bool little_endian_data=true)vl::VirtualFile
writeUInt32(const unsigned int *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeUInt64(unsigned long long data, bool little_endian_data=true)vl::VirtualFile
writeUInt64(const unsigned long long *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeUInt8(unsigned char data)vl::VirtualFile
writeUInt8(const unsigned char *buffer, long long count)vl::VirtualFile
ZippedFile()vl::ZippedFile
zippedFileInfo() constvl::ZippedFile
zippedFileInfo()vl::ZippedFile
~Object()vl::Objectprotectedvirtual
~ZippedFile()vl::ZippedFile