Visualization Library 2.0.0-b5

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Macros
resource.h File Reference

Go to the source code of this file.

Macros

#define IDM_FILE_OPEN   40001
 
#define IDM_FILE_SAVE   40002
 
#define IDM_FILE_NEXT   40003
 
#define IDM_FILE_PREVIOUS   40004
 
#define IDM_FILE_EXIT   40005
 
#define IDM_OPTIONS_BACKGROUND   40006
 
#define IDM_OPTIONS_STRETCH   40007
 
#define IDM_HELP_ABOUT   40008
 

Macro Definition Documentation

◆ IDM_FILE_EXIT

#define IDM_FILE_EXIT   40005

Definition at line 9 of file resource.h.

◆ IDM_FILE_NEXT

#define IDM_FILE_NEXT   40003

Definition at line 7 of file resource.h.

◆ IDM_FILE_OPEN

#define IDM_FILE_OPEN   40001

Definition at line 5 of file resource.h.

◆ IDM_FILE_PREVIOUS

#define IDM_FILE_PREVIOUS   40004

Definition at line 8 of file resource.h.

◆ IDM_FILE_SAVE

#define IDM_FILE_SAVE   40002

Definition at line 6 of file resource.h.

◆ IDM_HELP_ABOUT

#define IDM_HELP_ABOUT   40008

Definition at line 12 of file resource.h.

◆ IDM_OPTIONS_BACKGROUND

#define IDM_OPTIONS_BACKGROUND   40006

Definition at line 10 of file resource.h.

◆ IDM_OPTIONS_STRETCH

#define IDM_OPTIONS_STRETCH   40007

Definition at line 11 of file resource.h.