Visualization Library 2.0.0-b5

A lightweight C++ OpenGL middleware for 2D/3D graphics

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resource.h
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1 //{{NO_DEPENDENCIES}}
2 // Microsoft Developer Studio generated include file.
3 // Used by VisualPng.rc
4 //
5 #define IDM_FILE_OPEN 40001
6 #define IDM_FILE_SAVE 40002
7 #define IDM_FILE_NEXT 40003
8 #define IDM_FILE_PREVIOUS 40004
9 #define IDM_FILE_EXIT 40005
10 #define IDM_OPTIONS_BACKGROUND 40006
11 #define IDM_OPTIONS_STRETCH 40007
12 #define IDM_HELP_ABOUT 40008
13 
14 // Next default values for new objects
15 //
16 #ifdef APSTUDIO_INVOKED
17 #ifndef APSTUDIO_READONLY_SYMBOLS
18 #define _APS_NEXT_RESOURCE_VALUE 113
19 #define _APS_NEXT_COMMAND_VALUE 40009
20 #define _APS_NEXT_CONTROL_VALUE 1001
21 #define _APS_NEXT_SYMED_VALUE 101
22 #endif
23 #endif