Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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VLX wrapper of vl::Renderable. More...
#include <WrappersGraphics.hpp>
Public Member Functions | |
virtual void | exportRenderable (const vl::Renderable *obj, VLXStructure *vlx) |
void | importRenderable (const VLXStructure *vlx, vl::Renderable *ren) |
Public Member Functions inherited from vlX::ClassWrapper | |
virtual vl::ref< vl::Object > | importVLX (VLXSerializer &s, const VLXStructure *st)=0 |
virtual vl::ref< VLXStructure > | exportVLX (VLXSerializer &s, const vl::Object *obj)=0 |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
VLX wrapper of vl::Renderable.
Definition at line 544 of file WrappersGraphics.hpp.
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inlinevirtual |
Definition at line 546 of file WrappersGraphics.hpp.
References vl::Renderable::boundingBox(), vl::Renderable::boundingSphere(), vl::Renderable::boundsDirty(), vl::Log::debug(), vlX::export_AABB(), vlX::export_Sphere(), vl::Renderable::isBufferObjectEnabled(), vl::Renderable::isDisplayListEnabled(), vl::Object::objectName(), and vlX::vlx_String().
Referenced by vlX::VLXClassWrapper_Geometry::exportGeometry().
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inline |
Definition at line 561 of file WrappersGraphics.hpp.
References vlX::VLXValue::getString(), vlX::VLXStructure::getValue(), vlX::import_AABB(), vlX::import_Sphere(), vl::Renderable::setBoundingBox(), vl::Renderable::setBoundingSphere(), vl::Renderable::setBufferObjectEnabled(), vl::Renderable::setDisplayListEnabled(), vl::Object::setObjectName(), and vlX::VLXStructure::value().
Referenced by vlX::VLXClassWrapper_Geometry::importGeometry().
Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:14.
© Copyright Michele Bosi. All rights reserved.