Visualization Library 2.0.0-b5

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Macros | Typedefs | Functions
mesa_gl.h File Reference

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Macros

#define GLAPI   extern
 
#define GLAPIENTRY
 
#define APIENTRY   GLAPIENTRY
 
#define APIENTRYP   APIENTRY *
 
#define GLAPIENTRYP   GLAPIENTRY *
 
#define GL_VERSION_1_1   1
 
#define GL_VERSION_1_2   1
 
#define GL_VERSION_1_3   1
 
#define GL_ARB_imaging   1
 
#define GL_FALSE   0x0
 
#define GL_TRUE   0x1
 
#define GL_BYTE   0x1400
 
#define GL_UNSIGNED_BYTE   0x1401
 
#define GL_SHORT   0x1402
 
#define GL_UNSIGNED_SHORT   0x1403
 
#define GL_INT   0x1404
 
#define GL_UNSIGNED_INT   0x1405
 
#define GL_FLOAT   0x1406
 
#define GL_2_BYTES   0x1407
 
#define GL_3_BYTES   0x1408
 
#define GL_4_BYTES   0x1409
 
#define GL_DOUBLE   0x140A
 
#define GL_POINTS   0x0000
 
#define GL_LINES   0x0001
 
#define GL_LINE_LOOP   0x0002
 
#define GL_LINE_STRIP   0x0003
 
#define GL_TRIANGLES   0x0004
 
#define GL_TRIANGLE_STRIP   0x0005
 
#define GL_TRIANGLE_FAN   0x0006
 
#define GL_QUADS   0x0007
 
#define GL_QUAD_STRIP   0x0008
 
#define GL_POLYGON   0x0009
 
#define GL_VERTEX_ARRAY   0x8074
 
#define GL_NORMAL_ARRAY   0x8075
 
#define GL_COLOR_ARRAY   0x8076
 
#define GL_INDEX_ARRAY   0x8077
 
#define GL_TEXTURE_COORD_ARRAY   0x8078
 
#define GL_EDGE_FLAG_ARRAY   0x8079
 
#define GL_VERTEX_ARRAY_SIZE   0x807A
 
#define GL_VERTEX_ARRAY_TYPE   0x807B
 
#define GL_VERTEX_ARRAY_STRIDE   0x807C
 
#define GL_NORMAL_ARRAY_TYPE   0x807E
 
#define GL_NORMAL_ARRAY_STRIDE   0x807F
 
#define GL_COLOR_ARRAY_SIZE   0x8081
 
#define GL_COLOR_ARRAY_TYPE   0x8082
 
#define GL_COLOR_ARRAY_STRIDE   0x8083
 
#define GL_INDEX_ARRAY_TYPE   0x8085
 
#define GL_INDEX_ARRAY_STRIDE   0x8086
 
#define GL_TEXTURE_COORD_ARRAY_SIZE   0x8088
 
#define GL_TEXTURE_COORD_ARRAY_TYPE   0x8089
 
#define GL_TEXTURE_COORD_ARRAY_STRIDE   0x808A
 
#define GL_EDGE_FLAG_ARRAY_STRIDE   0x808C
 
#define GL_VERTEX_ARRAY_POINTER   0x808E
 
#define GL_NORMAL_ARRAY_POINTER   0x808F
 
#define GL_COLOR_ARRAY_POINTER   0x8090
 
#define GL_INDEX_ARRAY_POINTER   0x8091
 
#define GL_TEXTURE_COORD_ARRAY_POINTER   0x8092
 
#define GL_EDGE_FLAG_ARRAY_POINTER   0x8093
 
#define GL_V2F   0x2A20
 
#define GL_V3F   0x2A21
 
#define GL_C4UB_V2F   0x2A22
 
#define GL_C4UB_V3F   0x2A23
 
#define GL_C3F_V3F   0x2A24
 
#define GL_N3F_V3F   0x2A25
 
#define GL_C4F_N3F_V3F   0x2A26
 
#define GL_T2F_V3F   0x2A27
 
#define GL_T4F_V4F   0x2A28
 
#define GL_T2F_C4UB_V3F   0x2A29
 
#define GL_T2F_C3F_V3F   0x2A2A
 
#define GL_T2F_N3F_V3F   0x2A2B
 
#define GL_T2F_C4F_N3F_V3F   0x2A2C
 
#define GL_T4F_C4F_N3F_V4F   0x2A2D
 
#define GL_MATRIX_MODE   0x0BA0
 
#define GL_MODELVIEW   0x1700
 
#define GL_PROJECTION   0x1701
 
#define GL_TEXTURE   0x1702
 
#define GL_POINT_SMOOTH   0x0B10
 
#define GL_POINT_SIZE   0x0B11
 
#define GL_POINT_SIZE_GRANULARITY   0x0B13
 
#define GL_POINT_SIZE_RANGE   0x0B12
 
#define GL_LINE_SMOOTH   0x0B20
 
#define GL_LINE_STIPPLE   0x0B24
 
#define GL_LINE_STIPPLE_PATTERN   0x0B25
 
#define GL_LINE_STIPPLE_REPEAT   0x0B26
 
#define GL_LINE_WIDTH   0x0B21
 
#define GL_LINE_WIDTH_GRANULARITY   0x0B23
 
#define GL_LINE_WIDTH_RANGE   0x0B22
 
#define GL_POINT   0x1B00
 
#define GL_LINE   0x1B01
 
#define GL_FILL   0x1B02
 
#define GL_CW   0x0900
 
#define GL_CCW   0x0901
 
#define GL_FRONT   0x0404
 
#define GL_BACK   0x0405
 
#define GL_POLYGON_MODE   0x0B40
 
#define GL_POLYGON_SMOOTH   0x0B41
 
#define GL_POLYGON_STIPPLE   0x0B42
 
#define GL_EDGE_FLAG   0x0B43
 
#define GL_CULL_FACE   0x0B44
 
#define GL_CULL_FACE_MODE   0x0B45
 
#define GL_FRONT_FACE   0x0B46
 
#define GL_POLYGON_OFFSET_FACTOR   0x8038
 
#define GL_POLYGON_OFFSET_UNITS   0x2A00
 
#define GL_POLYGON_OFFSET_POINT   0x2A01
 
#define GL_POLYGON_OFFSET_LINE   0x2A02
 
#define GL_POLYGON_OFFSET_FILL   0x8037
 
#define GL_COMPILE   0x1300
 
#define GL_COMPILE_AND_EXECUTE   0x1301
 
#define GL_LIST_BASE   0x0B32
 
#define GL_LIST_INDEX   0x0B33
 
#define GL_LIST_MODE   0x0B30
 
#define GL_NEVER   0x0200
 
#define GL_LESS   0x0201
 
#define GL_EQUAL   0x0202
 
#define GL_LEQUAL   0x0203
 
#define GL_GREATER   0x0204
 
#define GL_NOTEQUAL   0x0205
 
#define GL_GEQUAL   0x0206
 
#define GL_ALWAYS   0x0207
 
#define GL_DEPTH_TEST   0x0B71
 
#define GL_DEPTH_BITS   0x0D56
 
#define GL_DEPTH_CLEAR_VALUE   0x0B73
 
#define GL_DEPTH_FUNC   0x0B74
 
#define GL_DEPTH_RANGE   0x0B70
 
#define GL_DEPTH_WRITEMASK   0x0B72
 
#define GL_DEPTH_COMPONENT   0x1902
 
#define GL_LIGHTING   0x0B50
 
#define GL_LIGHT0   0x4000
 
#define GL_LIGHT1   0x4001
 
#define GL_LIGHT2   0x4002
 
#define GL_LIGHT3   0x4003
 
#define GL_LIGHT4   0x4004
 
#define GL_LIGHT5   0x4005
 
#define GL_LIGHT6   0x4006
 
#define GL_LIGHT7   0x4007
 
#define GL_SPOT_EXPONENT   0x1205
 
#define GL_SPOT_CUTOFF   0x1206
 
#define GL_CONSTANT_ATTENUATION   0x1207
 
#define GL_LINEAR_ATTENUATION   0x1208
 
#define GL_QUADRATIC_ATTENUATION   0x1209
 
#define GL_AMBIENT   0x1200
 
#define GL_DIFFUSE   0x1201
 
#define GL_SPECULAR   0x1202
 
#define GL_SHININESS   0x1601
 
#define GL_EMISSION   0x1600
 
#define GL_POSITION   0x1203
 
#define GL_SPOT_DIRECTION   0x1204
 
#define GL_AMBIENT_AND_DIFFUSE   0x1602
 
#define GL_COLOR_INDEXES   0x1603
 
#define GL_LIGHT_MODEL_TWO_SIDE   0x0B52
 
#define GL_LIGHT_MODEL_LOCAL_VIEWER   0x0B51
 
#define GL_LIGHT_MODEL_AMBIENT   0x0B53
 
#define GL_FRONT_AND_BACK   0x0408
 
#define GL_SHADE_MODEL   0x0B54
 
#define GL_FLAT   0x1D00
 
#define GL_SMOOTH   0x1D01
 
#define GL_COLOR_MATERIAL   0x0B57
 
#define GL_COLOR_MATERIAL_FACE   0x0B55
 
#define GL_COLOR_MATERIAL_PARAMETER   0x0B56
 
#define GL_NORMALIZE   0x0BA1
 
#define GL_CLIP_PLANE0   0x3000
 
#define GL_CLIP_PLANE1   0x3001
 
#define GL_CLIP_PLANE2   0x3002
 
#define GL_CLIP_PLANE3   0x3003
 
#define GL_CLIP_PLANE4   0x3004
 
#define GL_CLIP_PLANE5   0x3005
 
#define GL_ACCUM_RED_BITS   0x0D58
 
#define GL_ACCUM_GREEN_BITS   0x0D59
 
#define GL_ACCUM_BLUE_BITS   0x0D5A
 
#define GL_ACCUM_ALPHA_BITS   0x0D5B
 
#define GL_ACCUM_CLEAR_VALUE   0x0B80
 
#define GL_ACCUM   0x0100
 
#define GL_ADD   0x0104
 
#define GL_LOAD   0x0101
 
#define GL_MULT   0x0103
 
#define GL_RETURN   0x0102
 
#define GL_ALPHA_TEST   0x0BC0
 
#define GL_ALPHA_TEST_REF   0x0BC2
 
#define GL_ALPHA_TEST_FUNC   0x0BC1
 
#define GL_BLEND   0x0BE2
 
#define GL_BLEND_SRC   0x0BE1
 
#define GL_BLEND_DST   0x0BE0
 
#define GL_ZERO   0x0
 
#define GL_ONE   0x1
 
#define GL_SRC_COLOR   0x0300
 
#define GL_ONE_MINUS_SRC_COLOR   0x0301
 
#define GL_SRC_ALPHA   0x0302
 
#define GL_ONE_MINUS_SRC_ALPHA   0x0303
 
#define GL_DST_ALPHA   0x0304
 
#define GL_ONE_MINUS_DST_ALPHA   0x0305
 
#define GL_DST_COLOR   0x0306
 
#define GL_ONE_MINUS_DST_COLOR   0x0307
 
#define GL_SRC_ALPHA_SATURATE   0x0308
 
#define GL_FEEDBACK   0x1C01
 
#define GL_RENDER   0x1C00
 
#define GL_SELECT   0x1C02
 
#define GL_2D   0x0600
 
#define GL_3D   0x0601
 
#define GL_3D_COLOR   0x0602
 
#define GL_3D_COLOR_TEXTURE   0x0603
 
#define GL_4D_COLOR_TEXTURE   0x0604
 
#define GL_POINT_TOKEN   0x0701
 
#define GL_LINE_TOKEN   0x0702
 
#define GL_LINE_RESET_TOKEN   0x0707
 
#define GL_POLYGON_TOKEN   0x0703
 
#define GL_BITMAP_TOKEN   0x0704
 
#define GL_DRAW_PIXEL_TOKEN   0x0705
 
#define GL_COPY_PIXEL_TOKEN   0x0706
 
#define GL_PASS_THROUGH_TOKEN   0x0700
 
#define GL_FEEDBACK_BUFFER_POINTER   0x0DF0
 
#define GL_FEEDBACK_BUFFER_SIZE   0x0DF1
 
#define GL_FEEDBACK_BUFFER_TYPE   0x0DF2
 
#define GL_SELECTION_BUFFER_POINTER   0x0DF3
 
#define GL_SELECTION_BUFFER_SIZE   0x0DF4
 
#define GL_FOG   0x0B60
 
#define GL_FOG_MODE   0x0B65
 
#define GL_FOG_DENSITY   0x0B62
 
#define GL_FOG_COLOR   0x0B66
 
#define GL_FOG_INDEX   0x0B61
 
#define GL_FOG_START   0x0B63
 
#define GL_FOG_END   0x0B64
 
#define GL_LINEAR   0x2601
 
#define GL_EXP   0x0800
 
#define GL_EXP2   0x0801
 
#define GL_LOGIC_OP   0x0BF1
 
#define GL_INDEX_LOGIC_OP   0x0BF1
 
#define GL_COLOR_LOGIC_OP   0x0BF2
 
#define GL_LOGIC_OP_MODE   0x0BF0
 
#define GL_CLEAR   0x1500
 
#define GL_SET   0x150F
 
#define GL_COPY   0x1503
 
#define GL_COPY_INVERTED   0x150C
 
#define GL_NOOP   0x1505
 
#define GL_INVERT   0x150A
 
#define GL_AND   0x1501
 
#define GL_NAND   0x150E
 
#define GL_OR   0x1507
 
#define GL_NOR   0x1508
 
#define GL_XOR   0x1506
 
#define GL_EQUIV   0x1509
 
#define GL_AND_REVERSE   0x1502
 
#define GL_AND_INVERTED   0x1504
 
#define GL_OR_REVERSE   0x150B
 
#define GL_OR_INVERTED   0x150D
 
#define GL_STENCIL_BITS   0x0D57
 
#define GL_STENCIL_TEST   0x0B90
 
#define GL_STENCIL_CLEAR_VALUE   0x0B91
 
#define GL_STENCIL_FUNC   0x0B92
 
#define GL_STENCIL_VALUE_MASK   0x0B93
 
#define GL_STENCIL_FAIL   0x0B94
 
#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95
 
#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96
 
#define GL_STENCIL_REF   0x0B97
 
#define GL_STENCIL_WRITEMASK   0x0B98
 
#define GL_STENCIL_INDEX   0x1901
 
#define GL_KEEP   0x1E00
 
#define GL_REPLACE   0x1E01
 
#define GL_INCR   0x1E02
 
#define GL_DECR   0x1E03
 
#define GL_NONE   0x0
 
#define GL_LEFT   0x0406
 
#define GL_RIGHT   0x0407
 
#define GL_FRONT_LEFT   0x0400
 
#define GL_FRONT_RIGHT   0x0401
 
#define GL_BACK_LEFT   0x0402
 
#define GL_BACK_RIGHT   0x0403
 
#define GL_AUX0   0x0409
 
#define GL_AUX1   0x040A
 
#define GL_AUX2   0x040B
 
#define GL_AUX3   0x040C
 
#define GL_COLOR_INDEX   0x1900
 
#define GL_RED   0x1903
 
#define GL_GREEN   0x1904
 
#define GL_BLUE   0x1905
 
#define GL_ALPHA   0x1906
 
#define GL_LUMINANCE   0x1909
 
#define GL_LUMINANCE_ALPHA   0x190A
 
#define GL_ALPHA_BITS   0x0D55
 
#define GL_RED_BITS   0x0D52
 
#define GL_GREEN_BITS   0x0D53
 
#define GL_BLUE_BITS   0x0D54
 
#define GL_INDEX_BITS   0x0D51
 
#define GL_SUBPIXEL_BITS   0x0D50
 
#define GL_AUX_BUFFERS   0x0C00
 
#define GL_READ_BUFFER   0x0C02
 
#define GL_DRAW_BUFFER   0x0C01
 
#define GL_DOUBLEBUFFER   0x0C32
 
#define GL_STEREO   0x0C33
 
#define GL_BITMAP   0x1A00
 
#define GL_COLOR   0x1800
 
#define GL_DEPTH   0x1801
 
#define GL_STENCIL   0x1802
 
#define GL_DITHER   0x0BD0
 
#define GL_RGB   0x1907
 
#define GL_RGBA   0x1908
 
#define GL_MAX_LIST_NESTING   0x0B31
 
#define GL_MAX_EVAL_ORDER   0x0D30
 
#define GL_MAX_LIGHTS   0x0D31
 
#define GL_MAX_CLIP_PLANES   0x0D32
 
#define GL_MAX_TEXTURE_SIZE   0x0D33
 
#define GL_MAX_PIXEL_MAP_TABLE   0x0D34
 
#define GL_MAX_ATTRIB_STACK_DEPTH   0x0D35
 
#define GL_MAX_MODELVIEW_STACK_DEPTH   0x0D36
 
#define GL_MAX_NAME_STACK_DEPTH   0x0D37
 
#define GL_MAX_PROJECTION_STACK_DEPTH   0x0D38
 
#define GL_MAX_TEXTURE_STACK_DEPTH   0x0D39
 
#define GL_MAX_VIEWPORT_DIMS   0x0D3A
 
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH   0x0D3B
 
#define GL_ATTRIB_STACK_DEPTH   0x0BB0
 
#define GL_CLIENT_ATTRIB_STACK_DEPTH   0x0BB1
 
#define GL_COLOR_CLEAR_VALUE   0x0C22
 
#define GL_COLOR_WRITEMASK   0x0C23
 
#define GL_CURRENT_INDEX   0x0B01
 
#define GL_CURRENT_COLOR   0x0B00
 
#define GL_CURRENT_NORMAL   0x0B02
 
#define GL_CURRENT_RASTER_COLOR   0x0B04
 
#define GL_CURRENT_RASTER_DISTANCE   0x0B09
 
#define GL_CURRENT_RASTER_INDEX   0x0B05
 
#define GL_CURRENT_RASTER_POSITION   0x0B07
 
#define GL_CURRENT_RASTER_TEXTURE_COORDS   0x0B06
 
#define GL_CURRENT_RASTER_POSITION_VALID   0x0B08
 
#define GL_CURRENT_TEXTURE_COORDS   0x0B03
 
#define GL_INDEX_CLEAR_VALUE   0x0C20
 
#define GL_INDEX_MODE   0x0C30
 
#define GL_INDEX_WRITEMASK   0x0C21
 
#define GL_MODELVIEW_MATRIX   0x0BA6
 
#define GL_MODELVIEW_STACK_DEPTH   0x0BA3
 
#define GL_NAME_STACK_DEPTH   0x0D70
 
#define GL_PROJECTION_MATRIX   0x0BA7
 
#define GL_PROJECTION_STACK_DEPTH   0x0BA4
 
#define GL_RENDER_MODE   0x0C40
 
#define GL_RGBA_MODE   0x0C31
 
#define GL_TEXTURE_MATRIX   0x0BA8
 
#define GL_TEXTURE_STACK_DEPTH   0x0BA5
 
#define GL_VIEWPORT   0x0BA2
 
#define GL_AUTO_NORMAL   0x0D80
 
#define GL_MAP1_COLOR_4   0x0D90
 
#define GL_MAP1_INDEX   0x0D91
 
#define GL_MAP1_NORMAL   0x0D92
 
#define GL_MAP1_TEXTURE_COORD_1   0x0D93
 
#define GL_MAP1_TEXTURE_COORD_2   0x0D94
 
#define GL_MAP1_TEXTURE_COORD_3   0x0D95
 
#define GL_MAP1_TEXTURE_COORD_4   0x0D96
 
#define GL_MAP1_VERTEX_3   0x0D97
 
#define GL_MAP1_VERTEX_4   0x0D98
 
#define GL_MAP2_COLOR_4   0x0DB0
 
#define GL_MAP2_INDEX   0x0DB1
 
#define GL_MAP2_NORMAL   0x0DB2
 
#define GL_MAP2_TEXTURE_COORD_1   0x0DB3
 
#define GL_MAP2_TEXTURE_COORD_2   0x0DB4
 
#define GL_MAP2_TEXTURE_COORD_3   0x0DB5
 
#define GL_MAP2_TEXTURE_COORD_4   0x0DB6
 
#define GL_MAP2_VERTEX_3   0x0DB7
 
#define GL_MAP2_VERTEX_4   0x0DB8
 
#define GL_MAP1_GRID_DOMAIN   0x0DD0
 
#define GL_MAP1_GRID_SEGMENTS   0x0DD1
 
#define GL_MAP2_GRID_DOMAIN   0x0DD2
 
#define GL_MAP2_GRID_SEGMENTS   0x0DD3
 
#define GL_COEFF   0x0A00
 
#define GL_ORDER   0x0A01
 
#define GL_DOMAIN   0x0A02
 
#define GL_PERSPECTIVE_CORRECTION_HINT   0x0C50
 
#define GL_POINT_SMOOTH_HINT   0x0C51
 
#define GL_LINE_SMOOTH_HINT   0x0C52
 
#define GL_POLYGON_SMOOTH_HINT   0x0C53
 
#define GL_FOG_HINT   0x0C54
 
#define GL_DONT_CARE   0x1100
 
#define GL_FASTEST   0x1101
 
#define GL_NICEST   0x1102
 
#define GL_SCISSOR_BOX   0x0C10
 
#define GL_SCISSOR_TEST   0x0C11
 
#define GL_MAP_COLOR   0x0D10
 
#define GL_MAP_STENCIL   0x0D11
 
#define GL_INDEX_SHIFT   0x0D12
 
#define GL_INDEX_OFFSET   0x0D13
 
#define GL_RED_SCALE   0x0D14
 
#define GL_RED_BIAS   0x0D15
 
#define GL_GREEN_SCALE   0x0D18
 
#define GL_GREEN_BIAS   0x0D19
 
#define GL_BLUE_SCALE   0x0D1A
 
#define GL_BLUE_BIAS   0x0D1B
 
#define GL_ALPHA_SCALE   0x0D1C
 
#define GL_ALPHA_BIAS   0x0D1D
 
#define GL_DEPTH_SCALE   0x0D1E
 
#define GL_DEPTH_BIAS   0x0D1F
 
#define GL_PIXEL_MAP_S_TO_S_SIZE   0x0CB1
 
#define GL_PIXEL_MAP_I_TO_I_SIZE   0x0CB0
 
#define GL_PIXEL_MAP_I_TO_R_SIZE   0x0CB2
 
#define GL_PIXEL_MAP_I_TO_G_SIZE   0x0CB3
 
#define GL_PIXEL_MAP_I_TO_B_SIZE   0x0CB4
 
#define GL_PIXEL_MAP_I_TO_A_SIZE   0x0CB5
 
#define GL_PIXEL_MAP_R_TO_R_SIZE   0x0CB6
 
#define GL_PIXEL_MAP_G_TO_G_SIZE   0x0CB7
 
#define GL_PIXEL_MAP_B_TO_B_SIZE   0x0CB8
 
#define GL_PIXEL_MAP_A_TO_A_SIZE   0x0CB9
 
#define GL_PIXEL_MAP_S_TO_S   0x0C71
 
#define GL_PIXEL_MAP_I_TO_I   0x0C70
 
#define GL_PIXEL_MAP_I_TO_R   0x0C72
 
#define GL_PIXEL_MAP_I_TO_G   0x0C73
 
#define GL_PIXEL_MAP_I_TO_B   0x0C74
 
#define GL_PIXEL_MAP_I_TO_A   0x0C75
 
#define GL_PIXEL_MAP_R_TO_R   0x0C76
 
#define GL_PIXEL_MAP_G_TO_G   0x0C77
 
#define GL_PIXEL_MAP_B_TO_B   0x0C78
 
#define GL_PIXEL_MAP_A_TO_A   0x0C79
 
#define GL_PACK_ALIGNMENT   0x0D05
 
#define GL_PACK_LSB_FIRST   0x0D01
 
#define GL_PACK_ROW_LENGTH   0x0D02
 
#define GL_PACK_SKIP_PIXELS   0x0D04
 
#define GL_PACK_SKIP_ROWS   0x0D03
 
#define GL_PACK_SWAP_BYTES   0x0D00
 
#define GL_UNPACK_ALIGNMENT   0x0CF5
 
#define GL_UNPACK_LSB_FIRST   0x0CF1
 
#define GL_UNPACK_ROW_LENGTH   0x0CF2
 
#define GL_UNPACK_SKIP_PIXELS   0x0CF4
 
#define GL_UNPACK_SKIP_ROWS   0x0CF3
 
#define GL_UNPACK_SWAP_BYTES   0x0CF0
 
#define GL_ZOOM_X   0x0D16
 
#define GL_ZOOM_Y   0x0D17
 
#define GL_TEXTURE_ENV   0x2300
 
#define GL_TEXTURE_ENV_MODE   0x2200
 
#define GL_TEXTURE_1D   0x0DE0
 
#define GL_TEXTURE_2D   0x0DE1
 
#define GL_TEXTURE_WRAP_S   0x2802
 
#define GL_TEXTURE_WRAP_T   0x2803
 
#define GL_TEXTURE_MAG_FILTER   0x2800
 
#define GL_TEXTURE_MIN_FILTER   0x2801
 
#define GL_TEXTURE_ENV_COLOR   0x2201
 
#define GL_TEXTURE_GEN_S   0x0C60
 
#define GL_TEXTURE_GEN_T   0x0C61
 
#define GL_TEXTURE_GEN_MODE   0x2500
 
#define GL_TEXTURE_BORDER_COLOR   0x1004
 
#define GL_TEXTURE_WIDTH   0x1000
 
#define GL_TEXTURE_HEIGHT   0x1001
 
#define GL_TEXTURE_BORDER   0x1005
 
#define GL_TEXTURE_COMPONENTS   0x1003
 
#define GL_TEXTURE_RED_SIZE   0x805C
 
#define GL_TEXTURE_GREEN_SIZE   0x805D
 
#define GL_TEXTURE_BLUE_SIZE   0x805E
 
#define GL_TEXTURE_ALPHA_SIZE   0x805F
 
#define GL_TEXTURE_LUMINANCE_SIZE   0x8060
 
#define GL_TEXTURE_INTENSITY_SIZE   0x8061
 
#define GL_NEAREST_MIPMAP_NEAREST   0x2700
 
#define GL_NEAREST_MIPMAP_LINEAR   0x2702
 
#define GL_LINEAR_MIPMAP_NEAREST   0x2701
 
#define GL_LINEAR_MIPMAP_LINEAR   0x2703
 
#define GL_OBJECT_LINEAR   0x2401
 
#define GL_OBJECT_PLANE   0x2501
 
#define GL_EYE_LINEAR   0x2400
 
#define GL_EYE_PLANE   0x2502
 
#define GL_SPHERE_MAP   0x2402
 
#define GL_DECAL   0x2101
 
#define GL_MODULATE   0x2100
 
#define GL_NEAREST   0x2600
 
#define GL_REPEAT   0x2901
 
#define GL_CLAMP   0x2900
 
#define GL_S   0x2000
 
#define GL_T   0x2001
 
#define GL_R   0x2002
 
#define GL_Q   0x2003
 
#define GL_TEXTURE_GEN_R   0x0C62
 
#define GL_TEXTURE_GEN_Q   0x0C63
 
#define GL_VENDOR   0x1F00
 
#define GL_RENDERER   0x1F01
 
#define GL_VERSION   0x1F02
 
#define GL_EXTENSIONS   0x1F03
 
#define GL_NO_ERROR   0x0
 
#define GL_INVALID_ENUM   0x0500
 
#define GL_INVALID_VALUE   0x0501
 
#define GL_INVALID_OPERATION   0x0502
 
#define GL_STACK_OVERFLOW   0x0503
 
#define GL_STACK_UNDERFLOW   0x0504
 
#define GL_OUT_OF_MEMORY   0x0505
 
#define GL_CURRENT_BIT   0x00000001
 
#define GL_POINT_BIT   0x00000002
 
#define GL_LINE_BIT   0x00000004
 
#define GL_POLYGON_BIT   0x00000008
 
#define GL_POLYGON_STIPPLE_BIT   0x00000010
 
#define GL_PIXEL_MODE_BIT   0x00000020
 
#define GL_LIGHTING_BIT   0x00000040
 
#define GL_FOG_BIT   0x00000080
 
#define GL_DEPTH_BUFFER_BIT   0x00000100
 
#define GL_ACCUM_BUFFER_BIT   0x00000200
 
#define GL_STENCIL_BUFFER_BIT   0x00000400
 
#define GL_VIEWPORT_BIT   0x00000800
 
#define GL_TRANSFORM_BIT   0x00001000
 
#define GL_ENABLE_BIT   0x00002000
 
#define GL_COLOR_BUFFER_BIT   0x00004000
 
#define GL_HINT_BIT   0x00008000
 
#define GL_EVAL_BIT   0x00010000
 
#define GL_LIST_BIT   0x00020000
 
#define GL_TEXTURE_BIT   0x00040000
 
#define GL_SCISSOR_BIT   0x00080000
 
#define GL_ALL_ATTRIB_BITS   0x000FFFFF
 
#define GL_PROXY_TEXTURE_1D   0x8063
 
#define GL_PROXY_TEXTURE_2D   0x8064
 
#define GL_TEXTURE_PRIORITY   0x8066
 
#define GL_TEXTURE_RESIDENT   0x8067
 
#define GL_TEXTURE_BINDING_1D   0x8068
 
#define GL_TEXTURE_BINDING_2D   0x8069
 
#define GL_TEXTURE_INTERNAL_FORMAT   0x1003
 
#define GL_ALPHA4   0x803B
 
#define GL_ALPHA8   0x803C
 
#define GL_ALPHA12   0x803D
 
#define GL_ALPHA16   0x803E
 
#define GL_LUMINANCE4   0x803F
 
#define GL_LUMINANCE8   0x8040
 
#define GL_LUMINANCE12   0x8041
 
#define GL_LUMINANCE16   0x8042
 
#define GL_LUMINANCE4_ALPHA4   0x8043
 
#define GL_LUMINANCE6_ALPHA2   0x8044
 
#define GL_LUMINANCE8_ALPHA8   0x8045
 
#define GL_LUMINANCE12_ALPHA4   0x8046
 
#define GL_LUMINANCE12_ALPHA12   0x8047
 
#define GL_LUMINANCE16_ALPHA16   0x8048
 
#define GL_INTENSITY   0x8049
 
#define GL_INTENSITY4   0x804A
 
#define GL_INTENSITY8   0x804B
 
#define GL_INTENSITY12   0x804C
 
#define GL_INTENSITY16   0x804D
 
#define GL_R3_G3_B2   0x2A10
 
#define GL_RGB4   0x804F
 
#define GL_RGB5   0x8050
 
#define GL_RGB8   0x8051
 
#define GL_RGB10   0x8052
 
#define GL_RGB12   0x8053
 
#define GL_RGB16   0x8054
 
#define GL_RGBA2   0x8055
 
#define GL_RGBA4   0x8056
 
#define GL_RGB5_A1   0x8057
 
#define GL_RGBA8   0x8058
 
#define GL_RGB10_A2   0x8059
 
#define GL_RGBA12   0x805A
 
#define GL_RGBA16   0x805B
 
#define GL_CLIENT_PIXEL_STORE_BIT   0x00000001
 
#define GL_CLIENT_VERTEX_ARRAY_BIT   0x00000002
 
#define GL_ALL_CLIENT_ATTRIB_BITS   0xFFFFFFFF
 
#define GL_CLIENT_ALL_ATTRIB_BITS   0xFFFFFFFF
 
#define GL_RESCALE_NORMAL   0x803A
 
#define GL_CLAMP_TO_EDGE   0x812F
 
#define GL_MAX_ELEMENTS_VERTICES   0x80E8
 
#define GL_MAX_ELEMENTS_INDICES   0x80E9
 
#define GL_BGR   0x80E0
 
#define GL_BGRA   0x80E1
 
#define GL_UNSIGNED_BYTE_3_3_2   0x8032
 
#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362
 
#define GL_UNSIGNED_SHORT_5_6_5   0x8363
 
#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364
 
#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
 
#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365
 
#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
 
#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366
 
#define GL_UNSIGNED_INT_8_8_8_8   0x8035
 
#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367
 
#define GL_UNSIGNED_INT_10_10_10_2   0x8036
 
#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
 
#define GL_LIGHT_MODEL_COLOR_CONTROL   0x81F8
 
#define GL_SINGLE_COLOR   0x81F9
 
#define GL_SEPARATE_SPECULAR_COLOR   0x81FA
 
#define GL_TEXTURE_MIN_LOD   0x813A
 
#define GL_TEXTURE_MAX_LOD   0x813B
 
#define GL_TEXTURE_BASE_LEVEL   0x813C
 
#define GL_TEXTURE_MAX_LEVEL   0x813D
 
#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12
 
#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13
 
#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22
 
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23
 
#define GL_ALIASED_POINT_SIZE_RANGE   0x846D
 
#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E
 
#define GL_PACK_SKIP_IMAGES   0x806B
 
#define GL_PACK_IMAGE_HEIGHT   0x806C
 
#define GL_UNPACK_SKIP_IMAGES   0x806D
 
#define GL_UNPACK_IMAGE_HEIGHT   0x806E
 
#define GL_TEXTURE_3D   0x806F
 
#define GL_PROXY_TEXTURE_3D   0x8070
 
#define GL_TEXTURE_DEPTH   0x8071
 
#define GL_TEXTURE_WRAP_R   0x8072
 
#define GL_MAX_3D_TEXTURE_SIZE   0x8073
 
#define GL_TEXTURE_BINDING_3D   0x806A
 
#define GL_CONSTANT_COLOR   0x8001
 
#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002
 
#define GL_CONSTANT_ALPHA   0x8003
 
#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004
 
#define GL_COLOR_TABLE   0x80D0
 
#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
 
#define GL_POST_COLOR_MATRIX_COLOR_TABLE   0x80D2
 
#define GL_PROXY_COLOR_TABLE   0x80D3
 
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
 
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE   0x80D5
 
#define GL_COLOR_TABLE_SCALE   0x80D6
 
#define GL_COLOR_TABLE_BIAS   0x80D7
 
#define GL_COLOR_TABLE_FORMAT   0x80D8
 
#define GL_COLOR_TABLE_WIDTH   0x80D9
 
#define GL_COLOR_TABLE_RED_SIZE   0x80DA
 
#define GL_COLOR_TABLE_GREEN_SIZE   0x80DB
 
#define GL_COLOR_TABLE_BLUE_SIZE   0x80DC
 
#define GL_COLOR_TABLE_ALPHA_SIZE   0x80DD
 
#define GL_COLOR_TABLE_LUMINANCE_SIZE   0x80DE
 
#define GL_COLOR_TABLE_INTENSITY_SIZE   0x80DF
 
#define GL_CONVOLUTION_1D   0x8010
 
#define GL_CONVOLUTION_2D   0x8011
 
#define GL_SEPARABLE_2D   0x8012
 
#define GL_CONVOLUTION_BORDER_MODE   0x8013
 
#define GL_CONVOLUTION_FILTER_SCALE   0x8014
 
#define GL_CONVOLUTION_FILTER_BIAS   0x8015
 
#define GL_REDUCE   0x8016
 
#define GL_CONVOLUTION_FORMAT   0x8017
 
#define GL_CONVOLUTION_WIDTH   0x8018
 
#define GL_CONVOLUTION_HEIGHT   0x8019
 
#define GL_MAX_CONVOLUTION_WIDTH   0x801A
 
#define GL_MAX_CONVOLUTION_HEIGHT   0x801B
 
#define GL_POST_CONVOLUTION_RED_SCALE   0x801C
 
#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
 
#define GL_POST_CONVOLUTION_BLUE_SCALE   0x801E
 
#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
 
#define GL_POST_CONVOLUTION_RED_BIAS   0x8020
 
#define GL_POST_CONVOLUTION_GREEN_BIAS   0x8021
 
#define GL_POST_CONVOLUTION_BLUE_BIAS   0x8022
 
#define GL_POST_CONVOLUTION_ALPHA_BIAS   0x8023
 
#define GL_CONSTANT_BORDER   0x8151
 
#define GL_REPLICATE_BORDER   0x8153
 
#define GL_CONVOLUTION_BORDER_COLOR   0x8154
 
#define GL_COLOR_MATRIX   0x80B1
 
#define GL_COLOR_MATRIX_STACK_DEPTH   0x80B2
 
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
 
#define GL_POST_COLOR_MATRIX_RED_SCALE   0x80B4
 
#define GL_POST_COLOR_MATRIX_GREEN_SCALE   0x80B5
 
#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
 
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE   0x80B7
 
#define GL_POST_COLOR_MATRIX_RED_BIAS   0x80B8
 
#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
 
#define GL_POST_COLOR_MATRIX_BLUE_BIAS   0x80BA
 
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
 
#define GL_HISTOGRAM   0x8024
 
#define GL_PROXY_HISTOGRAM   0x8025
 
#define GL_HISTOGRAM_WIDTH   0x8026
 
#define GL_HISTOGRAM_FORMAT   0x8027
 
#define GL_HISTOGRAM_RED_SIZE   0x8028
 
#define GL_HISTOGRAM_GREEN_SIZE   0x8029
 
#define GL_HISTOGRAM_BLUE_SIZE   0x802A
 
#define GL_HISTOGRAM_ALPHA_SIZE   0x802B
 
#define GL_HISTOGRAM_LUMINANCE_SIZE   0x802C
 
#define GL_HISTOGRAM_SINK   0x802D
 
#define GL_MINMAX   0x802E
 
#define GL_MINMAX_FORMAT   0x802F
 
#define GL_MINMAX_SINK   0x8030
 
#define GL_TABLE_TOO_LARGE   0x8031
 
#define GL_BLEND_EQUATION   0x8009
 
#define GL_MIN   0x8007
 
#define GL_MAX   0x8008
 
#define GL_FUNC_ADD   0x8006
 
#define GL_FUNC_SUBTRACT   0x800A
 
#define GL_FUNC_REVERSE_SUBTRACT   0x800B
 
#define GL_BLEND_COLOR   0x8005
 
#define GL_TEXTURE0   0x84C0
 
#define GL_TEXTURE1   0x84C1
 
#define GL_TEXTURE2   0x84C2
 
#define GL_TEXTURE3   0x84C3
 
#define GL_TEXTURE4   0x84C4
 
#define GL_TEXTURE5   0x84C5
 
#define GL_TEXTURE6   0x84C6
 
#define GL_TEXTURE7   0x84C7
 
#define GL_TEXTURE8   0x84C8
 
#define GL_TEXTURE9   0x84C9
 
#define GL_TEXTURE10   0x84CA
 
#define GL_TEXTURE11   0x84CB
 
#define GL_TEXTURE12   0x84CC
 
#define GL_TEXTURE13   0x84CD
 
#define GL_TEXTURE14   0x84CE
 
#define GL_TEXTURE15   0x84CF
 
#define GL_TEXTURE16   0x84D0
 
#define GL_TEXTURE17   0x84D1
 
#define GL_TEXTURE18   0x84D2
 
#define GL_TEXTURE19   0x84D3
 
#define GL_TEXTURE20   0x84D4
 
#define GL_TEXTURE21   0x84D5
 
#define GL_TEXTURE22   0x84D6
 
#define GL_TEXTURE23   0x84D7
 
#define GL_TEXTURE24   0x84D8
 
#define GL_TEXTURE25   0x84D9
 
#define GL_TEXTURE26   0x84DA
 
#define GL_TEXTURE27   0x84DB
 
#define GL_TEXTURE28   0x84DC
 
#define GL_TEXTURE29   0x84DD
 
#define GL_TEXTURE30   0x84DE
 
#define GL_TEXTURE31   0x84DF
 
#define GL_ACTIVE_TEXTURE   0x84E0
 
#define GL_CLIENT_ACTIVE_TEXTURE   0x84E1
 
#define GL_MAX_TEXTURE_UNITS   0x84E2
 
#define GL_NORMAL_MAP   0x8511
 
#define GL_REFLECTION_MAP   0x8512
 
#define GL_TEXTURE_CUBE_MAP   0x8513
 
#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A
 
#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B
 
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C
 
#define GL_COMPRESSED_ALPHA   0x84E9
 
#define GL_COMPRESSED_LUMINANCE   0x84EA
 
#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB
 
#define GL_COMPRESSED_INTENSITY   0x84EC
 
#define GL_COMPRESSED_RGB   0x84ED
 
#define GL_COMPRESSED_RGBA   0x84EE
 
#define GL_TEXTURE_COMPRESSION_HINT   0x84EF
 
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0
 
#define GL_TEXTURE_COMPRESSED   0x86A1
 
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2
 
#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3
 
#define GL_MULTISAMPLE   0x809D
 
#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E
 
#define GL_SAMPLE_ALPHA_TO_ONE   0x809F
 
#define GL_SAMPLE_COVERAGE   0x80A0
 
#define GL_SAMPLE_BUFFERS   0x80A8
 
#define GL_SAMPLES   0x80A9
 
#define GL_SAMPLE_COVERAGE_VALUE   0x80AA
 
#define GL_SAMPLE_COVERAGE_INVERT   0x80AB
 
#define GL_MULTISAMPLE_BIT   0x20000000
 
#define GL_TRANSPOSE_MODELVIEW_MATRIX   0x84E3
 
#define GL_TRANSPOSE_PROJECTION_MATRIX   0x84E4
 
#define GL_TRANSPOSE_TEXTURE_MATRIX   0x84E5
 
#define GL_TRANSPOSE_COLOR_MATRIX   0x84E6
 
#define GL_COMBINE   0x8570
 
#define GL_COMBINE_RGB   0x8571
 
#define GL_COMBINE_ALPHA   0x8572
 
#define GL_SOURCE0_RGB   0x8580
 
#define GL_SOURCE1_RGB   0x8581
 
#define GL_SOURCE2_RGB   0x8582
 
#define GL_SOURCE0_ALPHA   0x8588
 
#define GL_SOURCE1_ALPHA   0x8589
 
#define GL_SOURCE2_ALPHA   0x858A
 
#define GL_OPERAND0_RGB   0x8590
 
#define GL_OPERAND1_RGB   0x8591
 
#define GL_OPERAND2_RGB   0x8592
 
#define GL_OPERAND0_ALPHA   0x8598
 
#define GL_OPERAND1_ALPHA   0x8599
 
#define GL_OPERAND2_ALPHA   0x859A
 
#define GL_RGB_SCALE   0x8573
 
#define GL_ADD_SIGNED   0x8574
 
#define GL_INTERPOLATE   0x8575
 
#define GL_SUBTRACT   0x84E7
 
#define GL_CONSTANT   0x8576
 
#define GL_PRIMARY_COLOR   0x8577
 
#define GL_PREVIOUS   0x8578
 
#define GL_DOT3_RGB   0x86AE
 
#define GL_DOT3_RGBA   0x86AF
 
#define GL_CLAMP_TO_BORDER   0x812D
 
#define GL_ARB_multitexture   1
 
#define GL_TEXTURE0_ARB   0x84C0
 
#define GL_TEXTURE1_ARB   0x84C1
 
#define GL_TEXTURE2_ARB   0x84C2
 
#define GL_TEXTURE3_ARB   0x84C3
 
#define GL_TEXTURE4_ARB   0x84C4
 
#define GL_TEXTURE5_ARB   0x84C5
 
#define GL_TEXTURE6_ARB   0x84C6
 
#define GL_TEXTURE7_ARB   0x84C7
 
#define GL_TEXTURE8_ARB   0x84C8
 
#define GL_TEXTURE9_ARB   0x84C9
 
#define GL_TEXTURE10_ARB   0x84CA
 
#define GL_TEXTURE11_ARB   0x84CB
 
#define GL_TEXTURE12_ARB   0x84CC
 
#define GL_TEXTURE13_ARB   0x84CD
 
#define GL_TEXTURE14_ARB   0x84CE
 
#define GL_TEXTURE15_ARB   0x84CF
 
#define GL_TEXTURE16_ARB   0x84D0
 
#define GL_TEXTURE17_ARB   0x84D1
 
#define GL_TEXTURE18_ARB   0x84D2
 
#define GL_TEXTURE19_ARB   0x84D3
 
#define GL_TEXTURE20_ARB   0x84D4
 
#define GL_TEXTURE21_ARB   0x84D5
 
#define GL_TEXTURE22_ARB   0x84D6
 
#define GL_TEXTURE23_ARB   0x84D7
 
#define GL_TEXTURE24_ARB   0x84D8
 
#define GL_TEXTURE25_ARB   0x84D9
 
#define GL_TEXTURE26_ARB   0x84DA
 
#define GL_TEXTURE27_ARB   0x84DB
 
#define GL_TEXTURE28_ARB   0x84DC
 
#define GL_TEXTURE29_ARB   0x84DD
 
#define GL_TEXTURE30_ARB   0x84DE
 
#define GL_TEXTURE31_ARB   0x84DF
 
#define GL_ACTIVE_TEXTURE_ARB   0x84E0
 
#define GL_CLIENT_ACTIVE_TEXTURE_ARB   0x84E1
 
#define GL_MAX_TEXTURE_UNITS_ARB   0x84E2
 
#define GL_MESA_packed_depth_stencil   1
 
#define GL_DEPTH_STENCIL_MESA   0x8750
 
#define GL_UNSIGNED_INT_24_8_MESA   0x8751
 
#define GL_UNSIGNED_INT_8_24_REV_MESA   0x8752
 
#define GL_UNSIGNED_SHORT_15_1_MESA   0x8753
 
#define GL_UNSIGNED_SHORT_1_15_REV_MESA   0x8754
 
#define GL_MESA_program_debug   1
 
#define GL_FRAGMENT_PROGRAM_POSITION_MESA   0x8bb0
 
#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA   0x8bb1
 
#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA   0x8bb2
 
#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA   0x8bb3
 
#define GL_VERTEX_PROGRAM_POSITION_MESA   0x8bb4
 
#define GL_VERTEX_PROGRAM_CALLBACK_MESA   0x8bb5
 
#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA   0x8bb6
 
#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA   0x8bb7
 
#define GL_MESA_texture_array   1
 
#define GL_TEXTURE_1D_ARRAY_EXT   0x8C18
 
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19
 
#define GL_TEXTURE_2D_ARRAY_EXT   0x8C1A
 
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B
 
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
 
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
 
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT   0x8CD4
 
#define GL_ATI_blend_equation_separate   1
 
#define GL_ALPHA_BLEND_EQUATION_ATI   0x883D
 
#define GL_OES_EGL_image   1
 

Typedefs

typedef unsigned int GLenum
 
typedef unsigned char GLboolean
 
typedef unsigned int GLbitfield
 
typedef void GLvoid
 
typedef signed char GLbyte
 
typedef short GLshort
 
typedef int GLint
 
typedef unsigned char GLubyte
 
typedef unsigned short GLushort
 
typedef unsigned int GLuint
 
typedef int GLsizei
 
typedef float GLfloat
 
typedef float GLclampf
 
typedef double GLdouble
 
typedef double GLclampd
 
typedef GLuint start
 
typedef GLuint GLuint end
 
typedef GLuint GLuint GLsizei count
 
typedef GLuint GLuint GLsizei GLenum type
 
typedef GLuint GLuint GLsizei GLenum const GLvoidindices
 
typedef GLint level
 
typedef GLint GLint internalformat
 
typedef GLint GLint GLsizei width
 
typedef GLint GLint GLsizei GLsizei height
 
typedef GLint GLint GLsizei GLsizei GLsizei depth
 
typedef GLint GLint GLsizei GLsizei GLsizei GLint border
 
typedef GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
 
typedef GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoidpixels
 
typedef GLint GLint xoffset
 
typedef GLint GLint GLint yoffset
 
typedef GLint GLint GLint GLint zoffset
 
typedef GLint GLint GLint GLint GLint x
 
typedef GLint GLint GLint GLint GLint GLint y
 
typedef GLclampf green
 
typedef GLclampf GLclampf blue
 
typedef GLclampf GLclampf GLclampf alpha
 
typedef GLboolean invert
 
typedef GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei imageSize
 
typedef GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoiddata
 
typedef GLint GLvoidimg
 
typedef GLdouble s
 
typedef const GLdoublev
 
typedef GLdouble GLdouble t
 
typedef GLdouble GLdouble GLdouble r
 
typedef GLdouble GLdouble GLdouble GLdouble q
 
typedef void(* GLprogramcallbackMESA) (GLenum target, GLvoid *data)
 
typedef GLenum modeA
 
typedef voidGLeglImageOES
 
typedef GLeglImageOES image
 

Functions

GLAPI void GLAPIENTRY glClearIndex (GLfloat c)
 
GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
 
GLAPI void GLAPIENTRY glClear (GLbitfield mask)
 
GLAPI void GLAPIENTRY glIndexMask (GLuint mask)
 
GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
 
GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref)
 
GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor)
 
GLAPI void GLAPIENTRY glLogicOp (GLenum opcode)
 
GLAPI void GLAPIENTRY glCullFace (GLenum mode)
 
GLAPI void GLAPIENTRY glFrontFace (GLenum mode)
 
GLAPI void GLAPIENTRY glPointSize (GLfloat size)
 
GLAPI void GLAPIENTRY glLineWidth (GLfloat width)
 
GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern)
 
GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode)
 
GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units)
 
GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask)
 
GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask)
 
GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag)
 
GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag)
 
GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
 
GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation)
 
GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation)
 
GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode)
 
GLAPI void GLAPIENTRY glReadBuffer (GLenum mode)
 
GLAPI void GLAPIENTRY glEnable (GLenum cap)
 
GLAPI void GLAPIENTRY glDisable (GLenum cap)
 
GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap)
 
GLAPI void GLAPIENTRY glEnableClientState (GLenum cap)
 
GLAPI void GLAPIENTRY glDisableClientState (GLenum cap)
 
GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params)
 
GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params)
 
GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params)
 
GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params)
 
GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask)
 
GLAPI void GLAPIENTRY glPopAttrib (void)
 
GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask)
 
GLAPI void GLAPIENTRY glPopClientAttrib (void)
 
GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode)
 
GLAPI GLenum GLAPIENTRY glGetError (void)
 
GLAPI const GLubyte *GLAPIENTRY glGetString (GLenum name)
 
GLAPI void GLAPIENTRY glFinish (void)
 
GLAPI void GLAPIENTRY glFlush (void)
 
GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode)
 
GLAPI void GLAPIENTRY glClearDepth (GLclampd depth)
 
GLAPI void GLAPIENTRY glDepthFunc (GLenum func)
 
GLAPI void GLAPIENTRY glDepthMask (GLboolean flag)
 
GLAPI void GLAPIENTRY glDepthRange (GLclampd near_val, GLclampd far_val)
 
GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 
GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value)
 
GLAPI void GLAPIENTRY glMatrixMode (GLenum mode)
 
GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val)
 
GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val)
 
GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
 
GLAPI void GLAPIENTRY glPushMatrix (void)
 
GLAPI void GLAPIENTRY glPopMatrix (void)
 
GLAPI void GLAPIENTRY glLoadIdentity (void)
 
GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m)
 
GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m)
 
GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m)
 
GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m)
 
GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
 
GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
 
GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z)
 
GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z)
 
GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z)
 
GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z)
 
GLAPI GLboolean GLAPIENTRY glIsList (GLuint list)
 
GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range)
 
GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range)
 
GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode)
 
GLAPI void GLAPIENTRY glEndList (void)
 
GLAPI void GLAPIENTRY glCallList (GLuint list)
 
GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists)
 
GLAPI void GLAPIENTRY glListBase (GLuint base)
 
GLAPI void GLAPIENTRY glBegin (GLenum mode)
 
GLAPI void GLAPIENTRY glEnd (void)
 
GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y)
 
GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y)
 
GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y)
 
GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y)
 
GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z)
 
GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z)
 
GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z)
 
GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z)
 
GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w)
 
GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
 
GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glVertex2iv (const GLint *v)
 
GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glVertex3iv (const GLint *v)
 
GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glVertex4iv (const GLint *v)
 
GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
 
GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
 
GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
 
GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz)
 
GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz)
 
GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v)
 
GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glNormal3iv (const GLint *v)
 
GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glIndexd (GLdouble c)
 
GLAPI void GLAPIENTRY glIndexf (GLfloat c)
 
GLAPI void GLAPIENTRY glIndexi (GLint c)
 
GLAPI void GLAPIENTRY glIndexs (GLshort c)
 
GLAPI void GLAPIENTRY glIndexub (GLubyte c)
 
GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c)
 
GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c)
 
GLAPI void GLAPIENTRY glIndexiv (const GLint *c)
 
GLAPI void GLAPIENTRY glIndexsv (const GLshort *c)
 
GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c)
 
GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue)
 
GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue)
 
GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue)
 
GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue)
 
GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue)
 
GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
 
GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue)
 
GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue)
 
GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
 
GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
 
GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 
GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
 
GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
 
GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
 
GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
 
GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
 
GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v)
 
GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glColor3iv (const GLint *v)
 
GLAPI void GLAPIENTRY glColor3sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v)
 
GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v)
 
GLAPI void GLAPIENTRY glColor3usv (const GLushort *v)
 
GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v)
 
GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glColor4iv (const GLint *v)
 
GLAPI void GLAPIENTRY glColor4sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v)
 
GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v)
 
GLAPI void GLAPIENTRY glColor4usv (const GLushort *v)
 
GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s)
 
GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s)
 
GLAPI void GLAPIENTRY glTexCoord1i (GLint s)
 
GLAPI void GLAPIENTRY glTexCoord1s (GLshort s)
 
GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t)
 
GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t)
 
GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t)
 
GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t)
 
GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
 
GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
 
GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r)
 
GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r)
 
GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
 
GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
 
GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
 
GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
 
GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v)
 
GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v)
 
GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v)
 
GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v)
 
GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y)
 
GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y)
 
GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y)
 
GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y)
 
GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
 
GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
 
GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z)
 
GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z)
 
GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
 
GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
 
GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v)
 
GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v)
 
GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v)
 
GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v)
 
GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v)
 
GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v)
 
GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
 
GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
 
GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
 
GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
 
GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2)
 
GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2)
 
GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2)
 
GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2)
 
GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
 
GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *ptr)
 
GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
 
GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *ptr)
 
GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
 
GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *ptr)
 
GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid **params)
 
GLAPI void GLAPIENTRY glArrayElement (GLint i)
 
GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count)
 
GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
 
GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer)
 
GLAPI void GLAPIENTRY glShadeModel (GLenum mode)
 
GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param)
 
GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param)
 
GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params)
 
GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params)
 
GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params)
 
GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params)
 
GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param)
 
GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param)
 
GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params)
 
GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params)
 
GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param)
 
GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param)
 
GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params)
 
GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params)
 
GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)
 
GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params)
 
GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode)
 
GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor)
 
GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param)
 
GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param)
 
GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param)
 
GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param)
 
GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values)
 
GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values)
 
GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values)
 
GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values)
 
GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values)
 
GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values)
 
GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
 
GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
 
GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
 
GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
 
GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
 
GLAPI void GLAPIENTRY glStencilMask (GLuint mask)
 
GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
 
GLAPI void GLAPIENTRY glClearStencil (GLint s)
 
GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param)
 
GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param)
 
GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param)
 
GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params)
 
GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params)
 
GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params)
 
GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)
 
GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)
 
GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params)
 
GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param)
 
GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param)
 
GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params)
 
GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params)
 
GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)
 
GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params)
 
GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param)
 
GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param)
 
GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params)
 
GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params)
 
GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
 
GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
 
GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
 
GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
 
GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
 
GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures)
 
GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures)
 
GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture)
 
GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities)
 
GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
 
GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture)
 
GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
 
GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
 
GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
 
GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
 
GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
 
GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
 
GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
 
GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
 
GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
 
GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v)
 
GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v)
 
GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v)
 
GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u)
 
GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u)
 
GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u)
 
GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u)
 
GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v)
 
GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v)
 
GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u)
 
GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u)
 
GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
 
GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
 
GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
 
GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
 
GLAPI void GLAPIENTRY glEvalPoint1 (GLint i)
 
GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j)
 
GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
 
GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
 
GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param)
 
GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param)
 
GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params)
 
GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params)
 
GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)
 
GLAPI void GLAPIENTRY glPassThrough (GLfloat token)
 
GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer)
 
GLAPI void GLAPIENTRY glInitNames (void)
 
GLAPI void GLAPIENTRY glLoadName (GLuint name)
 
GLAPI void GLAPIENTRY glPushName (GLuint name)
 
GLAPI void GLAPIENTRY glPopName (void)
 
GLAPI void GLAPIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
 
GLAPI void GLAPIENTRY glTexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
GLAPI void GLAPIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
 
GLAPI void GLAPIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode
 
GLAPI void GLAPIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
 
GLAPI void GLAPIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
 
GLAPI void GLAPIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params)
 
GLAPI void GLAPIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params)
 
GLAPI void GLAPIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
 
GLAPI void GLAPIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
 
GLAPI void GLAPIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table)
 
GLAPI void GLAPIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params)
 
GLAPI void GLAPIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params)
 
GLAPI void GLAPIENTRY glBlendEquation (GLenum mode)
 
GLAPI void GLAPIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
 
GLAPI void GLAPIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
 
GLAPI void GLAPIENTRY glResetHistogram (GLenum target)
 
GLAPI void GLAPIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
 
GLAPI void GLAPIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params)
 
GLAPI void GLAPIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params)
 
GLAPI void GLAPIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink)
 
GLAPI void GLAPIENTRY glResetMinmax (GLenum target)
 
GLAPI void GLAPIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values)
 
GLAPI void GLAPIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params)
 
GLAPI void GLAPIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params)
 
GLAPI void GLAPIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
 
GLAPI void GLAPIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
 
GLAPI void GLAPIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params)
 
GLAPI void GLAPIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params)
 
GLAPI void GLAPIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params)
 
GLAPI void GLAPIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params)
 
GLAPI void GLAPIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
 
GLAPI void GLAPIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
 
GLAPI void GLAPIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image)
 
GLAPI void GLAPIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params)
 
GLAPI void GLAPIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params)
 
GLAPI void GLAPIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
 
GLAPI void GLAPIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
 
GLAPI void GLAPIENTRY glActiveTexture (GLenum texture)
 
GLAPI void GLAPIENTRY glClientActiveTexture (GLenum texture)
 
GLAPI void GLAPIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
 
GLAPI void GLAPIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
 
GLAPI void GLAPIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
 
GLAPI void GLAPIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
 
GLAPI void GLAPIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
 
GLAPI void GLAPIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
 
GLAPI void GLAPIENTRY glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img)
 
GLAPI void GLAPIENTRY glMultiTexCoord1d (GLenum target, GLdouble s)
 
GLAPI void GLAPIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord1f (GLenum target, GLfloat s)
 
GLAPI void GLAPIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord1i (GLenum target, GLint s)
 
GLAPI void GLAPIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord1s (GLenum target, GLshort s)
 
GLAPI void GLAPIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t)
 
GLAPI void GLAPIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t)
 
GLAPI void GLAPIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t)
 
GLAPI void GLAPIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t)
 
GLAPI void GLAPIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r)
 
GLAPI void GLAPIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r)
 
GLAPI void GLAPIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r)
 
GLAPI void GLAPIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r)
 
GLAPI void GLAPIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
 
GLAPI void GLAPIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
 
GLAPI void GLAPIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q)
 
GLAPI void GLAPIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
 
GLAPI void GLAPIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v)
 
GLAPI void GLAPIENTRY glLoadTransposeMatrixd (const GLdouble m[16])
 
GLAPI void GLAPIENTRY glLoadTransposeMatrixf (const GLfloat m[16])
 
GLAPI void GLAPIENTRY glMultTransposeMatrixd (const GLdouble m[16])
 
GLAPI void GLAPIENTRY glMultTransposeMatrixf (const GLfloat m[16])
 
GLAPI void GLAPIENTRY glSampleCoverage (GLclampf value, GLboolean invert)
 
GLAPI void GLAPIENTRY glActiveTextureARB (GLenum texture)
 
GLAPI void GLAPIENTRY glClientActiveTextureARB (GLenum texture)
 
GLAPI void GLAPIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s)
 
GLAPI void GLAPIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s)
 
GLAPI void GLAPIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord1iARB (GLenum target, GLint s)
 
GLAPI void GLAPIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s)
 
GLAPI void GLAPIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t)
 
GLAPI void GLAPIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t)
 
GLAPI void GLAPIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t)
 
GLAPI void GLAPIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t)
 
GLAPI void GLAPIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r)
 
GLAPI void GLAPIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r)
 
GLAPI void GLAPIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r)
 
GLAPI void GLAPIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r)
 
GLAPI void GLAPIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
 
GLAPI void GLAPIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
 
GLAPI void GLAPIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q)
 
GLAPI void GLAPIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v)
 
GLAPI void GLAPIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
 
GLAPI void GLAPIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v)
 
GLAPI void GLAPIENTRY glProgramCallbackMESA (GLenum target, GLprogramcallbackMESA callback, GLvoid *data)
 
GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA (GLenum target, GLsizei len, const GLubyte *name, GLfloat *v)
 
GLAPI void GLAPIENTRY glBlendEquationSeparateATI (GLenum modeRGB, GLenum modeA)
 

Macro Definition Documentation

◆ APIENTRY

#define APIENTRY   GLAPIENTRY

Definition at line 119 of file mesa_gl.h.

◆ APIENTRYP

#define APIENTRYP   APIENTRY *

Definition at line 124 of file mesa_gl.h.

◆ GL_2_BYTES

#define GL_2_BYTES   0x1407

Definition at line 195 of file mesa_gl.h.

◆ GL_2D

#define GL_2D   0x0600

Definition at line 403 of file mesa_gl.h.

◆ GL_3_BYTES

#define GL_3_BYTES   0x1408

Definition at line 196 of file mesa_gl.h.

◆ GL_3D

#define GL_3D   0x0601

Definition at line 404 of file mesa_gl.h.

◆ GL_3D_COLOR

#define GL_3D_COLOR   0x0602

Definition at line 405 of file mesa_gl.h.

◆ GL_3D_COLOR_TEXTURE

#define GL_3D_COLOR_TEXTURE   0x0603

Definition at line 406 of file mesa_gl.h.

◆ GL_4_BYTES

#define GL_4_BYTES   0x1409

Definition at line 197 of file mesa_gl.h.

◆ GL_4D_COLOR_TEXTURE

#define GL_4D_COLOR_TEXTURE   0x0604

Definition at line 407 of file mesa_gl.h.

◆ GL_ACCUM

#define GL_ACCUM   0x0100

Definition at line 370 of file mesa_gl.h.

◆ GL_ACCUM_ALPHA_BITS

#define GL_ACCUM_ALPHA_BITS   0x0D5B

Definition at line 368 of file mesa_gl.h.

◆ GL_ACCUM_BLUE_BITS

#define GL_ACCUM_BLUE_BITS   0x0D5A

Definition at line 367 of file mesa_gl.h.

◆ GL_ACCUM_BUFFER_BIT

#define GL_ACCUM_BUFFER_BIT   0x00000200

Definition at line 722 of file mesa_gl.h.

◆ GL_ACCUM_CLEAR_VALUE

#define GL_ACCUM_CLEAR_VALUE   0x0B80

Definition at line 369 of file mesa_gl.h.

◆ GL_ACCUM_GREEN_BITS

#define GL_ACCUM_GREEN_BITS   0x0D59

Definition at line 366 of file mesa_gl.h.

◆ GL_ACCUM_RED_BITS

#define GL_ACCUM_RED_BITS   0x0D58

Definition at line 365 of file mesa_gl.h.

◆ GL_ACTIVE_TEXTURE

#define GL_ACTIVE_TEXTURE   0x84E0

Definition at line 1793 of file mesa_gl.h.

◆ GL_ACTIVE_TEXTURE_ARB

#define GL_ACTIVE_TEXTURE_ARB   0x84E0

Definition at line 2009 of file mesa_gl.h.

◆ GL_ADD

#define GL_ADD   0x0104

Definition at line 371 of file mesa_gl.h.

◆ GL_ADD_SIGNED

#define GL_ADD_SIGNED   0x8574

Definition at line 1853 of file mesa_gl.h.

◆ GL_ALIASED_LINE_WIDTH_RANGE

#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E

Definition at line 1521 of file mesa_gl.h.

◆ GL_ALIASED_POINT_SIZE_RANGE

#define GL_ALIASED_POINT_SIZE_RANGE   0x846D

Definition at line 1520 of file mesa_gl.h.

◆ GL_ALL_ATTRIB_BITS

#define GL_ALL_ATTRIB_BITS   0x000FFFFF

Definition at line 733 of file mesa_gl.h.

◆ GL_ALL_CLIENT_ATTRIB_BITS

#define GL_ALL_CLIENT_ATTRIB_BITS   0xFFFFFFFF

Definition at line 779 of file mesa_gl.h.

◆ GL_ALPHA

#define GL_ALPHA   0x1906

Definition at line 494 of file mesa_gl.h.

◆ GL_ALPHA12

#define GL_ALPHA12   0x803D

Definition at line 746 of file mesa_gl.h.

◆ GL_ALPHA16

#define GL_ALPHA16   0x803E

Definition at line 747 of file mesa_gl.h.

◆ GL_ALPHA4

#define GL_ALPHA4   0x803B

Definition at line 744 of file mesa_gl.h.

◆ GL_ALPHA8

#define GL_ALPHA8   0x803C

Definition at line 745 of file mesa_gl.h.

◆ GL_ALPHA_BIAS

#define GL_ALPHA_BIAS   0x0D1D

Definition at line 614 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_ALPHA_BITS

#define GL_ALPHA_BITS   0x0D55

Definition at line 497 of file mesa_gl.h.

◆ GL_ALPHA_BLEND_EQUATION_ATI

#define GL_ALPHA_BLEND_EQUATION_ATI   0x883D

Definition at line 2196 of file mesa_gl.h.

◆ GL_ALPHA_SCALE

#define GL_ALPHA_SCALE   0x0D1C

Definition at line 613 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply(), and vl::TexEnv::apply().

◆ GL_ALPHA_TEST

#define GL_ALPHA_TEST   0x0BC0

Definition at line 377 of file mesa_gl.h.

◆ GL_ALPHA_TEST_FUNC

#define GL_ALPHA_TEST_FUNC   0x0BC1

Definition at line 379 of file mesa_gl.h.

◆ GL_ALPHA_TEST_REF

#define GL_ALPHA_TEST_REF   0x0BC2

Definition at line 378 of file mesa_gl.h.

◆ GL_ALWAYS

#define GL_ALWAYS   0x0207

Definition at line 311 of file mesa_gl.h.

◆ GL_AMBIENT

#define GL_AMBIENT   0x1200

Definition at line 335 of file mesa_gl.h.

Referenced by vl::Light::apply(), and vl::Material::apply().

◆ GL_AMBIENT_AND_DIFFUSE

#define GL_AMBIENT_AND_DIFFUSE   0x1602

Definition at line 342 of file mesa_gl.h.

◆ GL_AND

#define GL_AND   0x1501

Definition at line 447 of file mesa_gl.h.

◆ GL_AND_INVERTED

#define GL_AND_INVERTED   0x1504

Definition at line 454 of file mesa_gl.h.

◆ GL_AND_REVERSE

#define GL_AND_REVERSE   0x1502

Definition at line 453 of file mesa_gl.h.

◆ GL_ARB_imaging

#define GL_ARB_imaging   1

Definition at line 155 of file mesa_gl.h.

◆ GL_ARB_multitexture

#define GL_ARB_multitexture   1

Definition at line 1975 of file mesa_gl.h.

◆ GL_ATI_blend_equation_separate

#define GL_ATI_blend_equation_separate   1

Definition at line 2194 of file mesa_gl.h.

◆ GL_ATTRIB_STACK_DEPTH

#define GL_ATTRIB_STACK_DEPTH   0x0BB0

Definition at line 532 of file mesa_gl.h.

◆ GL_AUTO_NORMAL

#define GL_AUTO_NORMAL   0x0D80

Definition at line 561 of file mesa_gl.h.

◆ GL_AUX0

#define GL_AUX0   0x0409

Definition at line 486 of file mesa_gl.h.

Referenced by vl::Framebuffer::checkDrawBuffers().

◆ GL_AUX1

#define GL_AUX1   0x040A

Definition at line 487 of file mesa_gl.h.

Referenced by vl::Framebuffer::checkDrawBuffers().

◆ GL_AUX2

#define GL_AUX2   0x040B

Definition at line 488 of file mesa_gl.h.

Referenced by vl::Framebuffer::checkDrawBuffers().

◆ GL_AUX3

#define GL_AUX3   0x040C

Definition at line 489 of file mesa_gl.h.

Referenced by vl::Framebuffer::checkDrawBuffers().

◆ GL_AUX_BUFFERS

#define GL_AUX_BUFFERS   0x0C00

Definition at line 503 of file mesa_gl.h.

◆ GL_BACK

#define GL_BACK   0x0405

◆ GL_BACK_LEFT

#define GL_BACK_LEFT   0x0402

Definition at line 484 of file mesa_gl.h.

Referenced by vl::Framebuffer::checkDrawBuffers().

◆ GL_BACK_RIGHT

#define GL_BACK_RIGHT   0x0403

Definition at line 485 of file mesa_gl.h.

Referenced by vl::Framebuffer::checkDrawBuffers().

◆ GL_BGR

#define GL_BGR   0x80E0

Definition at line 1495 of file mesa_gl.h.

◆ GL_BGRA

#define GL_BGRA   0x80E1

Definition at line 1496 of file mesa_gl.h.

◆ GL_BITMAP

#define GL_BITMAP   0x1A00

Definition at line 508 of file mesa_gl.h.

◆ GL_BITMAP_TOKEN

#define GL_BITMAP_TOKEN   0x0704

Definition at line 412 of file mesa_gl.h.

◆ GL_BLEND

#define GL_BLEND   0x0BE2

Definition at line 382 of file mesa_gl.h.

Referenced by vl::EdgeRenderer::render().

◆ GL_BLEND_COLOR

#define GL_BLEND_COLOR   0x8005

Definition at line 1640 of file mesa_gl.h.

◆ GL_BLEND_DST

#define GL_BLEND_DST   0x0BE0

Definition at line 384 of file mesa_gl.h.

◆ GL_BLEND_EQUATION

#define GL_BLEND_EQUATION   0x8009

Definition at line 1634 of file mesa_gl.h.

◆ GL_BLEND_SRC

#define GL_BLEND_SRC   0x0BE1

Definition at line 383 of file mesa_gl.h.

◆ GL_BLUE

#define GL_BLUE   0x1905

Definition at line 493 of file mesa_gl.h.

◆ GL_BLUE_BIAS

#define GL_BLUE_BIAS   0x0D1B

Definition at line 612 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_BLUE_BITS

#define GL_BLUE_BITS   0x0D54

Definition at line 500 of file mesa_gl.h.

◆ GL_BLUE_SCALE

#define GL_BLUE_SCALE   0x0D1A

Definition at line 611 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_BYTE

#define GL_BYTE   0x1400

◆ GL_C3F_V3F

#define GL_C3F_V3F   0x2A24

Definition at line 243 of file mesa_gl.h.

◆ GL_C4F_N3F_V3F

#define GL_C4F_N3F_V3F   0x2A26

Definition at line 245 of file mesa_gl.h.

◆ GL_C4UB_V2F

#define GL_C4UB_V2F   0x2A22

Definition at line 241 of file mesa_gl.h.

◆ GL_C4UB_V3F

#define GL_C4UB_V3F   0x2A23

Definition at line 242 of file mesa_gl.h.

◆ GL_CCW

#define GL_CCW   0x0901

Definition at line 280 of file mesa_gl.h.

◆ GL_CLAMP

#define GL_CLAMP   0x2900

Definition at line 689 of file mesa_gl.h.

Referenced by vl::TexParameter::apply().

◆ GL_CLAMP_TO_BORDER

#define GL_CLAMP_TO_BORDER   0x812D

Definition at line 1863 of file mesa_gl.h.

◆ GL_CLAMP_TO_EDGE

#define GL_CLAMP_TO_EDGE   0x812F

Definition at line 1492 of file mesa_gl.h.

◆ GL_CLEAR

#define GL_CLEAR   0x1500

Definition at line 441 of file mesa_gl.h.

◆ GL_CLIENT_ACTIVE_TEXTURE

#define GL_CLIENT_ACTIVE_TEXTURE   0x84E1

Definition at line 1794 of file mesa_gl.h.

◆ GL_CLIENT_ACTIVE_TEXTURE_ARB

#define GL_CLIENT_ACTIVE_TEXTURE_ARB   0x84E1

Definition at line 2010 of file mesa_gl.h.

◆ GL_CLIENT_ALL_ATTRIB_BITS

#define GL_CLIENT_ALL_ATTRIB_BITS   0xFFFFFFFF

Definition at line 780 of file mesa_gl.h.

◆ GL_CLIENT_ATTRIB_STACK_DEPTH

#define GL_CLIENT_ATTRIB_STACK_DEPTH   0x0BB1

Definition at line 533 of file mesa_gl.h.

◆ GL_CLIENT_PIXEL_STORE_BIT

#define GL_CLIENT_PIXEL_STORE_BIT   0x00000001

Definition at line 777 of file mesa_gl.h.

Referenced by vl::readPixels(), and vl::DrawPixels::render_Implementation().

◆ GL_CLIENT_VERTEX_ARRAY_BIT

#define GL_CLIENT_VERTEX_ARRAY_BIT   0x00000002

Definition at line 778 of file mesa_gl.h.

◆ GL_CLIP_PLANE0

#define GL_CLIP_PLANE0   0x3000

Definition at line 357 of file mesa_gl.h.

Referenced by vl::ClipPlane::apply().

◆ GL_CLIP_PLANE1

#define GL_CLIP_PLANE1   0x3001

Definition at line 358 of file mesa_gl.h.

◆ GL_CLIP_PLANE2

#define GL_CLIP_PLANE2   0x3002

Definition at line 359 of file mesa_gl.h.

◆ GL_CLIP_PLANE3

#define GL_CLIP_PLANE3   0x3003

Definition at line 360 of file mesa_gl.h.

◆ GL_CLIP_PLANE4

#define GL_CLIP_PLANE4   0x3004

Definition at line 361 of file mesa_gl.h.

◆ GL_CLIP_PLANE5

#define GL_CLIP_PLANE5   0x3005

Definition at line 362 of file mesa_gl.h.

◆ GL_COEFF

#define GL_COEFF   0x0A00

Definition at line 584 of file mesa_gl.h.

◆ GL_COLOR

#define GL_COLOR   0x1800

Definition at line 509 of file mesa_gl.h.

◆ GL_COLOR_ARRAY

#define GL_COLOR_ARRAY   0x8076

◆ GL_COLOR_ARRAY_POINTER

#define GL_COLOR_ARRAY_POINTER   0x8090

Definition at line 235 of file mesa_gl.h.

◆ GL_COLOR_ARRAY_SIZE

#define GL_COLOR_ARRAY_SIZE   0x8081

Definition at line 224 of file mesa_gl.h.

◆ GL_COLOR_ARRAY_STRIDE

#define GL_COLOR_ARRAY_STRIDE   0x8083

Definition at line 226 of file mesa_gl.h.

◆ GL_COLOR_ARRAY_TYPE

#define GL_COLOR_ARRAY_TYPE   0x8082

Definition at line 225 of file mesa_gl.h.

◆ GL_COLOR_BUFFER_BIT

#define GL_COLOR_BUFFER_BIT   0x00004000

Definition at line 727 of file mesa_gl.h.

Referenced by vlWX::WXGLCanvas::OnPaint(), and vl::Clear::render_Implementation().

◆ GL_COLOR_CLEAR_VALUE

#define GL_COLOR_CLEAR_VALUE   0x0C22

Definition at line 534 of file mesa_gl.h.

◆ GL_COLOR_INDEX

#define GL_COLOR_INDEX   0x1900

Definition at line 490 of file mesa_gl.h.

◆ GL_COLOR_INDEXES

#define GL_COLOR_INDEXES   0x1603

Definition at line 343 of file mesa_gl.h.

◆ GL_COLOR_LOGIC_OP

#define GL_COLOR_LOGIC_OP   0x0BF2

Definition at line 439 of file mesa_gl.h.

◆ GL_COLOR_MATERIAL

#define GL_COLOR_MATERIAL   0x0B57

Definition at line 351 of file mesa_gl.h.

Referenced by vl::Material::apply().

◆ GL_COLOR_MATERIAL_FACE

#define GL_COLOR_MATERIAL_FACE   0x0B55

Definition at line 352 of file mesa_gl.h.

◆ GL_COLOR_MATERIAL_PARAMETER

#define GL_COLOR_MATERIAL_PARAMETER   0x0B56

Definition at line 353 of file mesa_gl.h.

◆ GL_COLOR_MATRIX

#define GL_COLOR_MATRIX   0x80B1

Definition at line 1609 of file mesa_gl.h.

◆ GL_COLOR_MATRIX_STACK_DEPTH

#define GL_COLOR_MATRIX_STACK_DEPTH   0x80B2

Definition at line 1610 of file mesa_gl.h.

◆ GL_COLOR_TABLE

#define GL_COLOR_TABLE   0x80D0

Definition at line 1570 of file mesa_gl.h.

◆ GL_COLOR_TABLE_ALPHA_SIZE

#define GL_COLOR_TABLE_ALPHA_SIZE   0x80DD

Definition at line 1583 of file mesa_gl.h.

◆ GL_COLOR_TABLE_BIAS

#define GL_COLOR_TABLE_BIAS   0x80D7

Definition at line 1577 of file mesa_gl.h.

◆ GL_COLOR_TABLE_BLUE_SIZE

#define GL_COLOR_TABLE_BLUE_SIZE   0x80DC

Definition at line 1582 of file mesa_gl.h.

◆ GL_COLOR_TABLE_FORMAT

#define GL_COLOR_TABLE_FORMAT   0x80D8

Definition at line 1578 of file mesa_gl.h.

◆ GL_COLOR_TABLE_GREEN_SIZE

#define GL_COLOR_TABLE_GREEN_SIZE   0x80DB

Definition at line 1581 of file mesa_gl.h.

◆ GL_COLOR_TABLE_INTENSITY_SIZE

#define GL_COLOR_TABLE_INTENSITY_SIZE   0x80DF

Definition at line 1585 of file mesa_gl.h.

◆ GL_COLOR_TABLE_LUMINANCE_SIZE

#define GL_COLOR_TABLE_LUMINANCE_SIZE   0x80DE

Definition at line 1584 of file mesa_gl.h.

◆ GL_COLOR_TABLE_RED_SIZE

#define GL_COLOR_TABLE_RED_SIZE   0x80DA

Definition at line 1580 of file mesa_gl.h.

◆ GL_COLOR_TABLE_SCALE

#define GL_COLOR_TABLE_SCALE   0x80D6

Definition at line 1576 of file mesa_gl.h.

◆ GL_COLOR_TABLE_WIDTH

#define GL_COLOR_TABLE_WIDTH   0x80D9

Definition at line 1579 of file mesa_gl.h.

◆ GL_COLOR_WRITEMASK

#define GL_COLOR_WRITEMASK   0x0C23

Definition at line 535 of file mesa_gl.h.

Referenced by vl::Viewport::activate().

◆ GL_COMBINE

#define GL_COMBINE   0x8570

Definition at line 1837 of file mesa_gl.h.

◆ GL_COMBINE_ALPHA

#define GL_COMBINE_ALPHA   0x8572

Definition at line 1839 of file mesa_gl.h.

◆ GL_COMBINE_RGB

#define GL_COMBINE_RGB   0x8571

Definition at line 1838 of file mesa_gl.h.

◆ GL_COMPILE

#define GL_COMPILE   0x1300

Definition at line 297 of file mesa_gl.h.

◆ GL_COMPILE_AND_EXECUTE

#define GL_COMPILE_AND_EXECUTE   0x1301

Definition at line 298 of file mesa_gl.h.

Referenced by vl::Renderable::render().

◆ GL_COMPRESSED_ALPHA

#define GL_COMPRESSED_ALPHA   0x84E9

Definition at line 1810 of file mesa_gl.h.

◆ GL_COMPRESSED_INTENSITY

#define GL_COMPRESSED_INTENSITY   0x84EC

Definition at line 1813 of file mesa_gl.h.

◆ GL_COMPRESSED_LUMINANCE

#define GL_COMPRESSED_LUMINANCE   0x84EA

Definition at line 1811 of file mesa_gl.h.

◆ GL_COMPRESSED_LUMINANCE_ALPHA

#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB

Definition at line 1812 of file mesa_gl.h.

◆ GL_COMPRESSED_RGB

#define GL_COMPRESSED_RGB   0x84ED

Definition at line 1814 of file mesa_gl.h.

◆ GL_COMPRESSED_RGBA

#define GL_COMPRESSED_RGBA   0x84EE

Definition at line 1815 of file mesa_gl.h.

◆ GL_COMPRESSED_TEXTURE_FORMATS

#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3

Definition at line 1820 of file mesa_gl.h.

◆ GL_CONSTANT

#define GL_CONSTANT   0x8576

Definition at line 1856 of file mesa_gl.h.

◆ GL_CONSTANT_ALPHA

#define GL_CONSTANT_ALPHA   0x8003

Definition at line 1568 of file mesa_gl.h.

◆ GL_CONSTANT_ATTENUATION

#define GL_CONSTANT_ATTENUATION   0x1207

Definition at line 332 of file mesa_gl.h.

Referenced by vl::Light::apply().

◆ GL_CONSTANT_BORDER

#define GL_CONSTANT_BORDER   0x8151

Definition at line 1606 of file mesa_gl.h.

◆ GL_CONSTANT_COLOR

#define GL_CONSTANT_COLOR   0x8001

Definition at line 1566 of file mesa_gl.h.

◆ GL_CONVOLUTION_1D

#define GL_CONVOLUTION_1D   0x8010

Definition at line 1586 of file mesa_gl.h.

◆ GL_CONVOLUTION_2D

#define GL_CONVOLUTION_2D   0x8011

Definition at line 1587 of file mesa_gl.h.

◆ GL_CONVOLUTION_BORDER_COLOR

#define GL_CONVOLUTION_BORDER_COLOR   0x8154

Definition at line 1608 of file mesa_gl.h.

◆ GL_CONVOLUTION_BORDER_MODE

#define GL_CONVOLUTION_BORDER_MODE   0x8013

Definition at line 1589 of file mesa_gl.h.

◆ GL_CONVOLUTION_FILTER_BIAS

#define GL_CONVOLUTION_FILTER_BIAS   0x8015

Definition at line 1591 of file mesa_gl.h.

◆ GL_CONVOLUTION_FILTER_SCALE

#define GL_CONVOLUTION_FILTER_SCALE   0x8014

Definition at line 1590 of file mesa_gl.h.

◆ GL_CONVOLUTION_FORMAT

#define GL_CONVOLUTION_FORMAT   0x8017

Definition at line 1593 of file mesa_gl.h.

◆ GL_CONVOLUTION_HEIGHT

#define GL_CONVOLUTION_HEIGHT   0x8019

Definition at line 1595 of file mesa_gl.h.

◆ GL_CONVOLUTION_WIDTH

#define GL_CONVOLUTION_WIDTH   0x8018

Definition at line 1594 of file mesa_gl.h.

◆ GL_COPY

#define GL_COPY   0x1503

Definition at line 443 of file mesa_gl.h.

◆ GL_COPY_INVERTED

#define GL_COPY_INVERTED   0x150C

Definition at line 444 of file mesa_gl.h.

◆ GL_COPY_PIXEL_TOKEN

#define GL_COPY_PIXEL_TOKEN   0x0706

Definition at line 414 of file mesa_gl.h.

◆ GL_CULL_FACE

#define GL_CULL_FACE   0x0B44

Definition at line 287 of file mesa_gl.h.

◆ GL_CULL_FACE_MODE

#define GL_CULL_FACE_MODE   0x0B45

Definition at line 288 of file mesa_gl.h.

◆ GL_CURRENT_BIT

#define GL_CURRENT_BIT   0x00000001

Definition at line 713 of file mesa_gl.h.

◆ GL_CURRENT_COLOR

#define GL_CURRENT_COLOR   0x0B00

Definition at line 537 of file mesa_gl.h.

◆ GL_CURRENT_INDEX

#define GL_CURRENT_INDEX   0x0B01

Definition at line 536 of file mesa_gl.h.

◆ GL_CURRENT_NORMAL

#define GL_CURRENT_NORMAL   0x0B02

Definition at line 538 of file mesa_gl.h.

◆ GL_CURRENT_RASTER_COLOR

#define GL_CURRENT_RASTER_COLOR   0x0B04

Definition at line 539 of file mesa_gl.h.

◆ GL_CURRENT_RASTER_DISTANCE

#define GL_CURRENT_RASTER_DISTANCE   0x0B09

Definition at line 540 of file mesa_gl.h.

◆ GL_CURRENT_RASTER_INDEX

#define GL_CURRENT_RASTER_INDEX   0x0B05

Definition at line 541 of file mesa_gl.h.

◆ GL_CURRENT_RASTER_POSITION

#define GL_CURRENT_RASTER_POSITION   0x0B07

Definition at line 542 of file mesa_gl.h.

◆ GL_CURRENT_RASTER_POSITION_VALID

#define GL_CURRENT_RASTER_POSITION_VALID   0x0B08

Definition at line 544 of file mesa_gl.h.

◆ GL_CURRENT_RASTER_TEXTURE_COORDS

#define GL_CURRENT_RASTER_TEXTURE_COORDS   0x0B06

Definition at line 543 of file mesa_gl.h.

◆ GL_CURRENT_TEXTURE_COORDS

#define GL_CURRENT_TEXTURE_COORDS   0x0B03

Definition at line 545 of file mesa_gl.h.

◆ GL_CW

#define GL_CW   0x0900

Definition at line 279 of file mesa_gl.h.

◆ GL_DECAL

#define GL_DECAL   0x2101

Definition at line 685 of file mesa_gl.h.

◆ GL_DECR

#define GL_DECR   0x1E03

Definition at line 473 of file mesa_gl.h.

◆ GL_DEPTH

#define GL_DEPTH   0x1801

Definition at line 510 of file mesa_gl.h.

◆ GL_DEPTH_BIAS

#define GL_DEPTH_BIAS   0x0D1F

Definition at line 616 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_DEPTH_BITS

#define GL_DEPTH_BITS   0x0D56

Definition at line 313 of file mesa_gl.h.

◆ GL_DEPTH_BUFFER_BIT

#define GL_DEPTH_BUFFER_BIT   0x00000100

Definition at line 721 of file mesa_gl.h.

Referenced by vl::Clear::render_Implementation().

◆ GL_DEPTH_CLEAR_VALUE

#define GL_DEPTH_CLEAR_VALUE   0x0B73

Definition at line 314 of file mesa_gl.h.

◆ GL_DEPTH_COMPONENT

#define GL_DEPTH_COMPONENT   0x1902

Definition at line 318 of file mesa_gl.h.

◆ GL_DEPTH_FUNC

#define GL_DEPTH_FUNC   0x0B74

Definition at line 315 of file mesa_gl.h.

◆ GL_DEPTH_RANGE

#define GL_DEPTH_RANGE   0x0B70

Definition at line 316 of file mesa_gl.h.

◆ GL_DEPTH_SCALE

#define GL_DEPTH_SCALE   0x0D1E

Definition at line 615 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_DEPTH_STENCIL_MESA

#define GL_DEPTH_STENCIL_MESA   0x8750

Definition at line 2130 of file mesa_gl.h.

◆ GL_DEPTH_TEST

#define GL_DEPTH_TEST   0x0B71

Definition at line 312 of file mesa_gl.h.

Referenced by vl::EdgeRenderer::render().

◆ GL_DEPTH_WRITEMASK

#define GL_DEPTH_WRITEMASK   0x0B72

Definition at line 317 of file mesa_gl.h.

Referenced by vl::Viewport::activate().

◆ GL_DIFFUSE

#define GL_DIFFUSE   0x1201

Definition at line 336 of file mesa_gl.h.

Referenced by vl::Light::apply(), and vl::Material::apply().

◆ GL_DITHER

#define GL_DITHER   0x0BD0

Definition at line 512 of file mesa_gl.h.

◆ GL_DOMAIN

#define GL_DOMAIN   0x0A02

Definition at line 586 of file mesa_gl.h.

◆ GL_DONT_CARE

#define GL_DONT_CARE   0x1100

Definition at line 594 of file mesa_gl.h.

◆ GL_DOT3_RGB

#define GL_DOT3_RGB   0x86AE

Definition at line 1860 of file mesa_gl.h.

◆ GL_DOT3_RGBA

#define GL_DOT3_RGBA   0x86AF

Definition at line 1861 of file mesa_gl.h.

◆ GL_DOUBLE

#define GL_DOUBLE   0x140A

◆ GL_DOUBLEBUFFER

#define GL_DOUBLEBUFFER   0x0C32

Definition at line 506 of file mesa_gl.h.

◆ GL_DRAW_BUFFER

#define GL_DRAW_BUFFER   0x0C01

Definition at line 505 of file mesa_gl.h.

◆ GL_DRAW_PIXEL_TOKEN

#define GL_DRAW_PIXEL_TOKEN   0x0705

Definition at line 413 of file mesa_gl.h.

◆ GL_DST_ALPHA

#define GL_DST_ALPHA   0x0304

Definition at line 391 of file mesa_gl.h.

◆ GL_DST_COLOR

#define GL_DST_COLOR   0x0306

Definition at line 393 of file mesa_gl.h.

◆ GL_EDGE_FLAG

#define GL_EDGE_FLAG   0x0B43

Definition at line 286 of file mesa_gl.h.

◆ GL_EDGE_FLAG_ARRAY

#define GL_EDGE_FLAG_ARRAY   0x8079

Definition at line 218 of file mesa_gl.h.

◆ GL_EDGE_FLAG_ARRAY_POINTER

#define GL_EDGE_FLAG_ARRAY_POINTER   0x8093

Definition at line 238 of file mesa_gl.h.

◆ GL_EDGE_FLAG_ARRAY_STRIDE

#define GL_EDGE_FLAG_ARRAY_STRIDE   0x808C

Definition at line 232 of file mesa_gl.h.

◆ GL_EMISSION

#define GL_EMISSION   0x1600

Definition at line 339 of file mesa_gl.h.

Referenced by vl::Material::apply().

◆ GL_ENABLE_BIT

#define GL_ENABLE_BIT   0x00002000

Definition at line 726 of file mesa_gl.h.

◆ GL_EQUAL

#define GL_EQUAL   0x0202

Definition at line 306 of file mesa_gl.h.

◆ GL_EQUIV

#define GL_EQUIV   0x1509

Definition at line 452 of file mesa_gl.h.

◆ GL_EVAL_BIT

#define GL_EVAL_BIT   0x00010000

Definition at line 729 of file mesa_gl.h.

◆ GL_EXP

#define GL_EXP   0x0800

Definition at line 433 of file mesa_gl.h.

◆ GL_EXP2

#define GL_EXP2   0x0801

Definition at line 434 of file mesa_gl.h.

◆ GL_EXTENSIONS

#define GL_EXTENSIONS   0x1F03

Definition at line 701 of file mesa_gl.h.

◆ GL_EYE_LINEAR

#define GL_EYE_LINEAR   0x2400

Definition at line 682 of file mesa_gl.h.

◆ GL_EYE_PLANE

#define GL_EYE_PLANE   0x2502

Definition at line 683 of file mesa_gl.h.

Referenced by vl::TexGen::apply().

◆ GL_FALSE

#define GL_FALSE   0x0

◆ GL_FASTEST

#define GL_FASTEST   0x1101

Definition at line 595 of file mesa_gl.h.

◆ GL_FEEDBACK

#define GL_FEEDBACK   0x1C01

Definition at line 398 of file mesa_gl.h.

◆ GL_FEEDBACK_BUFFER_POINTER

#define GL_FEEDBACK_BUFFER_POINTER   0x0DF0

Definition at line 416 of file mesa_gl.h.

◆ GL_FEEDBACK_BUFFER_SIZE

#define GL_FEEDBACK_BUFFER_SIZE   0x0DF1

Definition at line 417 of file mesa_gl.h.

◆ GL_FEEDBACK_BUFFER_TYPE

#define GL_FEEDBACK_BUFFER_TYPE   0x0DF2

Definition at line 418 of file mesa_gl.h.

◆ GL_FILL

#define GL_FILL   0x1B02

Definition at line 278 of file mesa_gl.h.

◆ GL_FLAT

#define GL_FLAT   0x1D00

Definition at line 349 of file mesa_gl.h.

◆ GL_FLOAT

#define GL_FLOAT   0x1406

◆ GL_FOG

#define GL_FOG   0x0B60

Definition at line 425 of file mesa_gl.h.

◆ GL_FOG_BIT

#define GL_FOG_BIT   0x00000080

Definition at line 720 of file mesa_gl.h.

◆ GL_FOG_COLOR

#define GL_FOG_COLOR   0x0B66

Definition at line 428 of file mesa_gl.h.

Referenced by vl::Fog::apply().

◆ GL_FOG_DENSITY

#define GL_FOG_DENSITY   0x0B62

Definition at line 427 of file mesa_gl.h.

Referenced by vl::Fog::apply().

◆ GL_FOG_END

#define GL_FOG_END   0x0B64

Definition at line 431 of file mesa_gl.h.

Referenced by vl::Fog::apply().

◆ GL_FOG_HINT

#define GL_FOG_HINT   0x0C54

Definition at line 593 of file mesa_gl.h.

Referenced by vl::Hint::apply().

◆ GL_FOG_INDEX

#define GL_FOG_INDEX   0x0B61

Definition at line 429 of file mesa_gl.h.

◆ GL_FOG_MODE

#define GL_FOG_MODE   0x0B65

Definition at line 426 of file mesa_gl.h.

Referenced by vl::Fog::apply().

◆ GL_FOG_START

#define GL_FOG_START   0x0B63

Definition at line 430 of file mesa_gl.h.

Referenced by vl::Fog::apply().

◆ GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA

#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA   0x8bb3

Definition at line 2145 of file mesa_gl.h.

◆ GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA

#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA   0x8bb2

Definition at line 2144 of file mesa_gl.h.

◆ GL_FRAGMENT_PROGRAM_CALLBACK_MESA

#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA   0x8bb1

Definition at line 2143 of file mesa_gl.h.

◆ GL_FRAGMENT_PROGRAM_POSITION_MESA

#define GL_FRAGMENT_PROGRAM_POSITION_MESA   0x8bb0

Definition at line 2142 of file mesa_gl.h.

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT   0x8CD4

Definition at line 2187 of file mesa_gl.h.

◆ GL_FRONT

#define GL_FRONT   0x0404

◆ GL_FRONT_AND_BACK

#define GL_FRONT_AND_BACK   0x0408

Definition at line 347 of file mesa_gl.h.

Referenced by vl::PolygonMode::apply(), and vl::Material::apply().

◆ GL_FRONT_FACE

#define GL_FRONT_FACE   0x0B46

Definition at line 289 of file mesa_gl.h.

◆ GL_FRONT_LEFT

#define GL_FRONT_LEFT   0x0400

Definition at line 482 of file mesa_gl.h.

Referenced by vl::Framebuffer::checkDrawBuffers().

◆ GL_FRONT_RIGHT

#define GL_FRONT_RIGHT   0x0401

Definition at line 483 of file mesa_gl.h.

Referenced by vl::Framebuffer::checkDrawBuffers().

◆ GL_FUNC_ADD

#define GL_FUNC_ADD   0x8006

Definition at line 1637 of file mesa_gl.h.

◆ GL_FUNC_REVERSE_SUBTRACT

#define GL_FUNC_REVERSE_SUBTRACT   0x800B

Definition at line 1639 of file mesa_gl.h.

◆ GL_FUNC_SUBTRACT

#define GL_FUNC_SUBTRACT   0x800A

Definition at line 1638 of file mesa_gl.h.

◆ GL_GEQUAL

#define GL_GEQUAL   0x0206

Definition at line 310 of file mesa_gl.h.

◆ GL_GREATER

#define GL_GREATER   0x0204

Definition at line 308 of file mesa_gl.h.

◆ GL_GREEN

#define GL_GREEN   0x1904

Definition at line 492 of file mesa_gl.h.

◆ GL_GREEN_BIAS

#define GL_GREEN_BIAS   0x0D19

Definition at line 610 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_GREEN_BITS

#define GL_GREEN_BITS   0x0D53

Definition at line 499 of file mesa_gl.h.

◆ GL_GREEN_SCALE

#define GL_GREEN_SCALE   0x0D18

Definition at line 609 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_HINT_BIT

#define GL_HINT_BIT   0x00008000

Definition at line 728 of file mesa_gl.h.

◆ GL_HISTOGRAM

#define GL_HISTOGRAM   0x8024

Definition at line 1620 of file mesa_gl.h.

◆ GL_HISTOGRAM_ALPHA_SIZE

#define GL_HISTOGRAM_ALPHA_SIZE   0x802B

Definition at line 1627 of file mesa_gl.h.

◆ GL_HISTOGRAM_BLUE_SIZE

#define GL_HISTOGRAM_BLUE_SIZE   0x802A

Definition at line 1626 of file mesa_gl.h.

◆ GL_HISTOGRAM_FORMAT

#define GL_HISTOGRAM_FORMAT   0x8027

Definition at line 1623 of file mesa_gl.h.

◆ GL_HISTOGRAM_GREEN_SIZE

#define GL_HISTOGRAM_GREEN_SIZE   0x8029

Definition at line 1625 of file mesa_gl.h.

◆ GL_HISTOGRAM_LUMINANCE_SIZE

#define GL_HISTOGRAM_LUMINANCE_SIZE   0x802C

Definition at line 1628 of file mesa_gl.h.

◆ GL_HISTOGRAM_RED_SIZE

#define GL_HISTOGRAM_RED_SIZE   0x8028

Definition at line 1624 of file mesa_gl.h.

◆ GL_HISTOGRAM_SINK

#define GL_HISTOGRAM_SINK   0x802D

Definition at line 1629 of file mesa_gl.h.

◆ GL_HISTOGRAM_WIDTH

#define GL_HISTOGRAM_WIDTH   0x8026

Definition at line 1622 of file mesa_gl.h.

◆ GL_INCR

#define GL_INCR   0x1E02

Definition at line 472 of file mesa_gl.h.

◆ GL_INDEX_ARRAY

#define GL_INDEX_ARRAY   0x8077

Definition at line 216 of file mesa_gl.h.

◆ GL_INDEX_ARRAY_POINTER

#define GL_INDEX_ARRAY_POINTER   0x8091

Definition at line 236 of file mesa_gl.h.

◆ GL_INDEX_ARRAY_STRIDE

#define GL_INDEX_ARRAY_STRIDE   0x8086

Definition at line 228 of file mesa_gl.h.

◆ GL_INDEX_ARRAY_TYPE

#define GL_INDEX_ARRAY_TYPE   0x8085

Definition at line 227 of file mesa_gl.h.

◆ GL_INDEX_BITS

#define GL_INDEX_BITS   0x0D51

Definition at line 501 of file mesa_gl.h.

◆ GL_INDEX_CLEAR_VALUE

#define GL_INDEX_CLEAR_VALUE   0x0C20

Definition at line 546 of file mesa_gl.h.

◆ GL_INDEX_LOGIC_OP

#define GL_INDEX_LOGIC_OP   0x0BF1

Definition at line 438 of file mesa_gl.h.

◆ GL_INDEX_MODE

#define GL_INDEX_MODE   0x0C30

Definition at line 547 of file mesa_gl.h.

◆ GL_INDEX_OFFSET

#define GL_INDEX_OFFSET   0x0D13

Definition at line 606 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_INDEX_SHIFT

#define GL_INDEX_SHIFT   0x0D12

Definition at line 605 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_INDEX_WRITEMASK

#define GL_INDEX_WRITEMASK   0x0C21

Definition at line 548 of file mesa_gl.h.

◆ GL_INT

#define GL_INT   0x1404

◆ GL_INTENSITY

#define GL_INTENSITY   0x8049

Definition at line 758 of file mesa_gl.h.

◆ GL_INTENSITY12

#define GL_INTENSITY12   0x804C

Definition at line 761 of file mesa_gl.h.

◆ GL_INTENSITY16

#define GL_INTENSITY16   0x804D

Definition at line 762 of file mesa_gl.h.

◆ GL_INTENSITY4

#define GL_INTENSITY4   0x804A

Definition at line 759 of file mesa_gl.h.

◆ GL_INTENSITY8

#define GL_INTENSITY8   0x804B

Definition at line 760 of file mesa_gl.h.

◆ GL_INTERPOLATE

#define GL_INTERPOLATE   0x8575

Definition at line 1854 of file mesa_gl.h.

◆ GL_INVALID_ENUM

#define GL_INVALID_ENUM   0x0500

Definition at line 705 of file mesa_gl.h.

Referenced by vl::getGLErrorString().

◆ GL_INVALID_OPERATION

#define GL_INVALID_OPERATION   0x0502

Definition at line 707 of file mesa_gl.h.

Referenced by vl::getGLErrorString().

◆ GL_INVALID_VALUE

#define GL_INVALID_VALUE   0x0501

Definition at line 706 of file mesa_gl.h.

Referenced by vl::getGLErrorString().

◆ GL_INVERT

#define GL_INVERT   0x150A

Definition at line 446 of file mesa_gl.h.

◆ GL_KEEP

#define GL_KEEP   0x1E00

Definition at line 470 of file mesa_gl.h.

◆ GL_LEFT

#define GL_LEFT   0x0406

Definition at line 477 of file mesa_gl.h.

◆ GL_LEQUAL

#define GL_LEQUAL   0x0203

Definition at line 307 of file mesa_gl.h.

Referenced by vl::EdgeRenderer::render().

◆ GL_LESS

#define GL_LESS   0x0201

Definition at line 305 of file mesa_gl.h.

◆ GL_LIGHT0

#define GL_LIGHT0   0x4000

Definition at line 322 of file mesa_gl.h.

Referenced by vl::Light::apply().

◆ GL_LIGHT1

#define GL_LIGHT1   0x4001

Definition at line 323 of file mesa_gl.h.

◆ GL_LIGHT2

#define GL_LIGHT2   0x4002

Definition at line 324 of file mesa_gl.h.

◆ GL_LIGHT3

#define GL_LIGHT3   0x4003

Definition at line 325 of file mesa_gl.h.

◆ GL_LIGHT4

#define GL_LIGHT4   0x4004

Definition at line 326 of file mesa_gl.h.

◆ GL_LIGHT5

#define GL_LIGHT5   0x4005

Definition at line 327 of file mesa_gl.h.

◆ GL_LIGHT6

#define GL_LIGHT6   0x4006

Definition at line 328 of file mesa_gl.h.

◆ GL_LIGHT7

#define GL_LIGHT7   0x4007

Definition at line 329 of file mesa_gl.h.

◆ GL_LIGHT_MODEL_AMBIENT

#define GL_LIGHT_MODEL_AMBIENT   0x0B53

Definition at line 346 of file mesa_gl.h.

Referenced by vl::LightModel::apply().

◆ GL_LIGHT_MODEL_COLOR_CONTROL

#define GL_LIGHT_MODEL_COLOR_CONTROL   0x81F8

Definition at line 1509 of file mesa_gl.h.

◆ GL_LIGHT_MODEL_LOCAL_VIEWER

#define GL_LIGHT_MODEL_LOCAL_VIEWER   0x0B51

Definition at line 345 of file mesa_gl.h.

Referenced by vl::LightModel::apply().

◆ GL_LIGHT_MODEL_TWO_SIDE

#define GL_LIGHT_MODEL_TWO_SIDE   0x0B52

Definition at line 344 of file mesa_gl.h.

Referenced by vl::LightModel::apply().

◆ GL_LIGHTING

#define GL_LIGHTING   0x0B50

Definition at line 321 of file mesa_gl.h.

◆ GL_LIGHTING_BIT

#define GL_LIGHTING_BIT   0x00000040

Definition at line 719 of file mesa_gl.h.

◆ GL_LINE

#define GL_LINE   0x1B01

Definition at line 277 of file mesa_gl.h.

◆ GL_LINE_BIT

#define GL_LINE_BIT   0x00000004

Definition at line 715 of file mesa_gl.h.

◆ GL_LINE_LOOP

#define GL_LINE_LOOP   0x0002

◆ GL_LINE_RESET_TOKEN

#define GL_LINE_RESET_TOKEN   0x0707

Definition at line 410 of file mesa_gl.h.

◆ GL_LINE_SMOOTH

#define GL_LINE_SMOOTH   0x0B20

Definition at line 267 of file mesa_gl.h.

Referenced by vl::EdgeRenderer::render().

◆ GL_LINE_SMOOTH_HINT

#define GL_LINE_SMOOTH_HINT   0x0C52

Definition at line 591 of file mesa_gl.h.

Referenced by vl::Hint::apply().

◆ GL_LINE_STIPPLE

#define GL_LINE_STIPPLE   0x0B24

Definition at line 268 of file mesa_gl.h.

Referenced by vl::EdgeRenderer::render().

◆ GL_LINE_STIPPLE_PATTERN

#define GL_LINE_STIPPLE_PATTERN   0x0B25

Definition at line 269 of file mesa_gl.h.

◆ GL_LINE_STIPPLE_REPEAT

#define GL_LINE_STIPPLE_REPEAT   0x0B26

Definition at line 270 of file mesa_gl.h.

◆ GL_LINE_STRIP

#define GL_LINE_STRIP   0x0003

Definition at line 204 of file mesa_gl.h.

Referenced by vl::Geometry::makeGLESFriendly().

◆ GL_LINE_TOKEN

#define GL_LINE_TOKEN   0x0702

Definition at line 409 of file mesa_gl.h.

◆ GL_LINE_WIDTH

#define GL_LINE_WIDTH   0x0B21

Definition at line 271 of file mesa_gl.h.

◆ GL_LINE_WIDTH_GRANULARITY

#define GL_LINE_WIDTH_GRANULARITY   0x0B23

Definition at line 272 of file mesa_gl.h.

◆ GL_LINE_WIDTH_RANGE

#define GL_LINE_WIDTH_RANGE   0x0B22

Definition at line 273 of file mesa_gl.h.

◆ GL_LINEAR

#define GL_LINEAR   0x2601

◆ GL_LINEAR_ATTENUATION

#define GL_LINEAR_ATTENUATION   0x1208

Definition at line 333 of file mesa_gl.h.

Referenced by vl::Light::apply().

◆ GL_LINEAR_MIPMAP_LINEAR

#define GL_LINEAR_MIPMAP_LINEAR   0x2703

Definition at line 679 of file mesa_gl.h.

◆ GL_LINEAR_MIPMAP_NEAREST

#define GL_LINEAR_MIPMAP_NEAREST   0x2701

Definition at line 678 of file mesa_gl.h.

◆ GL_LINES

#define GL_LINES   0x0001

Definition at line 202 of file mesa_gl.h.

Referenced by vl::Geometry::makeGLESFriendly().

◆ GL_LIST_BASE

#define GL_LIST_BASE   0x0B32

Definition at line 299 of file mesa_gl.h.

◆ GL_LIST_BIT

#define GL_LIST_BIT   0x00020000

Definition at line 730 of file mesa_gl.h.

◆ GL_LIST_INDEX

#define GL_LIST_INDEX   0x0B33

Definition at line 300 of file mesa_gl.h.

◆ GL_LIST_MODE

#define GL_LIST_MODE   0x0B30

Definition at line 301 of file mesa_gl.h.

◆ GL_LOAD

#define GL_LOAD   0x0101

Definition at line 372 of file mesa_gl.h.

◆ GL_LOGIC_OP

#define GL_LOGIC_OP   0x0BF1

Definition at line 437 of file mesa_gl.h.

◆ GL_LOGIC_OP_MODE

#define GL_LOGIC_OP_MODE   0x0BF0

Definition at line 440 of file mesa_gl.h.

◆ GL_LUMINANCE

#define GL_LUMINANCE   0x1909

Definition at line 495 of file mesa_gl.h.

◆ GL_LUMINANCE12

#define GL_LUMINANCE12   0x8041

Definition at line 750 of file mesa_gl.h.

◆ GL_LUMINANCE12_ALPHA12

#define GL_LUMINANCE12_ALPHA12   0x8047

Definition at line 756 of file mesa_gl.h.

◆ GL_LUMINANCE12_ALPHA4

#define GL_LUMINANCE12_ALPHA4   0x8046

Definition at line 755 of file mesa_gl.h.

◆ GL_LUMINANCE16

#define GL_LUMINANCE16   0x8042

Definition at line 751 of file mesa_gl.h.

◆ GL_LUMINANCE16_ALPHA16

#define GL_LUMINANCE16_ALPHA16   0x8048

Definition at line 757 of file mesa_gl.h.

◆ GL_LUMINANCE4

#define GL_LUMINANCE4   0x803F

Definition at line 748 of file mesa_gl.h.

◆ GL_LUMINANCE4_ALPHA4

#define GL_LUMINANCE4_ALPHA4   0x8043

Definition at line 752 of file mesa_gl.h.

◆ GL_LUMINANCE6_ALPHA2

#define GL_LUMINANCE6_ALPHA2   0x8044

Definition at line 753 of file mesa_gl.h.

◆ GL_LUMINANCE8

#define GL_LUMINANCE8   0x8040

Definition at line 749 of file mesa_gl.h.

◆ GL_LUMINANCE8_ALPHA8

#define GL_LUMINANCE8_ALPHA8   0x8045

Definition at line 754 of file mesa_gl.h.

◆ GL_LUMINANCE_ALPHA

#define GL_LUMINANCE_ALPHA   0x190A

Definition at line 496 of file mesa_gl.h.

◆ GL_MAP1_COLOR_4

#define GL_MAP1_COLOR_4   0x0D90

Definition at line 562 of file mesa_gl.h.

◆ GL_MAP1_GRID_DOMAIN

#define GL_MAP1_GRID_DOMAIN   0x0DD0

Definition at line 580 of file mesa_gl.h.

◆ GL_MAP1_GRID_SEGMENTS

#define GL_MAP1_GRID_SEGMENTS   0x0DD1

Definition at line 581 of file mesa_gl.h.

◆ GL_MAP1_INDEX

#define GL_MAP1_INDEX   0x0D91

Definition at line 563 of file mesa_gl.h.

◆ GL_MAP1_NORMAL

#define GL_MAP1_NORMAL   0x0D92

Definition at line 564 of file mesa_gl.h.

◆ GL_MAP1_TEXTURE_COORD_1

#define GL_MAP1_TEXTURE_COORD_1   0x0D93

Definition at line 565 of file mesa_gl.h.

◆ GL_MAP1_TEXTURE_COORD_2

#define GL_MAP1_TEXTURE_COORD_2   0x0D94

Definition at line 566 of file mesa_gl.h.

◆ GL_MAP1_TEXTURE_COORD_3

#define GL_MAP1_TEXTURE_COORD_3   0x0D95

Definition at line 567 of file mesa_gl.h.

◆ GL_MAP1_TEXTURE_COORD_4

#define GL_MAP1_TEXTURE_COORD_4   0x0D96

Definition at line 568 of file mesa_gl.h.

◆ GL_MAP1_VERTEX_3

#define GL_MAP1_VERTEX_3   0x0D97

Definition at line 569 of file mesa_gl.h.

◆ GL_MAP1_VERTEX_4

#define GL_MAP1_VERTEX_4   0x0D98

Definition at line 570 of file mesa_gl.h.

◆ GL_MAP2_COLOR_4

#define GL_MAP2_COLOR_4   0x0DB0

Definition at line 571 of file mesa_gl.h.

◆ GL_MAP2_GRID_DOMAIN

#define GL_MAP2_GRID_DOMAIN   0x0DD2

Definition at line 582 of file mesa_gl.h.

◆ GL_MAP2_GRID_SEGMENTS

#define GL_MAP2_GRID_SEGMENTS   0x0DD3

Definition at line 583 of file mesa_gl.h.

◆ GL_MAP2_INDEX

#define GL_MAP2_INDEX   0x0DB1

Definition at line 572 of file mesa_gl.h.

◆ GL_MAP2_NORMAL

#define GL_MAP2_NORMAL   0x0DB2

Definition at line 573 of file mesa_gl.h.

◆ GL_MAP2_TEXTURE_COORD_1

#define GL_MAP2_TEXTURE_COORD_1   0x0DB3

Definition at line 574 of file mesa_gl.h.

◆ GL_MAP2_TEXTURE_COORD_2

#define GL_MAP2_TEXTURE_COORD_2   0x0DB4

Definition at line 575 of file mesa_gl.h.

◆ GL_MAP2_TEXTURE_COORD_3

#define GL_MAP2_TEXTURE_COORD_3   0x0DB5

Definition at line 576 of file mesa_gl.h.

◆ GL_MAP2_TEXTURE_COORD_4

#define GL_MAP2_TEXTURE_COORD_4   0x0DB6

Definition at line 577 of file mesa_gl.h.

◆ GL_MAP2_VERTEX_3

#define GL_MAP2_VERTEX_3   0x0DB7

Definition at line 578 of file mesa_gl.h.

◆ GL_MAP2_VERTEX_4

#define GL_MAP2_VERTEX_4   0x0DB8

Definition at line 579 of file mesa_gl.h.

◆ GL_MAP_COLOR

#define GL_MAP_COLOR   0x0D10

Definition at line 603 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_MAP_STENCIL

#define GL_MAP_STENCIL   0x0D11

Definition at line 604 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_MATRIX_MODE

#define GL_MATRIX_MODE   0x0BA0

Definition at line 255 of file mesa_gl.h.

◆ GL_MAX

#define GL_MAX   0x8008

Definition at line 1636 of file mesa_gl.h.

◆ GL_MAX_3D_TEXTURE_SIZE

#define GL_MAX_3D_TEXTURE_SIZE   0x8073

Definition at line 1530 of file mesa_gl.h.

◆ GL_MAX_ARRAY_TEXTURE_LAYERS_EXT

#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF

Definition at line 2186 of file mesa_gl.h.

◆ GL_MAX_ATTRIB_STACK_DEPTH

#define GL_MAX_ATTRIB_STACK_DEPTH   0x0D35

Definition at line 523 of file mesa_gl.h.

◆ GL_MAX_CLIENT_ATTRIB_STACK_DEPTH

#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH   0x0D3B

Definition at line 529 of file mesa_gl.h.

◆ GL_MAX_CLIP_PLANES

#define GL_MAX_CLIP_PLANES   0x0D32

Definition at line 520 of file mesa_gl.h.

Referenced by vl::OpenGLContext::logOpenGLInfo().

◆ GL_MAX_COLOR_MATRIX_STACK_DEPTH

#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3

Definition at line 1611 of file mesa_gl.h.

◆ GL_MAX_CONVOLUTION_HEIGHT

#define GL_MAX_CONVOLUTION_HEIGHT   0x801B

Definition at line 1597 of file mesa_gl.h.

◆ GL_MAX_CONVOLUTION_WIDTH

#define GL_MAX_CONVOLUTION_WIDTH   0x801A

Definition at line 1596 of file mesa_gl.h.

◆ GL_MAX_CUBE_MAP_TEXTURE_SIZE

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C

Definition at line 1808 of file mesa_gl.h.

◆ GL_MAX_ELEMENTS_INDICES

#define GL_MAX_ELEMENTS_INDICES   0x80E9

Definition at line 1494 of file mesa_gl.h.

◆ GL_MAX_ELEMENTS_VERTICES

#define GL_MAX_ELEMENTS_VERTICES   0x80E8

Definition at line 1493 of file mesa_gl.h.

◆ GL_MAX_EVAL_ORDER

#define GL_MAX_EVAL_ORDER   0x0D30

Definition at line 518 of file mesa_gl.h.

◆ GL_MAX_LIGHTS

#define GL_MAX_LIGHTS   0x0D31

Definition at line 519 of file mesa_gl.h.

◆ GL_MAX_LIST_NESTING

#define GL_MAX_LIST_NESTING   0x0B31

Definition at line 517 of file mesa_gl.h.

◆ GL_MAX_MODELVIEW_STACK_DEPTH

#define GL_MAX_MODELVIEW_STACK_DEPTH   0x0D36

Definition at line 524 of file mesa_gl.h.

◆ GL_MAX_NAME_STACK_DEPTH

#define GL_MAX_NAME_STACK_DEPTH   0x0D37

Definition at line 525 of file mesa_gl.h.

◆ GL_MAX_PIXEL_MAP_TABLE

#define GL_MAX_PIXEL_MAP_TABLE   0x0D34

Definition at line 522 of file mesa_gl.h.

◆ GL_MAX_PROJECTION_STACK_DEPTH

#define GL_MAX_PROJECTION_STACK_DEPTH   0x0D38

Definition at line 526 of file mesa_gl.h.

◆ GL_MAX_TEXTURE_SIZE

#define GL_MAX_TEXTURE_SIZE   0x0D33

Definition at line 521 of file mesa_gl.h.

Referenced by vl::OpenGLContext::logOpenGLInfo().

◆ GL_MAX_TEXTURE_STACK_DEPTH

#define GL_MAX_TEXTURE_STACK_DEPTH   0x0D39

Definition at line 527 of file mesa_gl.h.

◆ GL_MAX_TEXTURE_UNITS

#define GL_MAX_TEXTURE_UNITS   0x84E2

Definition at line 1795 of file mesa_gl.h.

◆ GL_MAX_TEXTURE_UNITS_ARB

#define GL_MAX_TEXTURE_UNITS_ARB   0x84E2

Definition at line 2011 of file mesa_gl.h.

◆ GL_MAX_VIEWPORT_DIMS

#define GL_MAX_VIEWPORT_DIMS   0x0D3A

Definition at line 528 of file mesa_gl.h.

◆ GL_MESA_packed_depth_stencil

#define GL_MESA_packed_depth_stencil   1

** All extensions that used to be here are now found in glext.h */

Definition at line 2128 of file mesa_gl.h.

◆ GL_MESA_program_debug

#define GL_MESA_program_debug   1

Definition at line 2140 of file mesa_gl.h.

◆ GL_MESA_texture_array

#define GL_MESA_texture_array   1

Definition at line 2161 of file mesa_gl.h.

◆ GL_MIN

#define GL_MIN   0x8007

Definition at line 1635 of file mesa_gl.h.

◆ GL_MINMAX

#define GL_MINMAX   0x802E

Definition at line 1630 of file mesa_gl.h.

◆ GL_MINMAX_FORMAT

#define GL_MINMAX_FORMAT   0x802F

Definition at line 1631 of file mesa_gl.h.

◆ GL_MINMAX_SINK

#define GL_MINMAX_SINK   0x8030

Definition at line 1632 of file mesa_gl.h.

◆ GL_MODELVIEW

#define GL_MODELVIEW   0x1700

◆ GL_MODELVIEW_MATRIX

#define GL_MODELVIEW_MATRIX   0x0BA6

Definition at line 549 of file mesa_gl.h.

◆ GL_MODELVIEW_STACK_DEPTH

#define GL_MODELVIEW_STACK_DEPTH   0x0BA3

Definition at line 550 of file mesa_gl.h.

◆ GL_MODULATE

#define GL_MODULATE   0x2100

Definition at line 686 of file mesa_gl.h.

◆ GL_MULT

#define GL_MULT   0x0103

Definition at line 373 of file mesa_gl.h.

◆ GL_MULTISAMPLE

#define GL_MULTISAMPLE   0x809D

Definition at line 1822 of file mesa_gl.h.

◆ GL_MULTISAMPLE_BIT

#define GL_MULTISAMPLE_BIT   0x20000000

Definition at line 1830 of file mesa_gl.h.

◆ GL_N3F_V3F

#define GL_N3F_V3F   0x2A25

Definition at line 244 of file mesa_gl.h.

◆ GL_NAME_STACK_DEPTH

#define GL_NAME_STACK_DEPTH   0x0D70

Definition at line 551 of file mesa_gl.h.

◆ GL_NAND

#define GL_NAND   0x150E

Definition at line 448 of file mesa_gl.h.

◆ GL_NEAREST

#define GL_NEAREST   0x2600

Definition at line 687 of file mesa_gl.h.

Referenced by vl::BlitFramebuffer::copyPixels().

◆ GL_NEAREST_MIPMAP_LINEAR

#define GL_NEAREST_MIPMAP_LINEAR   0x2702

Definition at line 677 of file mesa_gl.h.

◆ GL_NEAREST_MIPMAP_NEAREST

#define GL_NEAREST_MIPMAP_NEAREST   0x2700

Definition at line 676 of file mesa_gl.h.

◆ GL_NEVER

#define GL_NEVER   0x0200

Definition at line 304 of file mesa_gl.h.

◆ GL_NICEST

#define GL_NICEST   0x1102

Definition at line 596 of file mesa_gl.h.

◆ GL_NO_ERROR

#define GL_NO_ERROR   0x0

◆ GL_NONE

#define GL_NONE   0x0

Definition at line 476 of file mesa_gl.h.

Referenced by vl::Framebuffer::checkDrawBuffers().

◆ GL_NOOP

#define GL_NOOP   0x1505

Definition at line 445 of file mesa_gl.h.

◆ GL_NOR

#define GL_NOR   0x1508

Definition at line 450 of file mesa_gl.h.

◆ GL_NORMAL_ARRAY

#define GL_NORMAL_ARRAY   0x8075

◆ GL_NORMAL_ARRAY_POINTER

#define GL_NORMAL_ARRAY_POINTER   0x808F

Definition at line 234 of file mesa_gl.h.

◆ GL_NORMAL_ARRAY_STRIDE

#define GL_NORMAL_ARRAY_STRIDE   0x807F

Definition at line 223 of file mesa_gl.h.

◆ GL_NORMAL_ARRAY_TYPE

#define GL_NORMAL_ARRAY_TYPE   0x807E

Definition at line 222 of file mesa_gl.h.

◆ GL_NORMAL_MAP

#define GL_NORMAL_MAP   0x8511

Definition at line 1797 of file mesa_gl.h.

◆ GL_NORMALIZE

#define GL_NORMALIZE   0x0BA1

Definition at line 354 of file mesa_gl.h.

◆ GL_NOTEQUAL

#define GL_NOTEQUAL   0x0205

Definition at line 309 of file mesa_gl.h.

◆ GL_NUM_COMPRESSED_TEXTURE_FORMATS

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2

Definition at line 1819 of file mesa_gl.h.

◆ GL_OBJECT_LINEAR

#define GL_OBJECT_LINEAR   0x2401

Definition at line 680 of file mesa_gl.h.

◆ GL_OBJECT_PLANE

#define GL_OBJECT_PLANE   0x2501

Definition at line 681 of file mesa_gl.h.

Referenced by vl::TexGen::apply().

◆ GL_OES_EGL_image

#define GL_OES_EGL_image   1

Definition at line 2210 of file mesa_gl.h.

◆ GL_ONE

#define GL_ONE   0x1

Definition at line 386 of file mesa_gl.h.

◆ GL_ONE_MINUS_CONSTANT_ALPHA

#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004

Definition at line 1569 of file mesa_gl.h.

◆ GL_ONE_MINUS_CONSTANT_COLOR

#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002

Definition at line 1567 of file mesa_gl.h.

◆ GL_ONE_MINUS_DST_ALPHA

#define GL_ONE_MINUS_DST_ALPHA   0x0305

Definition at line 392 of file mesa_gl.h.

◆ GL_ONE_MINUS_DST_COLOR

#define GL_ONE_MINUS_DST_COLOR   0x0307

Definition at line 394 of file mesa_gl.h.

◆ GL_ONE_MINUS_SRC_ALPHA

#define GL_ONE_MINUS_SRC_ALPHA   0x0303

Definition at line 390 of file mesa_gl.h.

◆ GL_ONE_MINUS_SRC_COLOR

#define GL_ONE_MINUS_SRC_COLOR   0x0301

Definition at line 388 of file mesa_gl.h.

◆ GL_OPERAND0_ALPHA

#define GL_OPERAND0_ALPHA   0x8598

Definition at line 1849 of file mesa_gl.h.

◆ GL_OPERAND0_RGB

#define GL_OPERAND0_RGB   0x8590

Definition at line 1846 of file mesa_gl.h.

◆ GL_OPERAND1_ALPHA

#define GL_OPERAND1_ALPHA   0x8599

Definition at line 1850 of file mesa_gl.h.

◆ GL_OPERAND1_RGB

#define GL_OPERAND1_RGB   0x8591

Definition at line 1847 of file mesa_gl.h.

◆ GL_OPERAND2_ALPHA

#define GL_OPERAND2_ALPHA   0x859A

Definition at line 1851 of file mesa_gl.h.

◆ GL_OPERAND2_RGB

#define GL_OPERAND2_RGB   0x8592

Definition at line 1848 of file mesa_gl.h.

◆ GL_OR

#define GL_OR   0x1507

Definition at line 449 of file mesa_gl.h.

◆ GL_OR_INVERTED

#define GL_OR_INVERTED   0x150D

Definition at line 456 of file mesa_gl.h.

◆ GL_OR_REVERSE

#define GL_OR_REVERSE   0x150B

Definition at line 455 of file mesa_gl.h.

◆ GL_ORDER

#define GL_ORDER   0x0A01

Definition at line 585 of file mesa_gl.h.

◆ GL_OUT_OF_MEMORY

#define GL_OUT_OF_MEMORY   0x0505

Definition at line 710 of file mesa_gl.h.

Referenced by vl::getGLErrorString().

◆ GL_PACK_ALIGNMENT

#define GL_PACK_ALIGNMENT   0x0D05

Definition at line 637 of file mesa_gl.h.

Referenced by vl::readPixels().

◆ GL_PACK_IMAGE_HEIGHT

#define GL_PACK_IMAGE_HEIGHT   0x806C

Definition at line 1523 of file mesa_gl.h.

◆ GL_PACK_LSB_FIRST

#define GL_PACK_LSB_FIRST   0x0D01

Definition at line 638 of file mesa_gl.h.

Referenced by vl::readPixels().

◆ GL_PACK_ROW_LENGTH

#define GL_PACK_ROW_LENGTH   0x0D02

Definition at line 639 of file mesa_gl.h.

Referenced by vl::readPixels().

◆ GL_PACK_SKIP_IMAGES

#define GL_PACK_SKIP_IMAGES   0x806B

Definition at line 1522 of file mesa_gl.h.

◆ GL_PACK_SKIP_PIXELS

#define GL_PACK_SKIP_PIXELS   0x0D04

Definition at line 640 of file mesa_gl.h.

Referenced by vl::readPixels().

◆ GL_PACK_SKIP_ROWS

#define GL_PACK_SKIP_ROWS   0x0D03

Definition at line 641 of file mesa_gl.h.

Referenced by vl::readPixels().

◆ GL_PACK_SWAP_BYTES

#define GL_PACK_SWAP_BYTES   0x0D00

Definition at line 642 of file mesa_gl.h.

Referenced by vl::readPixels().

◆ GL_PASS_THROUGH_TOKEN

#define GL_PASS_THROUGH_TOKEN   0x0700

Definition at line 415 of file mesa_gl.h.

◆ GL_PERSPECTIVE_CORRECTION_HINT

#define GL_PERSPECTIVE_CORRECTION_HINT   0x0C50

Definition at line 589 of file mesa_gl.h.

Referenced by vl::Hint::apply().

◆ GL_PIXEL_MAP_A_TO_A

#define GL_PIXEL_MAP_A_TO_A   0x0C79

Definition at line 636 of file mesa_gl.h.

◆ GL_PIXEL_MAP_A_TO_A_SIZE

#define GL_PIXEL_MAP_A_TO_A_SIZE   0x0CB9

Definition at line 626 of file mesa_gl.h.

◆ GL_PIXEL_MAP_B_TO_B

#define GL_PIXEL_MAP_B_TO_B   0x0C78

Definition at line 635 of file mesa_gl.h.

◆ GL_PIXEL_MAP_B_TO_B_SIZE

#define GL_PIXEL_MAP_B_TO_B_SIZE   0x0CB8

Definition at line 625 of file mesa_gl.h.

◆ GL_PIXEL_MAP_G_TO_G

#define GL_PIXEL_MAP_G_TO_G   0x0C77

Definition at line 634 of file mesa_gl.h.

◆ GL_PIXEL_MAP_G_TO_G_SIZE

#define GL_PIXEL_MAP_G_TO_G_SIZE   0x0CB7

Definition at line 624 of file mesa_gl.h.

◆ GL_PIXEL_MAP_I_TO_A

#define GL_PIXEL_MAP_I_TO_A   0x0C75

Definition at line 632 of file mesa_gl.h.

◆ GL_PIXEL_MAP_I_TO_A_SIZE

#define GL_PIXEL_MAP_I_TO_A_SIZE   0x0CB5

Definition at line 622 of file mesa_gl.h.

◆ GL_PIXEL_MAP_I_TO_B

#define GL_PIXEL_MAP_I_TO_B   0x0C74

Definition at line 631 of file mesa_gl.h.

◆ GL_PIXEL_MAP_I_TO_B_SIZE

#define GL_PIXEL_MAP_I_TO_B_SIZE   0x0CB4

Definition at line 621 of file mesa_gl.h.

◆ GL_PIXEL_MAP_I_TO_G

#define GL_PIXEL_MAP_I_TO_G   0x0C73

Definition at line 630 of file mesa_gl.h.

◆ GL_PIXEL_MAP_I_TO_G_SIZE

#define GL_PIXEL_MAP_I_TO_G_SIZE   0x0CB3

Definition at line 620 of file mesa_gl.h.

◆ GL_PIXEL_MAP_I_TO_I

#define GL_PIXEL_MAP_I_TO_I   0x0C70

Definition at line 628 of file mesa_gl.h.

◆ GL_PIXEL_MAP_I_TO_I_SIZE

#define GL_PIXEL_MAP_I_TO_I_SIZE   0x0CB0

Definition at line 618 of file mesa_gl.h.

◆ GL_PIXEL_MAP_I_TO_R

#define GL_PIXEL_MAP_I_TO_R   0x0C72

Definition at line 629 of file mesa_gl.h.

◆ GL_PIXEL_MAP_I_TO_R_SIZE

#define GL_PIXEL_MAP_I_TO_R_SIZE   0x0CB2

Definition at line 619 of file mesa_gl.h.

◆ GL_PIXEL_MAP_R_TO_R

#define GL_PIXEL_MAP_R_TO_R   0x0C76

Definition at line 633 of file mesa_gl.h.

◆ GL_PIXEL_MAP_R_TO_R_SIZE

#define GL_PIXEL_MAP_R_TO_R_SIZE   0x0CB6

Definition at line 623 of file mesa_gl.h.

◆ GL_PIXEL_MAP_S_TO_S

#define GL_PIXEL_MAP_S_TO_S   0x0C71

Definition at line 627 of file mesa_gl.h.

◆ GL_PIXEL_MAP_S_TO_S_SIZE

#define GL_PIXEL_MAP_S_TO_S_SIZE   0x0CB1

Definition at line 617 of file mesa_gl.h.

◆ GL_PIXEL_MODE_BIT

#define GL_PIXEL_MODE_BIT   0x00000020

Definition at line 718 of file mesa_gl.h.

◆ GL_POINT

#define GL_POINT   0x1B00

Definition at line 276 of file mesa_gl.h.

◆ GL_POINT_BIT

#define GL_POINT_BIT   0x00000002

Definition at line 714 of file mesa_gl.h.

◆ GL_POINT_SIZE

#define GL_POINT_SIZE   0x0B11

Definition at line 262 of file mesa_gl.h.

◆ GL_POINT_SIZE_GRANULARITY

#define GL_POINT_SIZE_GRANULARITY   0x0B13

Definition at line 263 of file mesa_gl.h.

◆ GL_POINT_SIZE_RANGE

#define GL_POINT_SIZE_RANGE   0x0B12

Definition at line 264 of file mesa_gl.h.

◆ GL_POINT_SMOOTH

#define GL_POINT_SMOOTH   0x0B10

Definition at line 261 of file mesa_gl.h.

◆ GL_POINT_SMOOTH_HINT

#define GL_POINT_SMOOTH_HINT   0x0C51

Definition at line 590 of file mesa_gl.h.

Referenced by vl::Hint::apply().

◆ GL_POINT_TOKEN

#define GL_POINT_TOKEN   0x0701

Definition at line 408 of file mesa_gl.h.

◆ GL_POINTS

#define GL_POINTS   0x0000

Definition at line 201 of file mesa_gl.h.

Referenced by vl::Geometry::makeGLESFriendly().

◆ GL_POLYGON

#define GL_POLYGON   0x0009

Definition at line 210 of file mesa_gl.h.

◆ GL_POLYGON_BIT

#define GL_POLYGON_BIT   0x00000008

Definition at line 716 of file mesa_gl.h.

◆ GL_POLYGON_MODE

#define GL_POLYGON_MODE   0x0B40

Definition at line 283 of file mesa_gl.h.

◆ GL_POLYGON_OFFSET_FACTOR

#define GL_POLYGON_OFFSET_FACTOR   0x8038

Definition at line 290 of file mesa_gl.h.

◆ GL_POLYGON_OFFSET_FILL

#define GL_POLYGON_OFFSET_FILL   0x8037

Definition at line 294 of file mesa_gl.h.

Referenced by vl::EdgeRenderer::render().

◆ GL_POLYGON_OFFSET_LINE

#define GL_POLYGON_OFFSET_LINE   0x2A02

Definition at line 293 of file mesa_gl.h.

◆ GL_POLYGON_OFFSET_POINT

#define GL_POLYGON_OFFSET_POINT   0x2A01

Definition at line 292 of file mesa_gl.h.

◆ GL_POLYGON_OFFSET_UNITS

#define GL_POLYGON_OFFSET_UNITS   0x2A00

Definition at line 291 of file mesa_gl.h.

◆ GL_POLYGON_SMOOTH

#define GL_POLYGON_SMOOTH   0x0B41

Definition at line 284 of file mesa_gl.h.

◆ GL_POLYGON_SMOOTH_HINT

#define GL_POLYGON_SMOOTH_HINT   0x0C53

Definition at line 592 of file mesa_gl.h.

Referenced by vl::Hint::apply().

◆ GL_POLYGON_STIPPLE

#define GL_POLYGON_STIPPLE   0x0B42

Definition at line 285 of file mesa_gl.h.

◆ GL_POLYGON_STIPPLE_BIT

#define GL_POLYGON_STIPPLE_BIT   0x00000010

Definition at line 717 of file mesa_gl.h.

◆ GL_POLYGON_TOKEN

#define GL_POLYGON_TOKEN   0x0703

Definition at line 411 of file mesa_gl.h.

◆ GL_POSITION

#define GL_POSITION   0x1203

Definition at line 340 of file mesa_gl.h.

Referenced by vl::Light::apply().

◆ GL_POST_COLOR_MATRIX_ALPHA_BIAS

#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB

Definition at line 1619 of file mesa_gl.h.

◆ GL_POST_COLOR_MATRIX_ALPHA_SCALE

#define GL_POST_COLOR_MATRIX_ALPHA_SCALE   0x80B7

Definition at line 1615 of file mesa_gl.h.

◆ GL_POST_COLOR_MATRIX_BLUE_BIAS

#define GL_POST_COLOR_MATRIX_BLUE_BIAS   0x80BA

Definition at line 1618 of file mesa_gl.h.

◆ GL_POST_COLOR_MATRIX_BLUE_SCALE

#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6

Definition at line 1614 of file mesa_gl.h.

◆ GL_POST_COLOR_MATRIX_COLOR_TABLE

#define GL_POST_COLOR_MATRIX_COLOR_TABLE   0x80D2

Definition at line 1572 of file mesa_gl.h.

◆ GL_POST_COLOR_MATRIX_GREEN_BIAS

#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9

Definition at line 1617 of file mesa_gl.h.

◆ GL_POST_COLOR_MATRIX_GREEN_SCALE

#define GL_POST_COLOR_MATRIX_GREEN_SCALE   0x80B5

Definition at line 1613 of file mesa_gl.h.

◆ GL_POST_COLOR_MATRIX_RED_BIAS

#define GL_POST_COLOR_MATRIX_RED_BIAS   0x80B8

Definition at line 1616 of file mesa_gl.h.

◆ GL_POST_COLOR_MATRIX_RED_SCALE

#define GL_POST_COLOR_MATRIX_RED_SCALE   0x80B4

Definition at line 1612 of file mesa_gl.h.

◆ GL_POST_CONVOLUTION_ALPHA_BIAS

#define GL_POST_CONVOLUTION_ALPHA_BIAS   0x8023

Definition at line 1605 of file mesa_gl.h.

◆ GL_POST_CONVOLUTION_ALPHA_SCALE

#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F

Definition at line 1601 of file mesa_gl.h.

◆ GL_POST_CONVOLUTION_BLUE_BIAS

#define GL_POST_CONVOLUTION_BLUE_BIAS   0x8022

Definition at line 1604 of file mesa_gl.h.

◆ GL_POST_CONVOLUTION_BLUE_SCALE

#define GL_POST_CONVOLUTION_BLUE_SCALE   0x801E

Definition at line 1600 of file mesa_gl.h.

◆ GL_POST_CONVOLUTION_COLOR_TABLE

#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1

Definition at line 1571 of file mesa_gl.h.

◆ GL_POST_CONVOLUTION_GREEN_BIAS

#define GL_POST_CONVOLUTION_GREEN_BIAS   0x8021

Definition at line 1603 of file mesa_gl.h.

◆ GL_POST_CONVOLUTION_GREEN_SCALE

#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D

Definition at line 1599 of file mesa_gl.h.

◆ GL_POST_CONVOLUTION_RED_BIAS

#define GL_POST_CONVOLUTION_RED_BIAS   0x8020

Definition at line 1602 of file mesa_gl.h.

◆ GL_POST_CONVOLUTION_RED_SCALE

#define GL_POST_CONVOLUTION_RED_SCALE   0x801C

Definition at line 1598 of file mesa_gl.h.

◆ GL_PREVIOUS

#define GL_PREVIOUS   0x8578

Definition at line 1858 of file mesa_gl.h.

◆ GL_PRIMARY_COLOR

#define GL_PRIMARY_COLOR   0x8577

Definition at line 1857 of file mesa_gl.h.

◆ GL_PROJECTION

#define GL_PROJECTION   0x1701

◆ GL_PROJECTION_MATRIX

#define GL_PROJECTION_MATRIX   0x0BA7

Definition at line 552 of file mesa_gl.h.

◆ GL_PROJECTION_STACK_DEPTH

#define GL_PROJECTION_STACK_DEPTH   0x0BA4

Definition at line 553 of file mesa_gl.h.

◆ GL_PROXY_COLOR_TABLE

#define GL_PROXY_COLOR_TABLE   0x80D3

Definition at line 1573 of file mesa_gl.h.

◆ GL_PROXY_HISTOGRAM

#define GL_PROXY_HISTOGRAM   0x8025

Definition at line 1621 of file mesa_gl.h.

◆ GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE

#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE   0x80D5

Definition at line 1575 of file mesa_gl.h.

◆ GL_PROXY_POST_CONVOLUTION_COLOR_TABLE

#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4

Definition at line 1574 of file mesa_gl.h.

◆ GL_PROXY_TEXTURE_1D

#define GL_PROXY_TEXTURE_1D   0x8063

Definition at line 737 of file mesa_gl.h.

◆ GL_PROXY_TEXTURE_1D_ARRAY_EXT

#define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19

Definition at line 2181 of file mesa_gl.h.

◆ GL_PROXY_TEXTURE_2D

#define GL_PROXY_TEXTURE_2D   0x8064

Definition at line 738 of file mesa_gl.h.

◆ GL_PROXY_TEXTURE_2D_ARRAY_EXT

#define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B

Definition at line 2183 of file mesa_gl.h.

◆ GL_PROXY_TEXTURE_3D

#define GL_PROXY_TEXTURE_3D   0x8070

Definition at line 1527 of file mesa_gl.h.

◆ GL_PROXY_TEXTURE_CUBE_MAP

#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B

Definition at line 1807 of file mesa_gl.h.

◆ GL_Q

#define GL_Q   0x2003

Definition at line 693 of file mesa_gl.h.

Referenced by vl::TexGen::apply().

◆ GL_QUAD_STRIP

#define GL_QUAD_STRIP   0x0008

Definition at line 209 of file mesa_gl.h.

◆ GL_QUADRATIC_ATTENUATION

#define GL_QUADRATIC_ATTENUATION   0x1209

Definition at line 334 of file mesa_gl.h.

Referenced by vl::Light::apply().

◆ GL_QUADS

#define GL_QUADS   0x0007

◆ GL_R

#define GL_R   0x2002

Definition at line 692 of file mesa_gl.h.

Referenced by vl::TexGen::apply().

◆ GL_R3_G3_B2

#define GL_R3_G3_B2   0x2A10

Definition at line 763 of file mesa_gl.h.

◆ GL_READ_BUFFER

#define GL_READ_BUFFER   0x0C02

◆ GL_RED

#define GL_RED   0x1903

Definition at line 491 of file mesa_gl.h.

◆ GL_RED_BIAS

#define GL_RED_BIAS   0x0D15

Definition at line 608 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_RED_BITS

#define GL_RED_BITS   0x0D52

Definition at line 498 of file mesa_gl.h.

◆ GL_RED_SCALE

#define GL_RED_SCALE   0x0D14

Definition at line 607 of file mesa_gl.h.

Referenced by vl::PixelTransfer::apply().

◆ GL_REDUCE

#define GL_REDUCE   0x8016

Definition at line 1592 of file mesa_gl.h.

◆ GL_REFLECTION_MAP

#define GL_REFLECTION_MAP   0x8512

Definition at line 1798 of file mesa_gl.h.

◆ GL_RENDER

#define GL_RENDER   0x1C00

Definition at line 399 of file mesa_gl.h.

◆ GL_RENDER_MODE

#define GL_RENDER_MODE   0x0C40

Definition at line 554 of file mesa_gl.h.

◆ GL_RENDERER

#define GL_RENDERER   0x1F01

Definition at line 699 of file mesa_gl.h.

Referenced by vl::OpenGLContext::logOpenGLInfo().

◆ GL_REPEAT

#define GL_REPEAT   0x2901

Definition at line 688 of file mesa_gl.h.

◆ GL_REPLACE

#define GL_REPLACE   0x1E01

Definition at line 471 of file mesa_gl.h.

◆ GL_REPLICATE_BORDER

#define GL_REPLICATE_BORDER   0x8153

Definition at line 1607 of file mesa_gl.h.

◆ GL_RESCALE_NORMAL

#define GL_RESCALE_NORMAL   0x803A

Definition at line 1491 of file mesa_gl.h.

◆ GL_RETURN

#define GL_RETURN   0x0102

Definition at line 374 of file mesa_gl.h.

◆ GL_RGB

#define GL_RGB   0x1907

Definition at line 513 of file mesa_gl.h.

◆ GL_RGB10

#define GL_RGB10   0x8052

Definition at line 767 of file mesa_gl.h.

◆ GL_RGB10_A2

#define GL_RGB10_A2   0x8059

Definition at line 774 of file mesa_gl.h.

◆ GL_RGB12

#define GL_RGB12   0x8053

Definition at line 768 of file mesa_gl.h.

◆ GL_RGB16

#define GL_RGB16   0x8054

Definition at line 769 of file mesa_gl.h.

◆ GL_RGB4

#define GL_RGB4   0x804F

Definition at line 764 of file mesa_gl.h.

◆ GL_RGB5

#define GL_RGB5   0x8050

Definition at line 765 of file mesa_gl.h.

◆ GL_RGB5_A1

#define GL_RGB5_A1   0x8057

Definition at line 772 of file mesa_gl.h.

◆ GL_RGB8

#define GL_RGB8   0x8051

Definition at line 766 of file mesa_gl.h.

◆ GL_RGB_SCALE

#define GL_RGB_SCALE   0x8573

Definition at line 1852 of file mesa_gl.h.

◆ GL_RGBA

#define GL_RGBA   0x1908

Definition at line 514 of file mesa_gl.h.

◆ GL_RGBA12

#define GL_RGBA12   0x805A

Definition at line 775 of file mesa_gl.h.

◆ GL_RGBA16

#define GL_RGBA16   0x805B

Definition at line 776 of file mesa_gl.h.

◆ GL_RGBA2

#define GL_RGBA2   0x8055

Definition at line 770 of file mesa_gl.h.

◆ GL_RGBA4

#define GL_RGBA4   0x8056

Definition at line 771 of file mesa_gl.h.

◆ GL_RGBA8

#define GL_RGBA8   0x8058

Definition at line 773 of file mesa_gl.h.

◆ GL_RGBA_MODE

#define GL_RGBA_MODE   0x0C31

Definition at line 555 of file mesa_gl.h.

◆ GL_RIGHT

#define GL_RIGHT   0x0407

Definition at line 478 of file mesa_gl.h.

◆ GL_S

#define GL_S   0x2000

Definition at line 690 of file mesa_gl.h.

Referenced by vl::TexGen::apply().

◆ GL_SAMPLE_ALPHA_TO_COVERAGE

#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E

Definition at line 1823 of file mesa_gl.h.

◆ GL_SAMPLE_ALPHA_TO_ONE

#define GL_SAMPLE_ALPHA_TO_ONE   0x809F

Definition at line 1824 of file mesa_gl.h.

◆ GL_SAMPLE_BUFFERS

#define GL_SAMPLE_BUFFERS   0x80A8

Definition at line 1826 of file mesa_gl.h.

◆ GL_SAMPLE_COVERAGE

#define GL_SAMPLE_COVERAGE   0x80A0

Definition at line 1825 of file mesa_gl.h.

◆ GL_SAMPLE_COVERAGE_INVERT

#define GL_SAMPLE_COVERAGE_INVERT   0x80AB

Definition at line 1829 of file mesa_gl.h.

◆ GL_SAMPLE_COVERAGE_VALUE

#define GL_SAMPLE_COVERAGE_VALUE   0x80AA

Definition at line 1828 of file mesa_gl.h.

◆ GL_SAMPLES

#define GL_SAMPLES   0x80A9

Definition at line 1827 of file mesa_gl.h.

◆ GL_SCISSOR_BIT

#define GL_SCISSOR_BIT   0x00080000

Definition at line 732 of file mesa_gl.h.

◆ GL_SCISSOR_BOX

#define GL_SCISSOR_BOX   0x0C10

Definition at line 599 of file mesa_gl.h.

Referenced by vl::Clear::render_Implementation().

◆ GL_SCISSOR_TEST

#define GL_SCISSOR_TEST   0x0C11

◆ GL_SELECT

#define GL_SELECT   0x1C02

Definition at line 400 of file mesa_gl.h.

◆ GL_SELECTION_BUFFER_POINTER

#define GL_SELECTION_BUFFER_POINTER   0x0DF3

Definition at line 421 of file mesa_gl.h.

◆ GL_SELECTION_BUFFER_SIZE

#define GL_SELECTION_BUFFER_SIZE   0x0DF4

Definition at line 422 of file mesa_gl.h.

◆ GL_SEPARABLE_2D

#define GL_SEPARABLE_2D   0x8012

Definition at line 1588 of file mesa_gl.h.

◆ GL_SEPARATE_SPECULAR_COLOR

#define GL_SEPARATE_SPECULAR_COLOR   0x81FA

Definition at line 1511 of file mesa_gl.h.

◆ GL_SET

#define GL_SET   0x150F

Definition at line 442 of file mesa_gl.h.

◆ GL_SHADE_MODEL

#define GL_SHADE_MODEL   0x0B54

Definition at line 348 of file mesa_gl.h.

◆ GL_SHININESS

#define GL_SHININESS   0x1601

Definition at line 338 of file mesa_gl.h.

Referenced by vl::Material::apply().

◆ GL_SHORT

#define GL_SHORT   0x1402

◆ GL_SINGLE_COLOR

#define GL_SINGLE_COLOR   0x81F9

Definition at line 1510 of file mesa_gl.h.

◆ GL_SMOOTH

#define GL_SMOOTH   0x1D01

Definition at line 350 of file mesa_gl.h.

◆ GL_SMOOTH_LINE_WIDTH_GRANULARITY

#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23

Definition at line 1519 of file mesa_gl.h.

◆ GL_SMOOTH_LINE_WIDTH_RANGE

#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22

Definition at line 1518 of file mesa_gl.h.

◆ GL_SMOOTH_POINT_SIZE_GRANULARITY

#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13

Definition at line 1517 of file mesa_gl.h.

◆ GL_SMOOTH_POINT_SIZE_RANGE

#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12

Definition at line 1516 of file mesa_gl.h.

◆ GL_SOURCE0_ALPHA

#define GL_SOURCE0_ALPHA   0x8588

Definition at line 1843 of file mesa_gl.h.

◆ GL_SOURCE0_RGB

#define GL_SOURCE0_RGB   0x8580

Definition at line 1840 of file mesa_gl.h.

◆ GL_SOURCE1_ALPHA

#define GL_SOURCE1_ALPHA   0x8589

Definition at line 1844 of file mesa_gl.h.

◆ GL_SOURCE1_RGB

#define GL_SOURCE1_RGB   0x8581

Definition at line 1841 of file mesa_gl.h.

◆ GL_SOURCE2_ALPHA

#define GL_SOURCE2_ALPHA   0x858A

Definition at line 1845 of file mesa_gl.h.

◆ GL_SOURCE2_RGB

#define GL_SOURCE2_RGB   0x8582

Definition at line 1842 of file mesa_gl.h.

◆ GL_SPECULAR

#define GL_SPECULAR   0x1202

Definition at line 337 of file mesa_gl.h.

Referenced by vl::Light::apply(), and vl::Material::apply().

◆ GL_SPHERE_MAP

#define GL_SPHERE_MAP   0x2402

Definition at line 684 of file mesa_gl.h.

◆ GL_SPOT_CUTOFF

#define GL_SPOT_CUTOFF   0x1206

Definition at line 331 of file mesa_gl.h.

Referenced by vl::Light::apply().

◆ GL_SPOT_DIRECTION

#define GL_SPOT_DIRECTION   0x1204

Definition at line 341 of file mesa_gl.h.

Referenced by vl::Light::apply().

◆ GL_SPOT_EXPONENT

#define GL_SPOT_EXPONENT   0x1205

Definition at line 330 of file mesa_gl.h.

Referenced by vl::Light::apply().

◆ GL_SRC_ALPHA

#define GL_SRC_ALPHA   0x0302

Definition at line 389 of file mesa_gl.h.

◆ GL_SRC_ALPHA_SATURATE

#define GL_SRC_ALPHA_SATURATE   0x0308

Definition at line 395 of file mesa_gl.h.

◆ GL_SRC_COLOR

#define GL_SRC_COLOR   0x0300

Definition at line 387 of file mesa_gl.h.

◆ GL_STACK_OVERFLOW

#define GL_STACK_OVERFLOW   0x0503

Definition at line 708 of file mesa_gl.h.

Referenced by vl::getGLErrorString().

◆ GL_STACK_UNDERFLOW

#define GL_STACK_UNDERFLOW   0x0504

Definition at line 709 of file mesa_gl.h.

Referenced by vl::getGLErrorString().

◆ GL_STENCIL

#define GL_STENCIL   0x1802

Definition at line 511 of file mesa_gl.h.

◆ GL_STENCIL_BITS

#define GL_STENCIL_BITS   0x0D57

Definition at line 459 of file mesa_gl.h.

◆ GL_STENCIL_BUFFER_BIT

#define GL_STENCIL_BUFFER_BIT   0x00000400

Definition at line 723 of file mesa_gl.h.

Referenced by vl::Clear::render_Implementation().

◆ GL_STENCIL_CLEAR_VALUE

#define GL_STENCIL_CLEAR_VALUE   0x0B91

Definition at line 461 of file mesa_gl.h.

◆ GL_STENCIL_FAIL

#define GL_STENCIL_FAIL   0x0B94

Definition at line 464 of file mesa_gl.h.

◆ GL_STENCIL_FUNC

#define GL_STENCIL_FUNC   0x0B92

Definition at line 462 of file mesa_gl.h.

◆ GL_STENCIL_INDEX

#define GL_STENCIL_INDEX   0x1901

Definition at line 469 of file mesa_gl.h.

◆ GL_STENCIL_PASS_DEPTH_FAIL

#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95

Definition at line 465 of file mesa_gl.h.

◆ GL_STENCIL_PASS_DEPTH_PASS

#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96

Definition at line 466 of file mesa_gl.h.

◆ GL_STENCIL_REF

#define GL_STENCIL_REF   0x0B97

Definition at line 467 of file mesa_gl.h.

◆ GL_STENCIL_TEST

#define GL_STENCIL_TEST   0x0B90

Definition at line 460 of file mesa_gl.h.

◆ GL_STENCIL_VALUE_MASK

#define GL_STENCIL_VALUE_MASK   0x0B93

Definition at line 463 of file mesa_gl.h.

◆ GL_STENCIL_WRITEMASK

#define GL_STENCIL_WRITEMASK   0x0B98

Definition at line 468 of file mesa_gl.h.

Referenced by vl::Viewport::activate().

◆ GL_STEREO

#define GL_STEREO   0x0C33

Definition at line 507 of file mesa_gl.h.

◆ GL_SUBPIXEL_BITS

#define GL_SUBPIXEL_BITS   0x0D50

Definition at line 502 of file mesa_gl.h.

◆ GL_SUBTRACT

#define GL_SUBTRACT   0x84E7

Definition at line 1855 of file mesa_gl.h.

◆ GL_T

#define GL_T   0x2001

Definition at line 691 of file mesa_gl.h.

Referenced by vl::TexGen::apply().

◆ GL_T2F_C3F_V3F

#define GL_T2F_C3F_V3F   0x2A2A

Definition at line 249 of file mesa_gl.h.

◆ GL_T2F_C4F_N3F_V3F

#define GL_T2F_C4F_N3F_V3F   0x2A2C

Definition at line 251 of file mesa_gl.h.

◆ GL_T2F_C4UB_V3F

#define GL_T2F_C4UB_V3F   0x2A29

Definition at line 248 of file mesa_gl.h.

◆ GL_T2F_N3F_V3F

#define GL_T2F_N3F_V3F   0x2A2B

Definition at line 250 of file mesa_gl.h.

◆ GL_T2F_V3F

#define GL_T2F_V3F   0x2A27

Definition at line 246 of file mesa_gl.h.

◆ GL_T4F_C4F_N3F_V4F

#define GL_T4F_C4F_N3F_V4F   0x2A2D

Definition at line 252 of file mesa_gl.h.

◆ GL_T4F_V4F

#define GL_T4F_V4F   0x2A28

Definition at line 247 of file mesa_gl.h.

◆ GL_TABLE_TOO_LARGE

#define GL_TABLE_TOO_LARGE   0x8031

Definition at line 1633 of file mesa_gl.h.

◆ GL_TEXTURE

#define GL_TEXTURE   0x1702

Definition at line 258 of file mesa_gl.h.

Referenced by vl::TextureMatrix::apply().

◆ GL_TEXTURE0

#define GL_TEXTURE0   0x84C0

Definition at line 1761 of file mesa_gl.h.

◆ GL_TEXTURE0_ARB

#define GL_TEXTURE0_ARB   0x84C0

Definition at line 1977 of file mesa_gl.h.

◆ GL_TEXTURE1

#define GL_TEXTURE1   0x84C1

Definition at line 1762 of file mesa_gl.h.

◆ GL_TEXTURE10

#define GL_TEXTURE10   0x84CA

Definition at line 1771 of file mesa_gl.h.

◆ GL_TEXTURE10_ARB

#define GL_TEXTURE10_ARB   0x84CA

Definition at line 1987 of file mesa_gl.h.

◆ GL_TEXTURE11

#define GL_TEXTURE11   0x84CB

Definition at line 1772 of file mesa_gl.h.

◆ GL_TEXTURE11_ARB

#define GL_TEXTURE11_ARB   0x84CB

Definition at line 1988 of file mesa_gl.h.

◆ GL_TEXTURE12

#define GL_TEXTURE12   0x84CC

Definition at line 1773 of file mesa_gl.h.

◆ GL_TEXTURE12_ARB

#define GL_TEXTURE12_ARB   0x84CC

Definition at line 1989 of file mesa_gl.h.

◆ GL_TEXTURE13

#define GL_TEXTURE13   0x84CD

Definition at line 1774 of file mesa_gl.h.

◆ GL_TEXTURE13_ARB

#define GL_TEXTURE13_ARB   0x84CD

Definition at line 1990 of file mesa_gl.h.

◆ GL_TEXTURE14

#define GL_TEXTURE14   0x84CE

Definition at line 1775 of file mesa_gl.h.

◆ GL_TEXTURE14_ARB

#define GL_TEXTURE14_ARB   0x84CE

Definition at line 1991 of file mesa_gl.h.

◆ GL_TEXTURE15

#define GL_TEXTURE15   0x84CF

Definition at line 1776 of file mesa_gl.h.

◆ GL_TEXTURE15_ARB

#define GL_TEXTURE15_ARB   0x84CF

Definition at line 1992 of file mesa_gl.h.

◆ GL_TEXTURE16

#define GL_TEXTURE16   0x84D0

Definition at line 1777 of file mesa_gl.h.

◆ GL_TEXTURE16_ARB

#define GL_TEXTURE16_ARB   0x84D0

Definition at line 1993 of file mesa_gl.h.

◆ GL_TEXTURE17

#define GL_TEXTURE17   0x84D1

Definition at line 1778 of file mesa_gl.h.

◆ GL_TEXTURE17_ARB

#define GL_TEXTURE17_ARB   0x84D1

Definition at line 1994 of file mesa_gl.h.

◆ GL_TEXTURE18

#define GL_TEXTURE18   0x84D2

Definition at line 1779 of file mesa_gl.h.

◆ GL_TEXTURE18_ARB

#define GL_TEXTURE18_ARB   0x84D2

Definition at line 1995 of file mesa_gl.h.

◆ GL_TEXTURE19

#define GL_TEXTURE19   0x84D3

Definition at line 1780 of file mesa_gl.h.

◆ GL_TEXTURE19_ARB

#define GL_TEXTURE19_ARB   0x84D3

Definition at line 1996 of file mesa_gl.h.

◆ GL_TEXTURE1_ARB

#define GL_TEXTURE1_ARB   0x84C1

Definition at line 1978 of file mesa_gl.h.

◆ GL_TEXTURE2

#define GL_TEXTURE2   0x84C2

Definition at line 1763 of file mesa_gl.h.

◆ GL_TEXTURE20

#define GL_TEXTURE20   0x84D4

Definition at line 1781 of file mesa_gl.h.

◆ GL_TEXTURE20_ARB

#define GL_TEXTURE20_ARB   0x84D4

Definition at line 1997 of file mesa_gl.h.

◆ GL_TEXTURE21

#define GL_TEXTURE21   0x84D5

Definition at line 1782 of file mesa_gl.h.

◆ GL_TEXTURE21_ARB

#define GL_TEXTURE21_ARB   0x84D5

Definition at line 1998 of file mesa_gl.h.

◆ GL_TEXTURE22

#define GL_TEXTURE22   0x84D6

Definition at line 1783 of file mesa_gl.h.

◆ GL_TEXTURE22_ARB

#define GL_TEXTURE22_ARB   0x84D6

Definition at line 1999 of file mesa_gl.h.

◆ GL_TEXTURE23

#define GL_TEXTURE23   0x84D7

Definition at line 1784 of file mesa_gl.h.

◆ GL_TEXTURE23_ARB

#define GL_TEXTURE23_ARB   0x84D7

Definition at line 2000 of file mesa_gl.h.

◆ GL_TEXTURE24

#define GL_TEXTURE24   0x84D8

Definition at line 1785 of file mesa_gl.h.

◆ GL_TEXTURE24_ARB

#define GL_TEXTURE24_ARB   0x84D8

Definition at line 2001 of file mesa_gl.h.

◆ GL_TEXTURE25

#define GL_TEXTURE25   0x84D9

Definition at line 1786 of file mesa_gl.h.

◆ GL_TEXTURE25_ARB

#define GL_TEXTURE25_ARB   0x84D9

Definition at line 2002 of file mesa_gl.h.

◆ GL_TEXTURE26

#define GL_TEXTURE26   0x84DA

Definition at line 1787 of file mesa_gl.h.

◆ GL_TEXTURE26_ARB

#define GL_TEXTURE26_ARB   0x84DA

Definition at line 2003 of file mesa_gl.h.

◆ GL_TEXTURE27

#define GL_TEXTURE27   0x84DB

Definition at line 1788 of file mesa_gl.h.

◆ GL_TEXTURE27_ARB

#define GL_TEXTURE27_ARB   0x84DB

Definition at line 2004 of file mesa_gl.h.

◆ GL_TEXTURE28

#define GL_TEXTURE28   0x84DC

Definition at line 1789 of file mesa_gl.h.

◆ GL_TEXTURE28_ARB

#define GL_TEXTURE28_ARB   0x84DC

Definition at line 2005 of file mesa_gl.h.

◆ GL_TEXTURE29

#define GL_TEXTURE29   0x84DD

Definition at line 1790 of file mesa_gl.h.

◆ GL_TEXTURE29_ARB

#define GL_TEXTURE29_ARB   0x84DD

Definition at line 2006 of file mesa_gl.h.

◆ GL_TEXTURE2_ARB

#define GL_TEXTURE2_ARB   0x84C2

Definition at line 1979 of file mesa_gl.h.

◆ GL_TEXTURE3

#define GL_TEXTURE3   0x84C3

Definition at line 1764 of file mesa_gl.h.

◆ GL_TEXTURE30

#define GL_TEXTURE30   0x84DE

Definition at line 1791 of file mesa_gl.h.

◆ GL_TEXTURE30_ARB

#define GL_TEXTURE30_ARB   0x84DE

Definition at line 2007 of file mesa_gl.h.

◆ GL_TEXTURE31

#define GL_TEXTURE31   0x84DF

Definition at line 1792 of file mesa_gl.h.

◆ GL_TEXTURE31_ARB

#define GL_TEXTURE31_ARB   0x84DF

Definition at line 2008 of file mesa_gl.h.

◆ GL_TEXTURE3_ARB

#define GL_TEXTURE3_ARB   0x84C3

Definition at line 1980 of file mesa_gl.h.

◆ GL_TEXTURE4

#define GL_TEXTURE4   0x84C4

Definition at line 1765 of file mesa_gl.h.

◆ GL_TEXTURE4_ARB

#define GL_TEXTURE4_ARB   0x84C4

Definition at line 1981 of file mesa_gl.h.

◆ GL_TEXTURE5

#define GL_TEXTURE5   0x84C5

Definition at line 1766 of file mesa_gl.h.

◆ GL_TEXTURE5_ARB

#define GL_TEXTURE5_ARB   0x84C5

Definition at line 1982 of file mesa_gl.h.

◆ GL_TEXTURE6

#define GL_TEXTURE6   0x84C6

Definition at line 1767 of file mesa_gl.h.

◆ GL_TEXTURE6_ARB

#define GL_TEXTURE6_ARB   0x84C6

Definition at line 1983 of file mesa_gl.h.

◆ GL_TEXTURE7

#define GL_TEXTURE7   0x84C7

Definition at line 1768 of file mesa_gl.h.

◆ GL_TEXTURE7_ARB

#define GL_TEXTURE7_ARB   0x84C7

Definition at line 1984 of file mesa_gl.h.

◆ GL_TEXTURE8

#define GL_TEXTURE8   0x84C8

Definition at line 1769 of file mesa_gl.h.

◆ GL_TEXTURE8_ARB

#define GL_TEXTURE8_ARB   0x84C8

Definition at line 1985 of file mesa_gl.h.

◆ GL_TEXTURE9

#define GL_TEXTURE9   0x84C9

Definition at line 1770 of file mesa_gl.h.

◆ GL_TEXTURE9_ARB

#define GL_TEXTURE9_ARB   0x84C9

Definition at line 1986 of file mesa_gl.h.

◆ GL_TEXTURE_1D

#define GL_TEXTURE_1D   0x0DE0

◆ GL_TEXTURE_1D_ARRAY_EXT

#define GL_TEXTURE_1D_ARRAY_EXT   0x8C18

Definition at line 2180 of file mesa_gl.h.

◆ GL_TEXTURE_2D

#define GL_TEXTURE_2D   0x0DE1

◆ GL_TEXTURE_2D_ARRAY_EXT

#define GL_TEXTURE_2D_ARRAY_EXT   0x8C1A

Definition at line 2182 of file mesa_gl.h.

◆ GL_TEXTURE_3D

#define GL_TEXTURE_3D   0x806F

Definition at line 1526 of file mesa_gl.h.

◆ GL_TEXTURE_ALPHA_SIZE

#define GL_TEXTURE_ALPHA_SIZE   0x805F

Definition at line 673 of file mesa_gl.h.

◆ GL_TEXTURE_BASE_LEVEL

#define GL_TEXTURE_BASE_LEVEL   0x813C

Definition at line 1514 of file mesa_gl.h.

◆ GL_TEXTURE_BINDING_1D

#define GL_TEXTURE_BINDING_1D   0x8068

Definition at line 741 of file mesa_gl.h.

◆ GL_TEXTURE_BINDING_1D_ARRAY_EXT

#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C

Definition at line 2184 of file mesa_gl.h.

◆ GL_TEXTURE_BINDING_2D

#define GL_TEXTURE_BINDING_2D   0x8069

Definition at line 742 of file mesa_gl.h.

◆ GL_TEXTURE_BINDING_2D_ARRAY_EXT

#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D

Definition at line 2185 of file mesa_gl.h.

◆ GL_TEXTURE_BINDING_3D

#define GL_TEXTURE_BINDING_3D   0x806A

Definition at line 1531 of file mesa_gl.h.

◆ GL_TEXTURE_BINDING_CUBE_MAP

#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514

Definition at line 1800 of file mesa_gl.h.

◆ GL_TEXTURE_BIT

#define GL_TEXTURE_BIT   0x00040000

Definition at line 731 of file mesa_gl.h.

◆ GL_TEXTURE_BLUE_SIZE

#define GL_TEXTURE_BLUE_SIZE   0x805E

Definition at line 672 of file mesa_gl.h.

◆ GL_TEXTURE_BORDER

#define GL_TEXTURE_BORDER   0x1005

Definition at line 668 of file mesa_gl.h.

◆ GL_TEXTURE_BORDER_COLOR

#define GL_TEXTURE_BORDER_COLOR   0x1004

Definition at line 665 of file mesa_gl.h.

Referenced by vl::TexParameter::apply().

◆ GL_TEXTURE_COMPONENTS

#define GL_TEXTURE_COMPONENTS   0x1003

Definition at line 669 of file mesa_gl.h.

◆ GL_TEXTURE_COMPRESSED

#define GL_TEXTURE_COMPRESSED   0x86A1

Definition at line 1818 of file mesa_gl.h.

◆ GL_TEXTURE_COMPRESSED_IMAGE_SIZE

#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0

Definition at line 1817 of file mesa_gl.h.

◆ GL_TEXTURE_COMPRESSION_HINT

#define GL_TEXTURE_COMPRESSION_HINT   0x84EF

Definition at line 1816 of file mesa_gl.h.

◆ GL_TEXTURE_COORD_ARRAY

#define GL_TEXTURE_COORD_ARRAY   0x8078

◆ GL_TEXTURE_COORD_ARRAY_POINTER

#define GL_TEXTURE_COORD_ARRAY_POINTER   0x8092

Definition at line 237 of file mesa_gl.h.

◆ GL_TEXTURE_COORD_ARRAY_SIZE

#define GL_TEXTURE_COORD_ARRAY_SIZE   0x8088

Definition at line 229 of file mesa_gl.h.

◆ GL_TEXTURE_COORD_ARRAY_STRIDE

#define GL_TEXTURE_COORD_ARRAY_STRIDE   0x808A

Definition at line 231 of file mesa_gl.h.

◆ GL_TEXTURE_COORD_ARRAY_TYPE

#define GL_TEXTURE_COORD_ARRAY_TYPE   0x8089

Definition at line 230 of file mesa_gl.h.

◆ GL_TEXTURE_CUBE_MAP

#define GL_TEXTURE_CUBE_MAP   0x8513

Definition at line 1799 of file mesa_gl.h.

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_X

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516

Definition at line 1802 of file mesa_gl.h.

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518

Definition at line 1804 of file mesa_gl.h.

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A

Definition at line 1806 of file mesa_gl.h.

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_X

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515

Definition at line 1801 of file mesa_gl.h.

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Y

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517

Definition at line 1803 of file mesa_gl.h.

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Z

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519

Definition at line 1805 of file mesa_gl.h.

◆ GL_TEXTURE_DEPTH

#define GL_TEXTURE_DEPTH   0x8071

Definition at line 1528 of file mesa_gl.h.

◆ GL_TEXTURE_ENV

#define GL_TEXTURE_ENV   0x2300

Definition at line 653 of file mesa_gl.h.

Referenced by vl::TexEnv::apply().

◆ GL_TEXTURE_ENV_COLOR

#define GL_TEXTURE_ENV_COLOR   0x2201

Definition at line 661 of file mesa_gl.h.

Referenced by vl::TexEnv::apply().

◆ GL_TEXTURE_ENV_MODE

#define GL_TEXTURE_ENV_MODE   0x2200

Definition at line 654 of file mesa_gl.h.

Referenced by vl::TexEnv::apply().

◆ GL_TEXTURE_GEN_MODE

#define GL_TEXTURE_GEN_MODE   0x2500

Definition at line 664 of file mesa_gl.h.

Referenced by vl::TexGen::apply().

◆ GL_TEXTURE_GEN_Q

#define GL_TEXTURE_GEN_Q   0x0C63

Definition at line 695 of file mesa_gl.h.

Referenced by vl::TexGen::apply().

◆ GL_TEXTURE_GEN_R

#define GL_TEXTURE_GEN_R   0x0C62

Definition at line 694 of file mesa_gl.h.

Referenced by vl::TexGen::apply().

◆ GL_TEXTURE_GEN_S

#define GL_TEXTURE_GEN_S   0x0C60

Definition at line 662 of file mesa_gl.h.

Referenced by vl::TexGen::apply().

◆ GL_TEXTURE_GEN_T

#define GL_TEXTURE_GEN_T   0x0C61

Definition at line 663 of file mesa_gl.h.

Referenced by vl::TexGen::apply().

◆ GL_TEXTURE_GREEN_SIZE

#define GL_TEXTURE_GREEN_SIZE   0x805D

Definition at line 671 of file mesa_gl.h.

◆ GL_TEXTURE_HEIGHT

#define GL_TEXTURE_HEIGHT   0x1001

Definition at line 667 of file mesa_gl.h.

◆ GL_TEXTURE_INTENSITY_SIZE

#define GL_TEXTURE_INTENSITY_SIZE   0x8061

Definition at line 675 of file mesa_gl.h.

◆ GL_TEXTURE_INTERNAL_FORMAT

#define GL_TEXTURE_INTERNAL_FORMAT   0x1003

Definition at line 743 of file mesa_gl.h.

◆ GL_TEXTURE_LUMINANCE_SIZE

#define GL_TEXTURE_LUMINANCE_SIZE   0x8060

Definition at line 674 of file mesa_gl.h.

◆ GL_TEXTURE_MAG_FILTER

#define GL_TEXTURE_MAG_FILTER   0x2800

Definition at line 659 of file mesa_gl.h.

Referenced by vl::TexParameter::apply().

◆ GL_TEXTURE_MATRIX

#define GL_TEXTURE_MATRIX   0x0BA8

Definition at line 556 of file mesa_gl.h.

◆ GL_TEXTURE_MAX_LEVEL

#define GL_TEXTURE_MAX_LEVEL   0x813D

Definition at line 1515 of file mesa_gl.h.

◆ GL_TEXTURE_MAX_LOD

#define GL_TEXTURE_MAX_LOD   0x813B

Definition at line 1513 of file mesa_gl.h.

◆ GL_TEXTURE_MIN_FILTER

#define GL_TEXTURE_MIN_FILTER   0x2801

◆ GL_TEXTURE_MIN_LOD

#define GL_TEXTURE_MIN_LOD   0x813A

Definition at line 1512 of file mesa_gl.h.

◆ GL_TEXTURE_PRIORITY

#define GL_TEXTURE_PRIORITY   0x8066

Definition at line 739 of file mesa_gl.h.

◆ GL_TEXTURE_RED_SIZE

#define GL_TEXTURE_RED_SIZE   0x805C

Definition at line 670 of file mesa_gl.h.

◆ GL_TEXTURE_RESIDENT

#define GL_TEXTURE_RESIDENT   0x8067

Definition at line 740 of file mesa_gl.h.

◆ GL_TEXTURE_STACK_DEPTH

#define GL_TEXTURE_STACK_DEPTH   0x0BA5

Definition at line 557 of file mesa_gl.h.

◆ GL_TEXTURE_WIDTH

#define GL_TEXTURE_WIDTH   0x1000

Definition at line 666 of file mesa_gl.h.

Referenced by vl::TextureSampler::apply().

◆ GL_TEXTURE_WRAP_R

#define GL_TEXTURE_WRAP_R   0x8072

Definition at line 1529 of file mesa_gl.h.

◆ GL_TEXTURE_WRAP_S

#define GL_TEXTURE_WRAP_S   0x2802

Definition at line 657 of file mesa_gl.h.

Referenced by vl::TexParameter::apply().

◆ GL_TEXTURE_WRAP_T

#define GL_TEXTURE_WRAP_T   0x2803

Definition at line 658 of file mesa_gl.h.

Referenced by vl::TexParameter::apply().

◆ GL_TRANSFORM_BIT

#define GL_TRANSFORM_BIT   0x00001000

Definition at line 725 of file mesa_gl.h.

◆ GL_TRANSPOSE_COLOR_MATRIX

#define GL_TRANSPOSE_COLOR_MATRIX   0x84E6

Definition at line 1835 of file mesa_gl.h.

◆ GL_TRANSPOSE_MODELVIEW_MATRIX

#define GL_TRANSPOSE_MODELVIEW_MATRIX   0x84E3

Definition at line 1832 of file mesa_gl.h.

◆ GL_TRANSPOSE_PROJECTION_MATRIX

#define GL_TRANSPOSE_PROJECTION_MATRIX   0x84E4

Definition at line 1833 of file mesa_gl.h.

◆ GL_TRANSPOSE_TEXTURE_MATRIX

#define GL_TRANSPOSE_TEXTURE_MATRIX   0x84E5

Definition at line 1834 of file mesa_gl.h.

◆ GL_TRIANGLE_FAN

#define GL_TRIANGLE_FAN   0x0006

◆ GL_TRIANGLE_STRIP

#define GL_TRIANGLE_STRIP   0x0005

◆ GL_TRIANGLES

#define GL_TRIANGLES   0x0004

◆ GL_TRUE

#define GL_TRUE   0x1

◆ GL_UNPACK_ALIGNMENT

#define GL_UNPACK_ALIGNMENT   0x0CF5

Definition at line 643 of file mesa_gl.h.

Referenced by vl::DrawPixels::render_Implementation(), and vl::Texture::setMipLevel().

◆ GL_UNPACK_IMAGE_HEIGHT

#define GL_UNPACK_IMAGE_HEIGHT   0x806E

Definition at line 1525 of file mesa_gl.h.

◆ GL_UNPACK_LSB_FIRST

#define GL_UNPACK_LSB_FIRST   0x0CF1

Definition at line 644 of file mesa_gl.h.

◆ GL_UNPACK_ROW_LENGTH

#define GL_UNPACK_ROW_LENGTH   0x0CF2

Definition at line 645 of file mesa_gl.h.

Referenced by vl::DrawPixels::render_Implementation().

◆ GL_UNPACK_SKIP_IMAGES

#define GL_UNPACK_SKIP_IMAGES   0x806D

Definition at line 1524 of file mesa_gl.h.

◆ GL_UNPACK_SKIP_PIXELS

#define GL_UNPACK_SKIP_PIXELS   0x0CF4

Definition at line 646 of file mesa_gl.h.

Referenced by vl::DrawPixels::render_Implementation().

◆ GL_UNPACK_SKIP_ROWS

#define GL_UNPACK_SKIP_ROWS   0x0CF3

Definition at line 647 of file mesa_gl.h.

Referenced by vl::DrawPixels::render_Implementation().

◆ GL_UNPACK_SWAP_BYTES

#define GL_UNPACK_SWAP_BYTES   0x0CF0

Definition at line 648 of file mesa_gl.h.

◆ GL_UNSIGNED_BYTE

#define GL_UNSIGNED_BYTE   0x1401

◆ GL_UNSIGNED_BYTE_2_3_3_REV

#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362

Definition at line 1498 of file mesa_gl.h.

◆ GL_UNSIGNED_BYTE_3_3_2

#define GL_UNSIGNED_BYTE_3_3_2   0x8032

Definition at line 1497 of file mesa_gl.h.

◆ GL_UNSIGNED_INT

#define GL_UNSIGNED_INT   0x1405

◆ GL_UNSIGNED_INT_10_10_10_2

#define GL_UNSIGNED_INT_10_10_10_2   0x8036

Definition at line 1507 of file mesa_gl.h.

◆ GL_UNSIGNED_INT_24_8_MESA

#define GL_UNSIGNED_INT_24_8_MESA   0x8751

Definition at line 2131 of file mesa_gl.h.

◆ GL_UNSIGNED_INT_2_10_10_10_REV

#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368

Definition at line 1508 of file mesa_gl.h.

◆ GL_UNSIGNED_INT_8_24_REV_MESA

#define GL_UNSIGNED_INT_8_24_REV_MESA   0x8752

Definition at line 2132 of file mesa_gl.h.

◆ GL_UNSIGNED_INT_8_8_8_8

#define GL_UNSIGNED_INT_8_8_8_8   0x8035

Definition at line 1505 of file mesa_gl.h.

◆ GL_UNSIGNED_INT_8_8_8_8_REV

#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367

Definition at line 1506 of file mesa_gl.h.

◆ GL_UNSIGNED_SHORT

#define GL_UNSIGNED_SHORT   0x1403

◆ GL_UNSIGNED_SHORT_15_1_MESA

#define GL_UNSIGNED_SHORT_15_1_MESA   0x8753

Definition at line 2133 of file mesa_gl.h.

◆ GL_UNSIGNED_SHORT_1_15_REV_MESA

#define GL_UNSIGNED_SHORT_1_15_REV_MESA   0x8754

Definition at line 2134 of file mesa_gl.h.

◆ GL_UNSIGNED_SHORT_1_5_5_5_REV

#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366

Definition at line 1504 of file mesa_gl.h.

◆ GL_UNSIGNED_SHORT_4_4_4_4

#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033

Definition at line 1501 of file mesa_gl.h.

◆ GL_UNSIGNED_SHORT_4_4_4_4_REV

#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365

Definition at line 1502 of file mesa_gl.h.

◆ GL_UNSIGNED_SHORT_5_5_5_1

#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034

Definition at line 1503 of file mesa_gl.h.

◆ GL_UNSIGNED_SHORT_5_6_5

#define GL_UNSIGNED_SHORT_5_6_5   0x8363

Definition at line 1499 of file mesa_gl.h.

◆ GL_UNSIGNED_SHORT_5_6_5_REV

#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364

Definition at line 1500 of file mesa_gl.h.

◆ GL_V2F

#define GL_V2F   0x2A20

Definition at line 239 of file mesa_gl.h.

◆ GL_V3F

#define GL_V3F   0x2A21

Definition at line 240 of file mesa_gl.h.

◆ GL_VENDOR

#define GL_VENDOR   0x1F00

Definition at line 698 of file mesa_gl.h.

Referenced by vl::OpenGLContext::logOpenGLInfo().

◆ GL_VERSION

#define GL_VERSION   0x1F02

Definition at line 700 of file mesa_gl.h.

Referenced by vl::initializeOpenGL(), and vl::OpenGLContext::logOpenGLInfo().

◆ GL_VERSION_1_1

#define GL_VERSION_1_1   1

Definition at line 152 of file mesa_gl.h.

◆ GL_VERSION_1_2

#define GL_VERSION_1_2   1

Definition at line 153 of file mesa_gl.h.

◆ GL_VERSION_1_3

#define GL_VERSION_1_3   1

Definition at line 154 of file mesa_gl.h.

◆ GL_VERTEX_ARRAY

#define GL_VERTEX_ARRAY   0x8074

◆ GL_VERTEX_ARRAY_POINTER

#define GL_VERTEX_ARRAY_POINTER   0x808E

Definition at line 233 of file mesa_gl.h.

◆ GL_VERTEX_ARRAY_SIZE

#define GL_VERTEX_ARRAY_SIZE   0x807A

Definition at line 219 of file mesa_gl.h.

◆ GL_VERTEX_ARRAY_STRIDE

#define GL_VERTEX_ARRAY_STRIDE   0x807C

Definition at line 221 of file mesa_gl.h.

◆ GL_VERTEX_ARRAY_TYPE

#define GL_VERTEX_ARRAY_TYPE   0x807B

Definition at line 220 of file mesa_gl.h.

◆ GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA

#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA   0x8bb7

Definition at line 2149 of file mesa_gl.h.

◆ GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA

#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA   0x8bb6

Definition at line 2148 of file mesa_gl.h.

◆ GL_VERTEX_PROGRAM_CALLBACK_MESA

#define GL_VERTEX_PROGRAM_CALLBACK_MESA   0x8bb5

Definition at line 2147 of file mesa_gl.h.

◆ GL_VERTEX_PROGRAM_POSITION_MESA

#define GL_VERTEX_PROGRAM_POSITION_MESA   0x8bb4

Definition at line 2146 of file mesa_gl.h.

◆ GL_VIEWPORT

#define GL_VIEWPORT   0x0BA2

Definition at line 558 of file mesa_gl.h.

Referenced by vlSDL::SDLWindow::initSDLWindow().

◆ GL_VIEWPORT_BIT

#define GL_VIEWPORT_BIT   0x00000800

Definition at line 724 of file mesa_gl.h.

◆ GL_XOR

#define GL_XOR   0x1506

Definition at line 451 of file mesa_gl.h.

◆ GL_ZERO

#define GL_ZERO   0x0

Definition at line 385 of file mesa_gl.h.

◆ GL_ZOOM_X

#define GL_ZOOM_X   0x0D16

Definition at line 649 of file mesa_gl.h.

◆ GL_ZOOM_Y

#define GL_ZOOM_Y   0x0D17

Definition at line 650 of file mesa_gl.h.

◆ GLAPI

#define GLAPI   extern

Definition at line 111 of file mesa_gl.h.

◆ GLAPIENTRY

#define GLAPIENTRY

Definition at line 115 of file mesa_gl.h.

◆ GLAPIENTRYP

#define GLAPIENTRYP   GLAPIENTRY *

Definition at line 128 of file mesa_gl.h.

Typedef Documentation

◆ alpha

Definition at line 1751 of file mesa_gl.h.

◆ blue

Definition at line 1751 of file mesa_gl.h.

◆ border

Definition at line 1557 of file mesa_gl.h.

◆ count

Definition at line 1556 of file mesa_gl.h.

◆ data

Definition at line 1961 of file mesa_gl.h.

◆ depth

Definition at line 1557 of file mesa_gl.h.

◆ end

typedef GLuint GLuint end

Definition at line 1556 of file mesa_gl.h.

◆ format

Definition at line 1557 of file mesa_gl.h.

◆ GLbitfield

typedef unsigned int GLbitfield

Definition at line 163 of file mesa_gl.h.

◆ GLboolean

typedef GLboolean

Definition at line 162 of file mesa_gl.h.

◆ GLbyte

typedef signed char GLbyte

Definition at line 165 of file mesa_gl.h.

◆ GLclampd

typedef double GLclampd

Definition at line 175 of file mesa_gl.h.

◆ GLclampf

typedef float GLclampf

Definition at line 173 of file mesa_gl.h.

◆ GLdouble

typedef double GLdouble

Definition at line 174 of file mesa_gl.h.

◆ GLeglImageOES

typedef void* GLeglImageOES

Definition at line 2206 of file mesa_gl.h.

◆ GLenum

typedef GLenum

Definition at line 161 of file mesa_gl.h.

◆ GLfloat

typedef float GLfloat

Definition at line 172 of file mesa_gl.h.

◆ GLint

typedef GLint

Definition at line 167 of file mesa_gl.h.

◆ GLprogramcallbackMESA

typedef void(* GLprogramcallbackMESA) (GLenum target, GLvoid *data)

Definition at line 2151 of file mesa_gl.h.

◆ GLshort

typedef short GLshort

Definition at line 166 of file mesa_gl.h.

◆ GLsizei

typedef int GLsizei

Definition at line 171 of file mesa_gl.h.

◆ GLubyte

typedef unsigned char GLubyte

Definition at line 168 of file mesa_gl.h.

◆ GLuint

typedef GLuint

Definition at line 170 of file mesa_gl.h.

◆ GLushort

typedef unsigned short GLushort

Definition at line 169 of file mesa_gl.h.

◆ GLvoid

typedef void GLvoid

Definition at line 164 of file mesa_gl.h.

◆ green

typedef GLclampf green

Definition at line 1751 of file mesa_gl.h.

◆ height

Definition at line 1557 of file mesa_gl.h.

◆ image

Definition at line 2215 of file mesa_gl.h.

◆ imageSize

Definition at line 1961 of file mesa_gl.h.

◆ img

typedef GLint GLvoid* img

Definition at line 1967 of file mesa_gl.h.

◆ indices

Definition at line 1556 of file mesa_gl.h.

◆ internalformat

Definition at line 1557 of file mesa_gl.h.

◆ invert

typedef GLboolean invert

Definition at line 1960 of file mesa_gl.h.

◆ level

typedef GLint level

Definition at line 1557 of file mesa_gl.h.

◆ modeA

typedef GLenum modeA

Definition at line 2199 of file mesa_gl.h.

◆ pixels

Definition at line 1557 of file mesa_gl.h.

◆ q

Definition at line 2074 of file mesa_gl.h.

◆ r

Definition at line 2066 of file mesa_gl.h.

◆ s

typedef GLshort s

Definition at line 2050 of file mesa_gl.h.

◆ start

typedef GLuint start

Definition at line 1556 of file mesa_gl.h.

◆ t

typedef GLshort GLshort t

Definition at line 2058 of file mesa_gl.h.

◆ type

Definition at line 1556 of file mesa_gl.h.

◆ v

typedef const GLshort* v

Definition at line 2051 of file mesa_gl.h.

◆ width

Definition at line 1557 of file mesa_gl.h.

◆ x

Definition at line 1559 of file mesa_gl.h.

◆ xoffset

typedef GLint GLint xoffset

Definition at line 1558 of file mesa_gl.h.

◆ y

Definition at line 1559 of file mesa_gl.h.

◆ yoffset

Definition at line 1558 of file mesa_gl.h.

◆ zoffset

Definition at line 1558 of file mesa_gl.h.

Function Documentation

◆ glAccum()

GLAPI void GLAPIENTRY glAccum ( GLenum  op,
GLfloat  value 
)

◆ glActiveTexture()

GLAPI void GLAPIENTRY glActiveTexture ( GLenum  texture)

◆ glActiveTextureARB()

GLAPI void GLAPIENTRY glActiveTextureARB ( GLenum  texture)

◆ glAlphaFunc()

GLAPI void GLAPIENTRY glAlphaFunc ( GLenum  func,
GLclampf  ref 
)

Referenced by vl::AlphaFunc::apply().

◆ glAreTexturesResident()

GLAPI GLboolean GLAPIENTRY glAreTexturesResident ( GLsizei  n,
const GLuint textures,
GLboolean residences 
)

◆ glArrayElement()

GLAPI void GLAPIENTRY glArrayElement ( GLint  i)

◆ glBegin()

GLAPI void GLAPIENTRY glBegin ( GLenum  mode)

◆ glBindTexture()

GLAPI void GLAPIENTRY glBindTexture ( GLenum  target,
GLuint  texture 
)

◆ glBitmap()

GLAPI void GLAPIENTRY glBitmap ( GLsizei  width,
GLsizei  height,
GLfloat  xorig,
GLfloat  yorig,
GLfloat  xmove,
GLfloat  ymove,
const GLubyte bitmap 
)

◆ glBlendColor()

GLAPI void GLAPIENTRY glBlendColor ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
)

◆ glBlendEquation()

GLAPI void GLAPIENTRY glBlendEquation ( GLenum  mode)

◆ glBlendEquationSeparateATI()

GLAPI void GLAPIENTRY glBlendEquationSeparateATI ( GLenum  modeRGB,
GLenum  modeA 
)

◆ glBlendFunc()

GLAPI void GLAPIENTRY glBlendFunc ( GLenum  sfactor,
GLenum  dfactor 
)

Referenced by vl::BlendFunc::apply().

◆ glCallList()

GLAPI void GLAPIENTRY glCallList ( GLuint  list)

Referenced by vl::Renderable::render().

◆ glCallLists()

GLAPI void GLAPIENTRY glCallLists ( GLsizei  n,
GLenum  type,
const GLvoid lists 
)

◆ glClear()

GLAPI void GLAPIENTRY glClear ( GLbitfield  mask)

◆ glClearAccum()

GLAPI void GLAPIENTRY glClearAccum ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
)

◆ glClearColor()

GLAPI void GLAPIENTRY glClearColor ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
)

◆ glClearDepth()

GLAPI void GLAPIENTRY glClearDepth ( GLclampd  depth)

◆ glClearIndex()

GLAPI void GLAPIENTRY glClearIndex ( GLfloat  c)

◆ glClearStencil()

GLAPI void GLAPIENTRY glClearStencil ( GLint  s)

◆ glClientActiveTexture()

GLAPI void GLAPIENTRY glClientActiveTexture ( GLenum  texture)

◆ glClientActiveTextureARB()

GLAPI void GLAPIENTRY glClientActiveTextureARB ( GLenum  texture)

◆ glClipPlane()

GLAPI void GLAPIENTRY glClipPlane ( GLenum  plane,
const GLdouble equation 
)

Referenced by vl::ClipPlane::apply().

◆ glColor3b()

GLAPI void GLAPIENTRY glColor3b ( GLbyte  red,
GLbyte  green,
GLbyte  blue 
)

◆ glColor3bv()

GLAPI void GLAPIENTRY glColor3bv ( const GLbyte v)

◆ glColor3d()

GLAPI void GLAPIENTRY glColor3d ( GLdouble  red,
GLdouble  green,
GLdouble  blue 
)

◆ glColor3dv()

GLAPI void GLAPIENTRY glColor3dv ( const GLdouble v)

◆ glColor3f()

GLAPI void GLAPIENTRY glColor3f ( GLfloat  red,
GLfloat  green,
GLfloat  blue 
)

◆ glColor3fv()

GLAPI void GLAPIENTRY glColor3fv ( const GLfloat v)

◆ glColor3i()

GLAPI void GLAPIENTRY glColor3i ( GLint  red,
GLint  green,
GLint  blue 
)

◆ glColor3iv()

GLAPI void GLAPIENTRY glColor3iv ( const GLint v)

◆ glColor3s()

GLAPI void GLAPIENTRY glColor3s ( GLshort  red,
GLshort  green,
GLshort  blue 
)

◆ glColor3sv()

GLAPI void GLAPIENTRY glColor3sv ( const GLshort v)

◆ glColor3ub()

GLAPI void GLAPIENTRY glColor3ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue 
)

◆ glColor3ubv()

GLAPI void GLAPIENTRY glColor3ubv ( const GLubyte v)

◆ glColor3ui()

GLAPI void GLAPIENTRY glColor3ui ( GLuint  red,
GLuint  green,
GLuint  blue 
)

◆ glColor3uiv()

GLAPI void GLAPIENTRY glColor3uiv ( const GLuint v)

◆ glColor3us()

GLAPI void GLAPIENTRY glColor3us ( GLushort  red,
GLushort  green,
GLushort  blue 
)

◆ glColor3usv()

GLAPI void GLAPIENTRY glColor3usv ( const GLushort v)

◆ glColor4b()

GLAPI void GLAPIENTRY glColor4b ( GLbyte  red,
GLbyte  green,
GLbyte  blue,
GLbyte  alpha 
)

◆ glColor4bv()

GLAPI void GLAPIENTRY glColor4bv ( const GLbyte v)

◆ glColor4d()

GLAPI void GLAPIENTRY glColor4d ( GLdouble  red,
GLdouble  green,
GLdouble  blue,
GLdouble  alpha 
)

◆ glColor4dv()

GLAPI void GLAPIENTRY glColor4dv ( const GLdouble v)

◆ glColor4f()

GLAPI void GLAPIENTRY glColor4f ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
)

◆ glColor4fv()

GLAPI void GLAPIENTRY glColor4fv ( const GLfloat v)

◆ glColor4i()

GLAPI void GLAPIENTRY glColor4i ( GLint  red,
GLint  green,
GLint  blue,
GLint  alpha 
)

◆ glColor4iv()

GLAPI void GLAPIENTRY glColor4iv ( const GLint v)

◆ glColor4s()

GLAPI void GLAPIENTRY glColor4s ( GLshort  red,
GLshort  green,
GLshort  blue,
GLshort  alpha 
)

◆ glColor4sv()

GLAPI void GLAPIENTRY glColor4sv ( const GLshort v)

◆ glColor4ub()

GLAPI void GLAPIENTRY glColor4ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue,
GLubyte  alpha 
)

◆ glColor4ubv()

GLAPI void GLAPIENTRY glColor4ubv ( const GLubyte v)

◆ glColor4ui()

GLAPI void GLAPIENTRY glColor4ui ( GLuint  red,
GLuint  green,
GLuint  blue,
GLuint  alpha 
)

◆ glColor4uiv()

GLAPI void GLAPIENTRY glColor4uiv ( const GLuint v)

◆ glColor4us()

GLAPI void GLAPIENTRY glColor4us ( GLushort  red,
GLushort  green,
GLushort  blue,
GLushort  alpha 
)

◆ glColor4usv()

GLAPI void GLAPIENTRY glColor4usv ( const GLushort v)

◆ glColorMask()

GLAPI void GLAPIENTRY glColorMask ( GLboolean  red,
GLboolean  green,
GLboolean  blue,
GLboolean  alpha 
)

◆ glColorMaterial()

GLAPI void GLAPIENTRY glColorMaterial ( GLenum  face,
GLenum  mode 
)

Referenced by vl::Material::apply().

◆ glColorPointer()

GLAPI void GLAPIENTRY glColorPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid ptr 
)

◆ glColorSubTable()

GLAPI void GLAPIENTRY glColorSubTable ( GLenum  target,
GLsizei  start,
GLsizei  count,
GLenum  format,
GLenum  type,
const GLvoid data 
)

◆ glColorTable()

GLAPI void GLAPIENTRY glColorTable ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid table 
)

◆ glColorTableParameterfv()

GLAPI void GLAPIENTRY glColorTableParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)

◆ glColorTableParameteriv()

GLAPI void GLAPIENTRY glColorTableParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
)

◆ glCompressedTexImage1D()

GLAPI void GLAPIENTRY glCompressedTexImage1D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
)

◆ glCompressedTexImage2D()

GLAPI void GLAPIENTRY glCompressedTexImage2D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
)

◆ glCompressedTexImage3D()

GLAPI void GLAPIENTRY glCompressedTexImage3D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
)

◆ glCompressedTexSubImage1D()

GLAPI void GLAPIENTRY glCompressedTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)

◆ glCompressedTexSubImage2D()

GLAPI void GLAPIENTRY glCompressedTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)

◆ glCompressedTexSubImage3D()

GLAPI void GLAPIENTRY glCompressedTexSubImage3D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)

◆ glConvolutionFilter1D()

GLAPI void GLAPIENTRY glConvolutionFilter1D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid image 
)

◆ glConvolutionFilter2D()

GLAPI void GLAPIENTRY glConvolutionFilter2D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid image 
)

◆ glConvolutionParameterf()

GLAPI void GLAPIENTRY glConvolutionParameterf ( GLenum  target,
GLenum  pname,
GLfloat  params 
)

◆ glConvolutionParameterfv()

GLAPI void GLAPIENTRY glConvolutionParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)

◆ glConvolutionParameteri()

GLAPI void GLAPIENTRY glConvolutionParameteri ( GLenum  target,
GLenum  pname,
GLint  params 
)

◆ glConvolutionParameteriv()

GLAPI void GLAPIENTRY glConvolutionParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
)

◆ glCopyColorSubTable()

GLAPI void GLAPIENTRY glCopyColorSubTable ( GLenum  target,
GLsizei  start,
GLint  x,
GLint  y,
GLsizei  width 
)

◆ glCopyColorTable()

GLAPI void GLAPIENTRY glCopyColorTable ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
)

◆ glCopyConvolutionFilter1D()

GLAPI void GLAPIENTRY glCopyConvolutionFilter1D ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
)

◆ glCopyConvolutionFilter2D()

GLAPI void GLAPIENTRY glCopyConvolutionFilter2D ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)

◆ glCopyPixels()

GLAPI void GLAPIENTRY glCopyPixels ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  type 
)

◆ glCopyTexImage1D()

GLAPI void GLAPIENTRY glCopyTexImage1D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
)

◆ glCopyTexImage2D()

GLAPI void GLAPIENTRY glCopyTexImage2D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
)

◆ glCopyTexSubImage1D()

GLAPI void GLAPIENTRY glCopyTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
)

◆ glCopyTexSubImage2D()

GLAPI void GLAPIENTRY glCopyTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)

◆ glCopyTexSubImage3D()

GLAPI void GLAPIENTRY glCopyTexSubImage3D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)

◆ glCullFace()

GLAPI void GLAPIENTRY glCullFace ( GLenum  mode)

Referenced by vl::CullFace::apply().

◆ glDeleteLists()

GLAPI void GLAPIENTRY glDeleteLists ( GLuint  list,
GLsizei  range 
)

◆ glDeleteTextures()

GLAPI void GLAPIENTRY glDeleteTextures ( GLsizei  n,
const GLuint textures 
)

◆ glDepthFunc()

GLAPI void GLAPIENTRY glDepthFunc ( GLenum  func)

◆ glDepthMask()

GLAPI void GLAPIENTRY glDepthMask ( GLboolean  flag)

◆ glDepthRange()

GLAPI void GLAPIENTRY glDepthRange ( GLclampd  near_val,
GLclampd  far_val 
)

Referenced by vl::DepthRange::apply().

◆ glDisable()

GLAPI void GLAPIENTRY glDisable ( GLenum  cap)

◆ glDisableClientState()

GLAPI void GLAPIENTRY glDisableClientState ( GLenum  cap)

◆ glDrawArrays()

GLAPI void GLAPIENTRY glDrawArrays ( GLenum  mode,
GLint  first,
GLsizei  count 
)

◆ glDrawBuffer()

GLAPI void GLAPIENTRY glDrawBuffer ( GLenum  mode)

◆ glDrawElements()

GLAPI void GLAPIENTRY glDrawElements ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices 
)

◆ glDrawPixels()

GLAPI void GLAPIENTRY glDrawPixels ( GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)

◆ glDrawRangeElements()

GLAPI void GLAPIENTRY glDrawRangeElements ( GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count,
GLenum  type,
const GLvoid indices 
)

◆ glEdgeFlag()

GLAPI void GLAPIENTRY glEdgeFlag ( GLboolean  flag)

◆ glEdgeFlagPointer()

GLAPI void GLAPIENTRY glEdgeFlagPointer ( GLsizei  stride,
const GLvoid ptr 
)

◆ glEdgeFlagv()

GLAPI void GLAPIENTRY glEdgeFlagv ( const GLboolean flag)

◆ glEnable()

GLAPI void GLAPIENTRY glEnable ( GLenum  cap)

◆ glEnableClientState()

GLAPI void GLAPIENTRY glEnableClientState ( GLenum  cap)

◆ glEnd()

GLAPI void GLAPIENTRY glEnd ( void  )

◆ glEndList()

GLAPI void GLAPIENTRY glEndList ( void  )

Referenced by vl::Renderable::render().

◆ glEvalCoord1d()

GLAPI void GLAPIENTRY glEvalCoord1d ( GLdouble  u)

◆ glEvalCoord1dv()

GLAPI void GLAPIENTRY glEvalCoord1dv ( const GLdouble u)

◆ glEvalCoord1f()

GLAPI void GLAPIENTRY glEvalCoord1f ( GLfloat  u)

◆ glEvalCoord1fv()

GLAPI void GLAPIENTRY glEvalCoord1fv ( const GLfloat u)

◆ glEvalCoord2d()

GLAPI void GLAPIENTRY glEvalCoord2d ( GLdouble  u,
GLdouble  v 
)

◆ glEvalCoord2dv()

GLAPI void GLAPIENTRY glEvalCoord2dv ( const GLdouble u)

◆ glEvalCoord2f()

GLAPI void GLAPIENTRY glEvalCoord2f ( GLfloat  u,
GLfloat  v 
)

◆ glEvalCoord2fv()

GLAPI void GLAPIENTRY glEvalCoord2fv ( const GLfloat u)

◆ glEvalMesh1()

GLAPI void GLAPIENTRY glEvalMesh1 ( GLenum  mode,
GLint  i1,
GLint  i2 
)

◆ glEvalMesh2()

GLAPI void GLAPIENTRY glEvalMesh2 ( GLenum  mode,
GLint  i1,
GLint  i2,
GLint  j1,
GLint  j2 
)

◆ glEvalPoint1()

GLAPI void GLAPIENTRY glEvalPoint1 ( GLint  i)

◆ glEvalPoint2()

GLAPI void GLAPIENTRY glEvalPoint2 ( GLint  i,
GLint  j 
)

◆ glFeedbackBuffer()

GLAPI void GLAPIENTRY glFeedbackBuffer ( GLsizei  size,
GLenum  type,
GLfloat buffer 
)

◆ glFinish()

GLAPI void GLAPIENTRY glFinish ( void  )

◆ glFlush()

GLAPI void GLAPIENTRY glFlush ( void  )

◆ glFogf()

GLAPI void GLAPIENTRY glFogf ( GLenum  pname,
GLfloat  param 
)

Referenced by vl::Fog::apply().

◆ glFogfv()

GLAPI void GLAPIENTRY glFogfv ( GLenum  pname,
const GLfloat params 
)

Referenced by vl::Fog::apply().

◆ glFogi()

GLAPI void GLAPIENTRY glFogi ( GLenum  pname,
GLint  param 
)

◆ glFogiv()

GLAPI void GLAPIENTRY glFogiv ( GLenum  pname,
const GLint params 
)

◆ glFrontFace()

GLAPI void GLAPIENTRY glFrontFace ( GLenum  mode)

Referenced by vl::FrontFace::apply().

◆ glFrustum()

GLAPI void GLAPIENTRY glFrustum ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  near_val,
GLdouble  far_val 
)

◆ glGenLists()

GLAPI GLuint GLAPIENTRY glGenLists ( GLsizei  range)

Referenced by vl::Renderable::render().

◆ glGenTextures()

GLAPI void GLAPIENTRY glGenTextures ( GLsizei  n,
GLuint textures 
)

◆ glGetBooleanv()

GLAPI void GLAPIENTRY glGetBooleanv ( GLenum  pname,
GLboolean params 
)

Referenced by vl::Viewport::activate().

◆ glGetClipPlane()

GLAPI void GLAPIENTRY glGetClipPlane ( GLenum  plane,
GLdouble equation 
)

◆ glGetColorTable()

GLAPI void GLAPIENTRY glGetColorTable ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid table 
)

◆ glGetColorTableParameterfv()

GLAPI void GLAPIENTRY glGetColorTableParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)

◆ glGetColorTableParameteriv()

GLAPI void GLAPIENTRY glGetColorTableParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)

◆ glGetCompressedTexImage()

GLAPI void GLAPIENTRY glGetCompressedTexImage ( GLenum  target,
GLint  lod,
GLvoid img 
)

◆ glGetConvolutionFilter()

GLAPI void GLAPIENTRY glGetConvolutionFilter ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid image 
)

◆ glGetConvolutionParameterfv()

GLAPI void GLAPIENTRY glGetConvolutionParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)

◆ glGetConvolutionParameteriv()

GLAPI void GLAPIENTRY glGetConvolutionParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)

◆ glGetDoublev()

GLAPI void GLAPIENTRY glGetDoublev ( GLenum  pname,
GLdouble params 
)

◆ glGetError()

GLAPI GLenum GLAPIENTRY glGetError ( void  )

◆ glGetFloatv()

GLAPI void GLAPIENTRY glGetFloatv ( GLenum  pname,
GLfloat params 
)

◆ glGetHistogram()

GLAPI void GLAPIENTRY glGetHistogram ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLvoid values 
)

◆ glGetHistogramParameterfv()

GLAPI void GLAPIENTRY glGetHistogramParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)

◆ glGetHistogramParameteriv()

GLAPI void GLAPIENTRY glGetHistogramParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)

◆ glGetIntegerv()

GLAPI void GLAPIENTRY glGetIntegerv ( GLenum  pname,
GLint params 
)

◆ glGetLightfv()

GLAPI void GLAPIENTRY glGetLightfv ( GLenum  light,
GLenum  pname,
GLfloat params 
)

◆ glGetLightiv()

GLAPI void GLAPIENTRY glGetLightiv ( GLenum  light,
GLenum  pname,
GLint params 
)

◆ glGetMapdv()

GLAPI void GLAPIENTRY glGetMapdv ( GLenum  target,
GLenum  query,
GLdouble v 
)

◆ glGetMapfv()

GLAPI void GLAPIENTRY glGetMapfv ( GLenum  target,
GLenum  query,
GLfloat v 
)

◆ glGetMapiv()

GLAPI void GLAPIENTRY glGetMapiv ( GLenum  target,
GLenum  query,
GLint v 
)

◆ glGetMaterialfv()

GLAPI void GLAPIENTRY glGetMaterialfv ( GLenum  face,
GLenum  pname,
GLfloat params 
)

◆ glGetMaterialiv()

GLAPI void GLAPIENTRY glGetMaterialiv ( GLenum  face,
GLenum  pname,
GLint params 
)

◆ glGetMinmax()

GLAPI void GLAPIENTRY glGetMinmax ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  types,
GLvoid values 
)

◆ glGetMinmaxParameterfv()

GLAPI void GLAPIENTRY glGetMinmaxParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)

◆ glGetMinmaxParameteriv()

GLAPI void GLAPIENTRY glGetMinmaxParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)

◆ glGetPixelMapfv()

GLAPI void GLAPIENTRY glGetPixelMapfv ( GLenum  map,
GLfloat values 
)

◆ glGetPixelMapuiv()

GLAPI void GLAPIENTRY glGetPixelMapuiv ( GLenum  map,
GLuint values 
)

◆ glGetPixelMapusv()

GLAPI void GLAPIENTRY glGetPixelMapusv ( GLenum  map,
GLushort values 
)

◆ glGetPointerv()

GLAPI void GLAPIENTRY glGetPointerv ( GLenum  pname,
GLvoid **  params 
)

◆ glGetPolygonStipple()

GLAPI void GLAPIENTRY glGetPolygonStipple ( GLubyte mask)

◆ glGetProgramRegisterfvMESA()

GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA ( GLenum  target,
GLsizei  len,
const GLubyte name,
GLfloat v 
)

◆ glGetSeparableFilter()

GLAPI void GLAPIENTRY glGetSeparableFilter ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid row,
GLvoid column,
GLvoid span 
)

◆ glGetString()

GLAPI const GLubyte* GLAPIENTRY glGetString ( GLenum  name)

◆ glGetTexEnvfv()

GLAPI void GLAPIENTRY glGetTexEnvfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)

◆ glGetTexEnviv()

GLAPI void GLAPIENTRY glGetTexEnviv ( GLenum  target,
GLenum  pname,
GLint params 
)

◆ glGetTexGendv()

GLAPI void GLAPIENTRY glGetTexGendv ( GLenum  coord,
GLenum  pname,
GLdouble params 
)

◆ glGetTexGenfv()

GLAPI void GLAPIENTRY glGetTexGenfv ( GLenum  coord,
GLenum  pname,
GLfloat params 
)

◆ glGetTexGeniv()

GLAPI void GLAPIENTRY glGetTexGeniv ( GLenum  coord,
GLenum  pname,
GLint params 
)

◆ glGetTexImage()

GLAPI void GLAPIENTRY glGetTexImage ( GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLvoid pixels 
)

◆ glGetTexLevelParameterfv()

GLAPI void GLAPIENTRY glGetTexLevelParameterfv ( GLenum  target,
GLint  level,
GLenum  pname,
GLfloat params 
)

◆ glGetTexLevelParameteriv()

GLAPI void GLAPIENTRY glGetTexLevelParameteriv ( GLenum  target,
GLint  level,
GLenum  pname,
GLint params 
)

◆ glGetTexParameterfv()

GLAPI void GLAPIENTRY glGetTexParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)

◆ glGetTexParameteriv()

GLAPI void GLAPIENTRY glGetTexParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)

◆ glHint()

GLAPI void GLAPIENTRY glHint ( GLenum  target,
GLenum  mode 
)

Referenced by vl::Hint::apply().

◆ glHistogram()

GLAPI void GLAPIENTRY glHistogram ( GLenum  target,
GLsizei  width,
GLenum  internalformat,
GLboolean  sink 
)

◆ glIndexd()

GLAPI void GLAPIENTRY glIndexd ( GLdouble  c)

◆ glIndexdv()

GLAPI void GLAPIENTRY glIndexdv ( const GLdouble c)

◆ glIndexf()

GLAPI void GLAPIENTRY glIndexf ( GLfloat  c)

◆ glIndexfv()

GLAPI void GLAPIENTRY glIndexfv ( const GLfloat c)

◆ glIndexi()

GLAPI void GLAPIENTRY glIndexi ( GLint  c)

◆ glIndexiv()

GLAPI void GLAPIENTRY glIndexiv ( const GLint c)

◆ glIndexMask()

GLAPI void GLAPIENTRY glIndexMask ( GLuint  mask)

◆ glIndexPointer()

GLAPI void GLAPIENTRY glIndexPointer ( GLenum  type,
GLsizei  stride,
const GLvoid ptr 
)

◆ glIndexs()

GLAPI void GLAPIENTRY glIndexs ( GLshort  c)

◆ glIndexsv()

GLAPI void GLAPIENTRY glIndexsv ( const GLshort c)

◆ glIndexub()

GLAPI void GLAPIENTRY glIndexub ( GLubyte  c)

◆ glIndexubv()

GLAPI void GLAPIENTRY glIndexubv ( const GLubyte c)

◆ glInitNames()

GLAPI void GLAPIENTRY glInitNames ( void  )

◆ glInterleavedArrays()

GLAPI void GLAPIENTRY glInterleavedArrays ( GLenum  format,
GLsizei  stride,
const GLvoid pointer 
)

◆ glIsEnabled()

GLAPI GLboolean GLAPIENTRY glIsEnabled ( GLenum  cap)

◆ glIsList()

GLAPI GLboolean GLAPIENTRY glIsList ( GLuint  list)

◆ glIsTexture()

GLAPI GLboolean GLAPIENTRY glIsTexture ( GLuint  texture)

◆ glLightf()

GLAPI void GLAPIENTRY glLightf ( GLenum  light,
GLenum  pname,
GLfloat  param 
)

Referenced by vl::Light::apply().

◆ glLightfv()

GLAPI void GLAPIENTRY glLightfv ( GLenum  light,
GLenum  pname,
const GLfloat params 
)

Referenced by vl::Light::apply().

◆ glLighti()

GLAPI void GLAPIENTRY glLighti ( GLenum  light,
GLenum  pname,
GLint  param 
)

◆ glLightiv()

GLAPI void GLAPIENTRY glLightiv ( GLenum  light,
GLenum  pname,
const GLint params 
)

◆ glLightModelf()

GLAPI void GLAPIENTRY glLightModelf ( GLenum  pname,
GLfloat  param 
)

Referenced by vl::LightModel::apply().

◆ glLightModelfv()

GLAPI void GLAPIENTRY glLightModelfv ( GLenum  pname,
const GLfloat params 
)

Referenced by vl::LightModel::apply().

◆ glLightModeli()

GLAPI void GLAPIENTRY glLightModeli ( GLenum  pname,
GLint  param 
)

◆ glLightModeliv()

GLAPI void GLAPIENTRY glLightModeliv ( GLenum  pname,
const GLint params 
)

◆ glLineStipple()

GLAPI void GLAPIENTRY glLineStipple ( GLint  factor,
GLushort  pattern 
)

◆ glLineWidth()

GLAPI void GLAPIENTRY glLineWidth ( GLfloat  width)

◆ glListBase()

GLAPI void GLAPIENTRY glListBase ( GLuint  base)

◆ glLoadIdentity()

GLAPI void GLAPIENTRY glLoadIdentity ( void  )

◆ glLoadMatrixd()

GLAPI void GLAPIENTRY glLoadMatrixd ( const GLdouble m)

◆ glLoadMatrixf()

GLAPI void GLAPIENTRY glLoadMatrixf ( const GLfloat m)

◆ glLoadName()

GLAPI void GLAPIENTRY glLoadName ( GLuint  name)

◆ glLoadTransposeMatrixd()

GLAPI void GLAPIENTRY glLoadTransposeMatrixd ( const GLdouble  m[16])

◆ glLoadTransposeMatrixf()

GLAPI void GLAPIENTRY glLoadTransposeMatrixf ( const GLfloat  m[16])

◆ glLogicOp()

GLAPI void GLAPIENTRY glLogicOp ( GLenum  opcode)

Referenced by vl::LogicOp::apply().

◆ glMap1d()

GLAPI void GLAPIENTRY glMap1d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  stride,
GLint  order,
const GLdouble points 
)

◆ glMap1f()

GLAPI void GLAPIENTRY glMap1f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  stride,
GLint  order,
const GLfloat points 
)

◆ glMap2d()

GLAPI void GLAPIENTRY glMap2d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  ustride,
GLint  uorder,
GLdouble  v1,
GLdouble  v2,
GLint  vstride,
GLint  vorder,
const GLdouble points 
)

◆ glMap2f()

GLAPI void GLAPIENTRY glMap2f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  ustride,
GLint  uorder,
GLfloat  v1,
GLfloat  v2,
GLint  vstride,
GLint  vorder,
const GLfloat points 
)

◆ glMapGrid1d()

GLAPI void GLAPIENTRY glMapGrid1d ( GLint  un,
GLdouble  u1,
GLdouble  u2 
)

◆ glMapGrid1f()

GLAPI void GLAPIENTRY glMapGrid1f ( GLint  un,
GLfloat  u1,
GLfloat  u2 
)

◆ glMapGrid2d()

GLAPI void GLAPIENTRY glMapGrid2d ( GLint  un,
GLdouble  u1,
GLdouble  u2,
GLint  vn,
GLdouble  v1,
GLdouble  v2 
)

◆ glMapGrid2f()

GLAPI void GLAPIENTRY glMapGrid2f ( GLint  un,
GLfloat  u1,
GLfloat  u2,
GLint  vn,
GLfloat  v1,
GLfloat  v2 
)

◆ glMaterialf()

GLAPI void GLAPIENTRY glMaterialf ( GLenum  face,
GLenum  pname,
GLfloat  param 
)

Referenced by vl::Material::apply().

◆ glMaterialfv()

GLAPI void GLAPIENTRY glMaterialfv ( GLenum  face,
GLenum  pname,
const GLfloat params 
)

Referenced by vl::Material::apply().

◆ glMateriali()

GLAPI void GLAPIENTRY glMateriali ( GLenum  face,
GLenum  pname,
GLint  param 
)

◆ glMaterialiv()

GLAPI void GLAPIENTRY glMaterialiv ( GLenum  face,
GLenum  pname,
const GLint params 
)

◆ glMatrixMode()

GLAPI void GLAPIENTRY glMatrixMode ( GLenum  mode)

◆ glMinmax()

GLAPI void GLAPIENTRY glMinmax ( GLenum  target,
GLenum  internalformat,
GLboolean  sink 
)

◆ glMultiTexCoord1d()

GLAPI void GLAPIENTRY glMultiTexCoord1d ( GLenum  target,
GLdouble  s 
)

◆ glMultiTexCoord1dARB()

GLAPI void GLAPIENTRY glMultiTexCoord1dARB ( GLenum  target,
GLdouble  s 
)

◆ glMultiTexCoord1dv()

GLAPI void GLAPIENTRY glMultiTexCoord1dv ( GLenum  target,
const GLdouble v 
)

◆ glMultiTexCoord1dvARB()

GLAPI void GLAPIENTRY glMultiTexCoord1dvARB ( GLenum  target,
const GLdouble v 
)

◆ glMultiTexCoord1f()

GLAPI void GLAPIENTRY glMultiTexCoord1f ( GLenum  target,
GLfloat  s 
)

◆ glMultiTexCoord1fARB()

GLAPI void GLAPIENTRY glMultiTexCoord1fARB ( GLenum  target,
GLfloat  s 
)

◆ glMultiTexCoord1fv()

GLAPI void GLAPIENTRY glMultiTexCoord1fv ( GLenum  target,
const GLfloat v 
)

◆ glMultiTexCoord1fvARB()

GLAPI void GLAPIENTRY glMultiTexCoord1fvARB ( GLenum  target,
const GLfloat v 
)

◆ glMultiTexCoord1i()

GLAPI void GLAPIENTRY glMultiTexCoord1i ( GLenum  target,
GLint  s 
)

◆ glMultiTexCoord1iARB()

GLAPI void GLAPIENTRY glMultiTexCoord1iARB ( GLenum  target,
GLint  s 
)

◆ glMultiTexCoord1iv()

GLAPI void GLAPIENTRY glMultiTexCoord1iv ( GLenum  target,
const GLint v 
)

◆ glMultiTexCoord1ivARB()

GLAPI void GLAPIENTRY glMultiTexCoord1ivARB ( GLenum  target,
const GLint v 
)

◆ glMultiTexCoord1s()

GLAPI void GLAPIENTRY glMultiTexCoord1s ( GLenum  target,
GLshort  s 
)

◆ glMultiTexCoord1sARB()

GLAPI void GLAPIENTRY glMultiTexCoord1sARB ( GLenum  target,
GLshort  s 
)

◆ glMultiTexCoord1sv()

GLAPI void GLAPIENTRY glMultiTexCoord1sv ( GLenum  target,
const GLshort v 
)

◆ glMultiTexCoord1svARB()

GLAPI void GLAPIENTRY glMultiTexCoord1svARB ( GLenum  target,
const GLshort v 
)

◆ glMultiTexCoord2d()

GLAPI void GLAPIENTRY glMultiTexCoord2d ( GLenum  target,
GLdouble  s,
GLdouble  t 
)

◆ glMultiTexCoord2dARB()

GLAPI void GLAPIENTRY glMultiTexCoord2dARB ( GLenum  target,
GLdouble  s,
GLdouble  t 
)

◆ glMultiTexCoord2dv()

GLAPI void GLAPIENTRY glMultiTexCoord2dv ( GLenum  target,
const GLdouble v 
)

◆ glMultiTexCoord2dvARB()

GLAPI void GLAPIENTRY glMultiTexCoord2dvARB ( GLenum  target,
const GLdouble v 
)

◆ glMultiTexCoord2f()

GLAPI void GLAPIENTRY glMultiTexCoord2f ( GLenum  target,
GLfloat  s,
GLfloat  t 
)

◆ glMultiTexCoord2fARB()

GLAPI void GLAPIENTRY glMultiTexCoord2fARB ( GLenum  target,
GLfloat  s,
GLfloat  t 
)

◆ glMultiTexCoord2fv()

GLAPI void GLAPIENTRY glMultiTexCoord2fv ( GLenum  target,
const GLfloat v 
)

◆ glMultiTexCoord2fvARB()

GLAPI void GLAPIENTRY glMultiTexCoord2fvARB ( GLenum  target,
const GLfloat v 
)

◆ glMultiTexCoord2i()

GLAPI void GLAPIENTRY glMultiTexCoord2i ( GLenum  target,
GLint  s,
GLint  t 
)

◆ glMultiTexCoord2iARB()

GLAPI void GLAPIENTRY glMultiTexCoord2iARB ( GLenum  target,
GLint  s,
GLint  t 
)

◆ glMultiTexCoord2iv()

GLAPI void GLAPIENTRY glMultiTexCoord2iv ( GLenum  target,
const GLint v 
)

◆ glMultiTexCoord2ivARB()

GLAPI void GLAPIENTRY glMultiTexCoord2ivARB ( GLenum  target,
const GLint v 
)

◆ glMultiTexCoord2s()

GLAPI void GLAPIENTRY glMultiTexCoord2s ( GLenum  target,
GLshort  s,
GLshort  t 
)

◆ glMultiTexCoord2sARB()

GLAPI void GLAPIENTRY glMultiTexCoord2sARB ( GLenum  target,
GLshort  s,
GLshort  t 
)

◆ glMultiTexCoord2sv()

GLAPI void GLAPIENTRY glMultiTexCoord2sv ( GLenum  target,
const GLshort v 
)

◆ glMultiTexCoord2svARB()

GLAPI void GLAPIENTRY glMultiTexCoord2svARB ( GLenum  target,
const GLshort v 
)

◆ glMultiTexCoord3d()

GLAPI void GLAPIENTRY glMultiTexCoord3d ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r 
)

◆ glMultiTexCoord3dARB()

GLAPI void GLAPIENTRY glMultiTexCoord3dARB ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r 
)

◆ glMultiTexCoord3dv()

GLAPI void GLAPIENTRY glMultiTexCoord3dv ( GLenum  target,
const GLdouble v 
)

◆ glMultiTexCoord3dvARB()

GLAPI void GLAPIENTRY glMultiTexCoord3dvARB ( GLenum  target,
const GLdouble v 
)

◆ glMultiTexCoord3f()

GLAPI void GLAPIENTRY glMultiTexCoord3f ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r 
)

◆ glMultiTexCoord3fARB()

GLAPI void GLAPIENTRY glMultiTexCoord3fARB ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r 
)

◆ glMultiTexCoord3fv()

GLAPI void GLAPIENTRY glMultiTexCoord3fv ( GLenum  target,
const GLfloat v 
)

◆ glMultiTexCoord3fvARB()

GLAPI void GLAPIENTRY glMultiTexCoord3fvARB ( GLenum  target,
const GLfloat v 
)

◆ glMultiTexCoord3i()

GLAPI void GLAPIENTRY glMultiTexCoord3i ( GLenum  target,
GLint  s,
GLint  t,
GLint  r 
)

◆ glMultiTexCoord3iARB()

GLAPI void GLAPIENTRY glMultiTexCoord3iARB ( GLenum  target,
GLint  s,
GLint  t,
GLint  r 
)

◆ glMultiTexCoord3iv()

GLAPI void GLAPIENTRY glMultiTexCoord3iv ( GLenum  target,
const GLint v 
)

◆ glMultiTexCoord3ivARB()

GLAPI void GLAPIENTRY glMultiTexCoord3ivARB ( GLenum  target,
const GLint v 
)

◆ glMultiTexCoord3s()

GLAPI void GLAPIENTRY glMultiTexCoord3s ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r 
)

◆ glMultiTexCoord3sARB()

GLAPI void GLAPIENTRY glMultiTexCoord3sARB ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r 
)

◆ glMultiTexCoord3sv()

GLAPI void GLAPIENTRY glMultiTexCoord3sv ( GLenum  target,
const GLshort v 
)

◆ glMultiTexCoord3svARB()

GLAPI void GLAPIENTRY glMultiTexCoord3svARB ( GLenum  target,
const GLshort v 
)

◆ glMultiTexCoord4d()

GLAPI void GLAPIENTRY glMultiTexCoord4d ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q 
)

◆ glMultiTexCoord4dARB()

GLAPI void GLAPIENTRY glMultiTexCoord4dARB ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q 
)

◆ glMultiTexCoord4dv()

GLAPI void GLAPIENTRY glMultiTexCoord4dv ( GLenum  target,
const GLdouble v 
)

◆ glMultiTexCoord4dvARB()

GLAPI void GLAPIENTRY glMultiTexCoord4dvARB ( GLenum  target,
const GLdouble v 
)

◆ glMultiTexCoord4f()

GLAPI void GLAPIENTRY glMultiTexCoord4f ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q 
)

◆ glMultiTexCoord4fARB()

GLAPI void GLAPIENTRY glMultiTexCoord4fARB ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q 
)

◆ glMultiTexCoord4fv()

GLAPI void GLAPIENTRY glMultiTexCoord4fv ( GLenum  target,
const GLfloat v 
)

◆ glMultiTexCoord4fvARB()

GLAPI void GLAPIENTRY glMultiTexCoord4fvARB ( GLenum  target,
const GLfloat v 
)

◆ glMultiTexCoord4i()

GLAPI void GLAPIENTRY glMultiTexCoord4i ( GLenum  target,
GLint  s,
GLint  t,
GLint  r,
GLint  q 
)

◆ glMultiTexCoord4iARB()

GLAPI void GLAPIENTRY glMultiTexCoord4iARB ( GLenum  target,
GLint  s,
GLint  t,
GLint  r,
GLint  q 
)

◆ glMultiTexCoord4iv()

GLAPI void GLAPIENTRY glMultiTexCoord4iv ( GLenum  target,
const GLint v 
)

◆ glMultiTexCoord4ivARB()

GLAPI void GLAPIENTRY glMultiTexCoord4ivARB ( GLenum  target,
const GLint v 
)

◆ glMultiTexCoord4s()

GLAPI void GLAPIENTRY glMultiTexCoord4s ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q 
)

◆ glMultiTexCoord4sARB()

GLAPI void GLAPIENTRY glMultiTexCoord4sARB ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q 
)

◆ glMultiTexCoord4sv()

GLAPI void GLAPIENTRY glMultiTexCoord4sv ( GLenum  target,
const GLshort v 
)

◆ glMultiTexCoord4svARB()

GLAPI void GLAPIENTRY glMultiTexCoord4svARB ( GLenum  target,
const GLshort v 
)

◆ glMultMatrixd()

GLAPI void GLAPIENTRY glMultMatrixd ( const GLdouble m)

◆ glMultMatrixf()

GLAPI void GLAPIENTRY glMultMatrixf ( const GLfloat m)

◆ glMultTransposeMatrixd()

GLAPI void GLAPIENTRY glMultTransposeMatrixd ( const GLdouble  m[16])

◆ glMultTransposeMatrixf()

GLAPI void GLAPIENTRY glMultTransposeMatrixf ( const GLfloat  m[16])

◆ glNewList()

GLAPI void GLAPIENTRY glNewList ( GLuint  list,
GLenum  mode 
)

Referenced by vl::Renderable::render().

◆ glNormal3b()

GLAPI void GLAPIENTRY glNormal3b ( GLbyte  nx,
GLbyte  ny,
GLbyte  nz 
)

◆ glNormal3bv()

GLAPI void GLAPIENTRY glNormal3bv ( const GLbyte v)

◆ glNormal3d()

GLAPI void GLAPIENTRY glNormal3d ( GLdouble  nx,
GLdouble  ny,
GLdouble  nz 
)

◆ glNormal3dv()

GLAPI void GLAPIENTRY glNormal3dv ( const GLdouble v)

◆ glNormal3f()

GLAPI void GLAPIENTRY glNormal3f ( GLfloat  nx,
GLfloat  ny,
GLfloat  nz 
)

◆ glNormal3fv()

GLAPI void GLAPIENTRY glNormal3fv ( const GLfloat v)

◆ glNormal3i()

GLAPI void GLAPIENTRY glNormal3i ( GLint  nx,
GLint  ny,
GLint  nz 
)

◆ glNormal3iv()

GLAPI void GLAPIENTRY glNormal3iv ( const GLint v)

◆ glNormal3s()

GLAPI void GLAPIENTRY glNormal3s ( GLshort  nx,
GLshort  ny,
GLshort  nz 
)

◆ glNormal3sv()

GLAPI void GLAPIENTRY glNormal3sv ( const GLshort v)

◆ glNormalPointer()

GLAPI void GLAPIENTRY glNormalPointer ( GLenum  type,
GLsizei  stride,
const GLvoid ptr 
)

◆ glOrtho()

GLAPI void GLAPIENTRY glOrtho ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  near_val,
GLdouble  far_val 
)

◆ glPassThrough()

GLAPI void GLAPIENTRY glPassThrough ( GLfloat  token)

◆ glPixelMapfv()

GLAPI void GLAPIENTRY glPixelMapfv ( GLenum  map,
GLsizei  mapsize,
const GLfloat values 
)

◆ glPixelMapuiv()

GLAPI void GLAPIENTRY glPixelMapuiv ( GLenum  map,
GLsizei  mapsize,
const GLuint values 
)

◆ glPixelMapusv()

GLAPI void GLAPIENTRY glPixelMapusv ( GLenum  map,
GLsizei  mapsize,
const GLushort values 
)

◆ glPixelStoref()

GLAPI void GLAPIENTRY glPixelStoref ( GLenum  pname,
GLfloat  param 
)

◆ glPixelStorei()

GLAPI void GLAPIENTRY glPixelStorei ( GLenum  pname,
GLint  param 
)

◆ glPixelTransferf()

GLAPI void GLAPIENTRY glPixelTransferf ( GLenum  pname,
GLfloat  param 
)

◆ glPixelTransferi()

GLAPI void GLAPIENTRY glPixelTransferi ( GLenum  pname,
GLint  param 
)

◆ glPixelZoom()

GLAPI void GLAPIENTRY glPixelZoom ( GLfloat  xfactor,
GLfloat  yfactor 
)

◆ glPointSize()

GLAPI void GLAPIENTRY glPointSize ( GLfloat  size)

Referenced by vl::PointSize::apply().

◆ glPolygonMode()

GLAPI void GLAPIENTRY glPolygonMode ( GLenum  face,
GLenum  mode 
)

Referenced by vl::PolygonMode::apply().

◆ glPolygonOffset()

GLAPI void GLAPIENTRY glPolygonOffset ( GLfloat  factor,
GLfloat  units 
)

◆ glPolygonStipple()

GLAPI void GLAPIENTRY glPolygonStipple ( const GLubyte mask)

◆ glPopAttrib()

GLAPI void GLAPIENTRY glPopAttrib ( void  )

◆ glPopClientAttrib()

GLAPI void GLAPIENTRY glPopClientAttrib ( void  )

◆ glPopMatrix()

GLAPI void GLAPIENTRY glPopMatrix ( void  )

◆ glPopName()

GLAPI void GLAPIENTRY glPopName ( void  )

◆ glPrioritizeTextures()

GLAPI void GLAPIENTRY glPrioritizeTextures ( GLsizei  n,
const GLuint textures,
const GLclampf priorities 
)

◆ glProgramCallbackMESA()

GLAPI void GLAPIENTRY glProgramCallbackMESA ( GLenum  target,
GLprogramcallbackMESA  callback,
GLvoid data 
)

◆ glPushAttrib()

GLAPI void GLAPIENTRY glPushAttrib ( GLbitfield  mask)

◆ glPushClientAttrib()

GLAPI void GLAPIENTRY glPushClientAttrib ( GLbitfield  mask)

◆ glPushMatrix()

GLAPI void GLAPIENTRY glPushMatrix ( void  )

◆ glPushName()

GLAPI void GLAPIENTRY glPushName ( GLuint  name)

◆ glRasterPos2d()

GLAPI void GLAPIENTRY glRasterPos2d ( GLdouble  x,
GLdouble  y 
)

◆ glRasterPos2dv()

GLAPI void GLAPIENTRY glRasterPos2dv ( const GLdouble v)

◆ glRasterPos2f()

GLAPI void GLAPIENTRY glRasterPos2f ( GLfloat  x,
GLfloat  y 
)

◆ glRasterPos2fv()

GLAPI void GLAPIENTRY glRasterPos2fv ( const GLfloat v)

◆ glRasterPos2i()

GLAPI void GLAPIENTRY glRasterPos2i ( GLint  x,
GLint  y 
)

◆ glRasterPos2iv()

GLAPI void GLAPIENTRY glRasterPos2iv ( const GLint v)

◆ glRasterPos2s()

GLAPI void GLAPIENTRY glRasterPos2s ( GLshort  x,
GLshort  y 
)

◆ glRasterPos2sv()

GLAPI void GLAPIENTRY glRasterPos2sv ( const GLshort v)

◆ glRasterPos3d()

GLAPI void GLAPIENTRY glRasterPos3d ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)

◆ glRasterPos3dv()

GLAPI void GLAPIENTRY glRasterPos3dv ( const GLdouble v)

◆ glRasterPos3f()

GLAPI void GLAPIENTRY glRasterPos3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)

◆ glRasterPos3fv()

GLAPI void GLAPIENTRY glRasterPos3fv ( const GLfloat v)

◆ glRasterPos3i()

GLAPI void GLAPIENTRY glRasterPos3i ( GLint  x,
GLint  y,
GLint  z 
)

◆ glRasterPos3iv()

GLAPI void GLAPIENTRY glRasterPos3iv ( const GLint v)

◆ glRasterPos3s()

GLAPI void GLAPIENTRY glRasterPos3s ( GLshort  x,
GLshort  y,
GLshort  z 
)

◆ glRasterPos3sv()

GLAPI void GLAPIENTRY glRasterPos3sv ( const GLshort v)

◆ glRasterPos4d()

GLAPI void GLAPIENTRY glRasterPos4d ( GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)

◆ glRasterPos4dv()

GLAPI void GLAPIENTRY glRasterPos4dv ( const GLdouble v)

◆ glRasterPos4f()

GLAPI void GLAPIENTRY glRasterPos4f ( GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)

◆ glRasterPos4fv()

GLAPI void GLAPIENTRY glRasterPos4fv ( const GLfloat v)

◆ glRasterPos4i()

GLAPI void GLAPIENTRY glRasterPos4i ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
)

◆ glRasterPos4iv()

GLAPI void GLAPIENTRY glRasterPos4iv ( const GLint v)

◆ glRasterPos4s()

GLAPI void GLAPIENTRY glRasterPos4s ( GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)

◆ glRasterPos4sv()

GLAPI void GLAPIENTRY glRasterPos4sv ( const GLshort v)

◆ glReadBuffer()

GLAPI void GLAPIENTRY glReadBuffer ( GLenum  mode)

◆ glReadPixels()

GLAPI void GLAPIENTRY glReadPixels ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLvoid pixels 
)

Referenced by vl::readPixels().

◆ glRectd()

GLAPI void GLAPIENTRY glRectd ( GLdouble  x1,
GLdouble  y1,
GLdouble  x2,
GLdouble  y2 
)

◆ glRectdv()

GLAPI void GLAPIENTRY glRectdv ( const GLdouble v1,
const GLdouble v2 
)

◆ glRectf()

GLAPI void GLAPIENTRY glRectf ( GLfloat  x1,
GLfloat  y1,
GLfloat  x2,
GLfloat  y2 
)

◆ glRectfv()

GLAPI void GLAPIENTRY glRectfv ( const GLfloat v1,
const GLfloat v2 
)

◆ glRecti()

GLAPI void GLAPIENTRY glRecti ( GLint  x1,
GLint  y1,
GLint  x2,
GLint  y2 
)

◆ glRectiv()

GLAPI void GLAPIENTRY glRectiv ( const GLint v1,
const GLint v2 
)

◆ glRects()

GLAPI void GLAPIENTRY glRects ( GLshort  x1,
GLshort  y1,
GLshort  x2,
GLshort  y2 
)

◆ glRectsv()

GLAPI void GLAPIENTRY glRectsv ( const GLshort v1,
const GLshort v2 
)

◆ glRenderMode()

GLAPI GLint GLAPIENTRY glRenderMode ( GLenum  mode)

◆ glResetHistogram()

GLAPI void GLAPIENTRY glResetHistogram ( GLenum  target)

◆ glResetMinmax()

GLAPI void GLAPIENTRY glResetMinmax ( GLenum  target)

◆ glRotated()

GLAPI void GLAPIENTRY glRotated ( GLdouble  angle,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)

◆ glRotatef()

GLAPI void GLAPIENTRY glRotatef ( GLfloat  angle,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)

◆ glSampleCoverage()

GLAPI void GLAPIENTRY glSampleCoverage ( GLclampf  value,
GLboolean  invert 
)

◆ glScaled()

GLAPI void GLAPIENTRY glScaled ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)

◆ glScalef()

GLAPI void GLAPIENTRY glScalef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)

◆ glScissor()

GLAPI void GLAPIENTRY glScissor ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)

◆ glSelectBuffer()

GLAPI void GLAPIENTRY glSelectBuffer ( GLsizei  size,
GLuint buffer 
)

◆ glSeparableFilter2D()

GLAPI void GLAPIENTRY glSeparableFilter2D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid row,
const GLvoid column 
)

◆ glShadeModel()

GLAPI void GLAPIENTRY glShadeModel ( GLenum  mode)

Referenced by vl::ShadeModel::apply().

◆ glStencilFunc()

GLAPI void GLAPIENTRY glStencilFunc ( GLenum  func,
GLint  ref,
GLuint  mask 
)

Referenced by vl::StencilFunc::apply().

◆ glStencilMask()

GLAPI void GLAPIENTRY glStencilMask ( GLuint  mask)

◆ glStencilOp()

GLAPI void GLAPIENTRY glStencilOp ( GLenum  fail,
GLenum  zfail,
GLenum  zpass 
)

Referenced by vl::StencilOp::apply().

◆ glTexCoord1d()

GLAPI void GLAPIENTRY glTexCoord1d ( GLdouble  s)

◆ glTexCoord1dv()

GLAPI void GLAPIENTRY glTexCoord1dv ( const GLdouble v)

◆ glTexCoord1f()

GLAPI void GLAPIENTRY glTexCoord1f ( GLfloat  s)

◆ glTexCoord1fv()

GLAPI void GLAPIENTRY glTexCoord1fv ( const GLfloat v)

◆ glTexCoord1i()

GLAPI void GLAPIENTRY glTexCoord1i ( GLint  s)

◆ glTexCoord1iv()

GLAPI void GLAPIENTRY glTexCoord1iv ( const GLint v)

◆ glTexCoord1s()

GLAPI void GLAPIENTRY glTexCoord1s ( GLshort  s)

◆ glTexCoord1sv()

GLAPI void GLAPIENTRY glTexCoord1sv ( const GLshort v)

◆ glTexCoord2d()

GLAPI void GLAPIENTRY glTexCoord2d ( GLdouble  s,
GLdouble  t 
)

◆ glTexCoord2dv()

GLAPI void GLAPIENTRY glTexCoord2dv ( const GLdouble v)

◆ glTexCoord2f()

GLAPI void GLAPIENTRY glTexCoord2f ( GLfloat  s,
GLfloat  t 
)

◆ glTexCoord2fv()

GLAPI void GLAPIENTRY glTexCoord2fv ( const GLfloat v)

◆ glTexCoord2i()

GLAPI void GLAPIENTRY glTexCoord2i ( GLint  s,
GLint  t 
)

◆ glTexCoord2iv()

GLAPI void GLAPIENTRY glTexCoord2iv ( const GLint v)

◆ glTexCoord2s()

GLAPI void GLAPIENTRY glTexCoord2s ( GLshort  s,
GLshort  t 
)

◆ glTexCoord2sv()

GLAPI void GLAPIENTRY glTexCoord2sv ( const GLshort v)

◆ glTexCoord3d()

GLAPI void GLAPIENTRY glTexCoord3d ( GLdouble  s,
GLdouble  t,
GLdouble  r 
)

◆ glTexCoord3dv()

GLAPI void GLAPIENTRY glTexCoord3dv ( const GLdouble v)

◆ glTexCoord3f()

GLAPI void GLAPIENTRY glTexCoord3f ( GLfloat  s,
GLfloat  t,
GLfloat  r 
)

◆ glTexCoord3fv()

GLAPI void GLAPIENTRY glTexCoord3fv ( const GLfloat v)

◆ glTexCoord3i()

GLAPI void GLAPIENTRY glTexCoord3i ( GLint  s,
GLint  t,
GLint  r 
)

◆ glTexCoord3iv()

GLAPI void GLAPIENTRY glTexCoord3iv ( const GLint v)

◆ glTexCoord3s()

GLAPI void GLAPIENTRY glTexCoord3s ( GLshort  s,
GLshort  t,
GLshort  r 
)

◆ glTexCoord3sv()

GLAPI void GLAPIENTRY glTexCoord3sv ( const GLshort v)

◆ glTexCoord4d()

GLAPI void GLAPIENTRY glTexCoord4d ( GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q 
)

◆ glTexCoord4dv()

GLAPI void GLAPIENTRY glTexCoord4dv ( const GLdouble v)

◆ glTexCoord4f()

GLAPI void GLAPIENTRY glTexCoord4f ( GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q 
)

◆ glTexCoord4fv()

GLAPI void GLAPIENTRY glTexCoord4fv ( const GLfloat v)

◆ glTexCoord4i()

GLAPI void GLAPIENTRY glTexCoord4i ( GLint  s,
GLint  t,
GLint  r,
GLint  q 
)

◆ glTexCoord4iv()

GLAPI void GLAPIENTRY glTexCoord4iv ( const GLint v)

◆ glTexCoord4s()

GLAPI void GLAPIENTRY glTexCoord4s ( GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q 
)

◆ glTexCoord4sv()

GLAPI void GLAPIENTRY glTexCoord4sv ( const GLshort v)

◆ glTexCoordPointer()

GLAPI void GLAPIENTRY glTexCoordPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid ptr 
)

◆ glTexEnvf()

GLAPI void GLAPIENTRY glTexEnvf ( GLenum  target,
GLenum  pname,
GLfloat  param 
)

Referenced by vl::TexEnv::apply().

◆ glTexEnvfv()

GLAPI void GLAPIENTRY glTexEnvfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)

Referenced by vl::TexEnv::apply().

◆ glTexEnvi()

GLAPI void GLAPIENTRY glTexEnvi ( GLenum  target,
GLenum  pname,
GLint  param 
)

Referenced by vl::TexEnv::apply().

◆ glTexEnviv()

GLAPI void GLAPIENTRY glTexEnviv ( GLenum  target,
GLenum  pname,
const GLint params 
)

◆ glTexGend()

GLAPI void GLAPIENTRY glTexGend ( GLenum  coord,
GLenum  pname,
GLdouble  param 
)

◆ glTexGendv()

GLAPI void GLAPIENTRY glTexGendv ( GLenum  coord,
GLenum  pname,
const GLdouble params 
)

◆ glTexGenf()

GLAPI void GLAPIENTRY glTexGenf ( GLenum  coord,
GLenum  pname,
GLfloat  param 
)

◆ glTexGenfv()

GLAPI void GLAPIENTRY glTexGenfv ( GLenum  coord,
GLenum  pname,
const GLfloat params 
)

Referenced by vl::TexGen::apply().

◆ glTexGeni()

GLAPI void GLAPIENTRY glTexGeni ( GLenum  coord,
GLenum  pname,
GLint  param 
)

Referenced by vl::TexGen::apply().

◆ glTexGeniv()

GLAPI void GLAPIENTRY glTexGeniv ( GLenum  coord,
GLenum  pname,
const GLint params 
)

◆ glTexImage1D()

GLAPI void GLAPIENTRY glTexImage1D ( GLenum  target,
GLint  level,
GLint  internalFormat,
GLsizei  width,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)

◆ glTexImage2D()

GLAPI void GLAPIENTRY glTexImage2D ( GLenum  target,
GLint  level,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)

◆ glTexImage3D()

GLAPI void GLAPIENTRY glTexImage3D ( GLenum  target,
GLint  level,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)

◆ glTexParameterf()

GLAPI void GLAPIENTRY glTexParameterf ( GLenum  target,
GLenum  pname,
GLfloat  param 
)

Referenced by vl::TexParameter::apply().

◆ glTexParameterfv()

GLAPI void GLAPIENTRY glTexParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)

Referenced by vl::TexParameter::apply().

◆ glTexParameteri()

GLAPI void GLAPIENTRY glTexParameteri ( GLenum  target,
GLenum  pname,
GLint  param 
)

◆ glTexParameteriv()

GLAPI void GLAPIENTRY glTexParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
)

◆ glTexSubImage1D()

GLAPI void GLAPIENTRY glTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)

◆ glTexSubImage2D()

GLAPI void GLAPIENTRY glTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)

◆ glTexSubImage3D()

GLAPI void GLAPIENTRY glTexSubImage3D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)

◆ glTranslated()

GLAPI void GLAPIENTRY glTranslated ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)

◆ glTranslatef()

GLAPI void GLAPIENTRY glTranslatef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)

◆ glVertex2d()

GLAPI void GLAPIENTRY glVertex2d ( GLdouble  x,
GLdouble  y 
)

◆ glVertex2dv()

GLAPI void GLAPIENTRY glVertex2dv ( const GLdouble v)

◆ glVertex2f()

GLAPI void GLAPIENTRY glVertex2f ( GLfloat  x,
GLfloat  y 
)

◆ glVertex2fv()

GLAPI void GLAPIENTRY glVertex2fv ( const GLfloat v)

◆ glVertex2i()

GLAPI void GLAPIENTRY glVertex2i ( GLint  x,
GLint  y 
)

◆ glVertex2iv()

GLAPI void GLAPIENTRY glVertex2iv ( const GLint v)

◆ glVertex2s()

GLAPI void GLAPIENTRY glVertex2s ( GLshort  x,
GLshort  y 
)

◆ glVertex2sv()

GLAPI void GLAPIENTRY glVertex2sv ( const GLshort v)

◆ glVertex3d()

GLAPI void GLAPIENTRY glVertex3d ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)

◆ glVertex3dv()

GLAPI void GLAPIENTRY glVertex3dv ( const GLdouble v)

◆ glVertex3f()

GLAPI void GLAPIENTRY glVertex3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)

◆ glVertex3fv()

GLAPI void GLAPIENTRY glVertex3fv ( const GLfloat v)

◆ glVertex3i()

GLAPI void GLAPIENTRY glVertex3i ( GLint  x,
GLint  y,
GLint  z 
)

◆ glVertex3iv()

GLAPI void GLAPIENTRY glVertex3iv ( const GLint v)

◆ glVertex3s()

GLAPI void GLAPIENTRY glVertex3s ( GLshort  x,
GLshort  y,
GLshort  z 
)

◆ glVertex3sv()

GLAPI void GLAPIENTRY glVertex3sv ( const GLshort v)

◆ glVertex4d()

GLAPI void GLAPIENTRY glVertex4d ( GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)

◆ glVertex4dv()

GLAPI void GLAPIENTRY glVertex4dv ( const GLdouble v)

◆ glVertex4f()

GLAPI void GLAPIENTRY glVertex4f ( GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)

◆ glVertex4fv()

GLAPI void GLAPIENTRY glVertex4fv ( const GLfloat v)

◆ glVertex4i()

GLAPI void GLAPIENTRY glVertex4i ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
)

◆ glVertex4iv()

GLAPI void GLAPIENTRY glVertex4iv ( const GLint v)

◆ glVertex4s()

GLAPI void GLAPIENTRY glVertex4s ( GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)

◆ glVertex4sv()

GLAPI void GLAPIENTRY glVertex4sv ( const GLshort v)

◆ glVertexPointer()

GLAPI void GLAPIENTRY glVertexPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid ptr 
)

◆ glViewport()

GLAPI void GLAPIENTRY glViewport ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)

Referenced by vl::Viewport::activate().

◆ void()

typedef void ( APIENTRYP  PFNGLDRAWRANGEELEMENTSPROC)