Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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VLX wrapper of vl::Actor. More...
#include <WrappersGraphics.hpp>
Public Member Functions | |
void | importActor (VLXSerializer &s, const VLXStructure *vlx, vl::Actor *obj) |
virtual vl::ref< vl::Object > | importVLX (VLXSerializer &s, const VLXStructure *vlx) |
void | exportActor (VLXSerializer &s, const vl::Actor *obj, VLXStructure *vlx) |
virtual vl::ref< VLXStructure > | exportVLX (VLXSerializer &s, const vl::Object *obj) |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
VLX wrapper of vl::Actor.
Definition at line 1933 of file WrappersGraphics.hpp.
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inline |
Definition at line 2061 of file WrappersGraphics.hpp.
References vl::Actor::actorEventCallbacks(), vl::Actor::effect(), vl::Actor::enableMask(), vlX::VLXSerializer::exportVLX(), vlX::VLXValue::getList(), vl::Actor::getUniformSet(), vl::Actor::isEnabled(), vl::Actor::isOccludee(), vl::Actor::lod(), vl::Actor::lodEvaluator(), vl::Object::objectName(), vl::Actor::renderBlock(), vl::Actor::renderRank(), vlX::VLXValue::setList(), vl::Actor::transform(), vl::Actor::uniforms(), and vlX::vlx_String().
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inlinevirtual |
Implements vlX::ClassWrapper.
Definition at line 2105 of file WrappersGraphics.hpp.
References vl::Object::as(), vlX::VLXSerializer::generateID(), vlX::VLXSerializer::registerExportedObject(), VL_CHECK, and vlX::vlx_makeTag().
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inline |
Definition at line 1935 of file WrappersGraphics.hpp.
References vl::Actor::actorEventCallbacks(), vlX::VLXValue::Bool, vlX::VLXSerializer::canImport(), vlX::VLXValue::getBool(), vlX::VLXValue::getInteger(), vlX::VLXValue::getList(), vlX::VLXValue::getString(), vlX::VLXValue::getStructure(), vlX::VLXStructure::getValue(), vlX::VLXSerializer::importVLX(), vlX::VLXValue::Integer, vlX::VLXValue::List, NULL, vl::Actor::setEffect(), vl::Actor::setEnabled(), vl::Actor::setEnableMask(), vl::Actor::setLod(), vl::Actor::setLODEvaluator(), vl::Object::setObjectName(), vl::Actor::setOccludee(), vl::Actor::setRenderBlock(), vl::Actor::setRenderRank(), vl::Actor::setTransform(), vl::Actor::setUniform(), vlX::VLXValue::Structure, vlX::VLXValue::type(), vlX::VLXStructure::value(), and VLX_IMPORT_CHECK_RETURN.
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inlinevirtual |
Implements vlX::ClassWrapper.
Definition at line 2052 of file WrappersGraphics.hpp.
References vl::ref< T >::get(), and vlX::VLXSerializer::registerImportedStructure().
Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:13.
© Copyright Michele Bosi. All rights reserved.