Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <Value.hpp>
Public Types | |
typedef T | scalar_type |
Public Member Functions | |
VLXArrayTemplate (const char *tag=NULL) | |
std::vector< T > & | value () |
const std::vector< T > & | value () const |
T * | ptr () |
const T * | ptr () const |
template<typename T2 > | |
void | copyTo (T2 *ptr) const |
template<typename T2 > | |
void | copyFrom (const T2 *ptr) |
Public Member Functions inherited from vlX::VLXArray | |
VLXArray (const char *tag=NULL) | |
Public Member Functions inherited from vlX::VLXTaggedValue | |
VLXTaggedValue (const char *tag=NULL) | |
virtual | ~VLXTaggedValue () |
int | lineNumber () const |
void | setLineNumber (int line) |
virtual void | acceptVisitor (Visitor *)=0 |
void | setTag (const char *tag) |
const std::string & | tag () const |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
A templated VLXArray.
typedef T vlX::VLXArrayTemplate< T >::scalar_type |
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Definition at line 126 of file Value.hpp.
Referenced by vlX::vlx_toValue().
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Definition at line 124 of file Value.hpp.
Referenced by vlX::VLXClassWrapper_DrawCall::importDrawCall(), vlX::VLXClassWrapper_Uniform::importUniform(), vlX::vlx_ivec4(), vlX::vlx_mat4(), vlX::vlx_uivec4(), vlX::vlx_vec2(), vlX::vlx_vec3(), and vlX::vlx_vec4().
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Definition at line 116 of file Value.hpp.
Referenced by vlX::VLXClassWrapper_DrawCall::importDrawCall(), vlX::VLXClassWrapper_Uniform::importUniform(), vlX::ParserVLB::readValue(), vlX::VisitorExportToVLB::visitArray(), vlX::VisitorExportToVLT::visitArray(), vlX::vlx_ivec4(), vlX::vlx_mat4(), vlX::vlx_toValue(), vlX::vlx_uivec4(), vlX::vlx_vec2(), vlX::vlx_vec3(), and vlX::vlx_vec4().
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Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:13.
© Copyright Michele Bosi. All rights reserved.