Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
|
[Download] [Tutorials] [All Classes] [Grouped Classes] |
#include <vlCore/Object.hpp>
#include <vlCore/ResourceLoadWriter.hpp>
#include <vlCore/ResourceDatabase.hpp>
#include <vlCore/Image.hpp>
Go to the source code of this file.
Classes | |
class | vl::LoadWriterJPG |
The LoadWriterJPG class is a ResourceLoadWriter capable of reading JPG files. More... | |
Namespaces | |
vl | |
Visualization Library main namespace. | |
Functions | |
VLCORE_EXPORT ref< Image > | vl::loadJPG (VirtualFile *file) |
VLCORE_EXPORT ref< Image > | vl::loadJPG (const String &path) |
VLCORE_EXPORT bool | vl::isJPG (VirtualFile *file) |
VLCORE_EXPORT bool | vl::saveJPG (const Image *src, const String &path, int quality=95) |
VLCORE_EXPORT bool | vl::saveJPG (const Image *src, VirtualFile *file, int quality=95) |
Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:03.
© Copyright Michele Bosi. All rights reserved.